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    The story so far...

    The Joe's need your help!!

    Cobra Commander and his associates are up to no good,(not a surprise!). Him and his cohorts have secretly infiltrated GI JOE Headquarters and have made off with a computer chip containing TOP SECRET Dossier Files of GI JOE TEAM members. Just how much information was on the stolen computer chip is unknown.

    On top of that, the evil Dr. MindBender has created a Low-frequency Laser, that when aimed at the cerebral cortex of the subject, can induce a hypnotic-like state, and transfer information and commands to subjects, controlling there behaviours, if subjects are exposed to the Laser long enough. To help encourage unsuspecting subjects to stay long enough for proper interface exposure, the Laser was added to a Pinball machine.

    These machines were first used to find new Cobra recruits. Good hand and eye coordination skills, would activate the laser.

    Now it is used to spread classified information and propaganda throughout the Cobra Empire.

    This is where you come into the story....

    Your Pinball skills are well known in your area!! The GI JOE TEAM has asked for your help!!

    First you must infiltrate the Cobra controlled town of Springfield, and find one of these machines!

    You must then find out exactly how much stolen GI JOE information these machines are carrying!

    "OPERATION P.I.N.B.A.L.L."

    Psionic

    Interface

    Neural

    Behavioural

    Adjustment

    Low-frequency

    Laser

    How much info will you uncover?

    Only your superior pinball playing skills can help you to accomplish this mission!!

    *************************************************************************************

    Version 1.3a has 17 Background Music Sound Effects+Added a few Voice Sound Effects. Version 1.3b has 6 Background Music Sound Effects+ Added alot more Voice Sound Effects.

     

    The table I used for this mod is Lizards amazing VPX Sexy Girl (Arkon 1980)!!(Which is a Conversion Kit mod of Playboy.) I want to thank Lizard for making an excellent table, and for allowing mods without permission. I also want to thank anyone else involved!! Great Work Everyone!!

    Info on Lizards original table download page... This table has come to life with the contributions of many. Thanks go to Destruk and Mickey for the original table ICPjuggla and gtxjoe for bits and pieces i used from there bally playboy table Arngrim for the DOF and controller code Steely,pinball Ken,Koadic,Jimmyfingers and Rascal for all the ball rolling and associated code Cyberpez for the changeable instruction cards (Which can be changed near the top of the script) Seraph74 who provided the projector code mods to swap the images Hauntfreaks did a shadow mask for the shadows and i also used his environment image as well JP for his ball and scratches images See original tables download page for more important info.http://www.vpforums.org/index.php?app=downloads&showfile=12130 Remember to thank the original authors of this table, as they are the ones who made this work of art. I just added sound effects and changed graphics.

    I also want to thank Steve "Slydog43" for which these table mods would not be possible to make if it weren't for his help!!

    I also want to thank Thalamus for telling me about the rubber hit height needing to be lowered to 27, because it was set at 30, and this will cause weird ball behaviour. I only lowered the ones that were set on 30. So the physics should be better.

    I also would like to thank Allknowing2012 and Gtxjoe for helping me with adding timers to script. With Gtxjoes example script he showed me, I was able to somewhat fix the game over sounds, and when counting huge bonus after ball drain.

    I specifically used this table because it is a Picture Pin. (Different Pics are activated by hitting targets.)

    Most of the artwork is from the packages these toys came in. Which I found on Google Images.(Big thanks to whoever posted images on GOOGLE Images!!) This should be considered art, as I am a big fan of GI JOE. All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only.

    I added 388 pics to the projector. These pics are activated in order. They are activated by hitting the upper COBRA Rollovers,(Not the COBRA on left side above kicker.), and spelling COBRA. Then you also have to hit one of the GIJOE targets to start the picture show. Any subsequent hit on GIJOE targets, or the A in COBRA,(Center Target.), triggers next pic.

    387 pics are dossiers of GIJOE team members and vehicles. Can you make it to pic 388?

    It will start with first action figures released by year starting with 1982. You will know you have hit the next year after the vehicle pics have finished and it goes back to dossiers.

    You can set this table for 4 players game and the pics don't start over for new player, so you can progress through the pics with each of the 4 players turns.

    Can you make it to pic 388?

    I included a nvram file that will give you the easiest settings to try to accomplish viewing all 355 pics. You can change these settings by pressing F6 on your keyboard, which will bring up dipswitch menu. (The included nvram file has the easiest settings!! Also playing 4 player game helps!!!)

    I found some GI JOE sound effects on google that I think were perfect for this table. Someone editted out all the background music in the cartoons, to make like a soundtrack. They editted out all voices, and pieced together many song clips to make complete song. (Huge thanks whoever you are!!) There are 17 different GI JOE background music sound tracks played randomly. I also added a few more sound effects from the cartoon.

    Added day+night dB2S Backglass Hope you enjoy!!

    Place music in your music folder located where Visual Pinball was installed.

    Place nvram in nvram folder, if you want to have easiest settings.

    • v1.1
    • Added alot more sound effects.
    • Lowered light intensity on COBRA lights.
    • Raised intensity of Shoot Again Light.
    • Adjusted hit height of rubbers.
    • Added timers so game over and bonus counting isn't silent anymore.
    • Added correct scorecard.
    • Added random sound effects to star trigger and right inlane.
    • Version 1.2
    • Now Projector has 388 Pics!!
    • Removed alot pics from projector and added alot more!! Instead of 143 Dossier Pics, now there are 387 Dossier File Pics!!
    • Version 1.3a
    • Added script to exit sub to turn back on rom sounds.(So when you play Sexy girl or Playboy the rom sopunds will work)
    • Added timer so now when background music ends, before drain or upper kicker hit, it starts next random background sound effect.
    • Added timer to ball release kicker, so drums play in loop, and also added another sound effect that will play 20 seconds after ball is released.
    • Added timers so attract mode plays constant random loop as well as start up sound effects of table.
    • Turned the red lights under left bumpersling back to proper color.(Sometimes I think I am color blind! I can't believe I missed this!!)
    • Added a few voice sound effects.
    • Added cash register sound effect to cobra Bank Targets.
    • Version 1.3b
    • Added script to exit sub to turn back on rom sounds.(So when you play Sexy girl or Playboy the rom sopunds will work)
    • Added timer so now when background music ends, before drain or upper kicker hit, it starts next random background sound effect.
    • Added timer to ball release kicker, so drums play in loop, and also added another sound effect that will play 20 seconds after ball is released.
    • Added timers so attract mode plays constant random loop as well as start up sound effects of table.
    • Turned the red lights under left bumpersling back to proper color.(Sometimes I think I am color blind! I can't believe I missed this!!)
    • I removed all but 6 background music sound effects(I renamed the 6 so you can have both versions 1.3a and 1.3b without these 6 overwriting the other 6 on version 1.3a), and added more voice sound effects to drain and kicker, and other places.
    • Added cash register sound effect to cobra Bank Targets.

    This topic contains 14 replies, has 7 voices, and was last updated by  Laylow 2 weeks, 1 day ago.

    Viewing 15 posts - 1 through 15 (of 15 total)
    • Author
      Posts
    • #58917
       xenonph 
      Participant

      A Real American Hero OPERATION P.I.N.B.A.L.L. Xenonph MOD

      The story so far…

      The Joe’s need your help!!

      Cobra Commander and his associates are up to no good,(not a surprise!). Him and his cohorts have secretly infiltrated GI JOE Headquarters and have made off with a computer chip containing TOP SECRET Dossier Files of GI JOE TEAM members. Just how much information was on the stolen computer chip is unknown.

      On top of that, the evil Dr. MindBender has created a Low-frequency Laser, that when aimed at the cerebral cortex of the subject, can induce a hypnotic-like state, and transfer information and commands to subjects, controlling there behaviours, if subjects are exposed to the Laser long enough. To help encourage unsuspecting subjects to stay long enough for proper interface exposure, the Laser was added to a Pinball machine.

      These machines were first used to find new Cobra recruits. Good hand and eye coordination skills, would activate the laser.

      Now it is used to spread classified information and propaganda throughout the Cobra Empire.

      This is where you come into the story….

      Your Pinball skills are well known in your area!!
      The GI JOE TEAM has asked for your help!!

      First you must infiltrate the Cobra controlled town of Springfield, and find one of these machines!

      You must then find out exactly how much stolen GI JOE information these machines are carrying!

      “OPERATION P.I.N.B.A.L.L.”

      Psionic

      Interface

      Neural

      Behavioural

      Adjustment

      Low-frequency

      Laser

      How much info will you uncover?

      Only your superior pinball playing skills can help you to accomplish this mission!!

      *************************************************************************************

      Version 1.3a has 17 Background Music Sound Effects+Added a few Voice Sound Effects.
      Version 1.3b has 6 Background Music Sound Effects+ Added alot more Voice Sound Effects.

       

      The table I used for this mod is Lizards amazing VPX Sexy Girl (Arkon 1980)!!(Which is a Conversion Kit mod of Playboy.)
      I want to thank Lizard for making an excellent table, and for allowing mods without permission.
      I also want to thank anyone else involved!! Great Work Everyone!!

      Info on Lizards original table download page…
      This table has come to life with the contributions of many.
      Thanks go to Destruk and Mickey for the original table
      ICPjuggla and gtxjoe for bits and pieces i used from there bally playboy table
      Arngrim for the DOF and controller code
      Steely,pinball Ken,Koadic,Jimmyfingers and Rascal for all the ball rolling and associated code
      Cyberpez for the changeable instruction cards (Which can be changed near the top of the script)
      Seraph74 who provided the projector code mods to swap the images
      Hauntfreaks did a shadow mask for the shadows and i also used his environment image as well
      JP for his ball and scratches images
      See original tables download page for more important info.http://www.vpforums.org/index.php?app=downloads&showfile=12130
      Remember to thank the original authors of this table, as they are the ones who made this work of art.
      I just added sound effects and changed graphics.

      I also want to thank Steve “Slydog43” for which these table mods would not be possible to make if it weren’t for his help!!

      I also want to thank Thalamus for telling me about the rubber hit height needing to be lowered to 27, because it was set at 30, and this will cause weird ball behaviour. I only lowered the ones that were set on 30. So the physics should be better.

      I also would like to thank Allknowing2012 and Gtxjoe for helping me with adding timers to script. With Gtxjoes example script he showed me, I was able to somewhat fix the game over sounds, and when counting huge bonus after ball drain.

      I specifically used this table because it is a Picture Pin. (Different Pics are activated by hitting targets.)

      Most of the artwork is from the packages these toys came in. Which I found on Google Images.(Big thanks to whoever posted images on GOOGLE Images!!) This should be considered art, as I am a big fan of GI JOE. All pics, trademarks, Logos and sounds belong to their respectful owners. This table is for personal home, and non-commercial use only. This table should be used for educational purposes only.

      I added 388 pics to the projector.
      These pics are activated in order.
      They are activated by hitting the upper COBRA Rollovers,(Not the COBRA on left side above kicker.), and spelling COBRA.
      Then you also have to hit one of the GIJOE targets to start the picture show. Any subsequent hit on GIJOE targets, or the A in COBRA,(Center Target.), triggers next pic.

      387 pics are dossiers of GIJOE team members and vehicles. Can you make it to pic 388?

      It will start with first action figures released by year starting with 1982. You will know you have hit the next year after the vehicle pics have finished and it goes back to dossiers.

      You can set this table for 4 players game and the pics don’t start over for new player, so you can progress through the pics with each of the 4 players turns.

      Can you make it to pic 388?

      I included a nvram file that will give you the easiest settings to try to accomplish viewing all 355 pics.
      You can change these settings by pressing F6 on your keyboard, which will bring up dipswitch menu.
      (The included nvram file has the easiest settings!! Also playing 4 player game helps!!!)

      I found some GI JOE sound effects on google that I think were perfect for this table.
      Someone editted out all the background music in the cartoons, to make like a soundtrack.
      They editted out all voices, and pieced together many song clips to make complete song.
      (Huge thanks whoever you are!!)
      There are 17 different GI JOE background music sound tracks played randomly.
      I also added a few more sound effects from the cartoon.

      Added day+night dB2S Backglass
      Hope you enjoy!!

      5+

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      2 users thanked author for this post.
      #58921
       randr 
      Keymaster
      ModeratorMember

      This looks interesting. Link to VPF not working but will look up other build manually. Thanks for sharing here!

      1+

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      1 user thanked author for this post.
      #58922
       xenonph 
      Participant

      Oops…here is link to original table…http://www.vpforums.org/index.php?app=downloads&showfile=12130.

       

      0
      #58932
       Ben Logan2 
      Participant
      Member

      Super creative, xenonph!

      1+

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      #58934
       Thalamus 
      Participant
      Member

      This is going to be interesting. Thank you Xenonph !

      1+

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      #58937
       Mark70 
      Participant
      Member

      Good idea xenonph!

      1+

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      #58961
       Laylow 
      Participant
      MemberContributor

      Wow, this is a real surprise, Xenonph. What an awesome table! Deserves a place in my cab, thanks!! :good:

      Join on facebook! Visual Pinball Addicts will daily post all the latest releases, WIPs and other news from all the main VP websites.

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      #58979
       Thalamus 
      Participant
      Member

      Have to agree with LayLow on this one – you did a fine job Xenonph. Played it today. I believe I saw one thing that I would change. Just forgot to verify and now I’m not at my pin. Will come back to it if my suspicions are correct.

      1+

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      #58995
       xenonph 
      Participant

      I will be updating this table soon!!

      Thalamus has just helped me with info on a physics adjustment.

      (I never messed with any of Lizards original table settings when I uploaded this. Only graphics and sounds were modified.)

      Particularly, some of the rubbers were set at hit height of 30, which can cause wacky behaviour. He explained exactly how to change them all.

      Big thanks my friend!!

      I will upload new version when Iget game over sound effects working.

      I only need to figure out how to get the scoring sounds changed from bally sound sample chime, to other sound effect. Also need to figure out how to add sound effect when game is over. I added it to the game over light, but when it is activated it plays constantly, giving it a neverending echo.

      Is there a script command to add sound effect to game over? Or attract mode?

      I appreciate any help!!

      I should also mention that this table uses the Bally Playboy ROM, for those who didn’t know.

      0
      #59418
       Thalamus 
      Participant
      Member

      Thanks for the update Xenonph !

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      #59422
       randr 
      Keymaster
      ModeratorMember

      Thanks for the update :good:

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      #59424
       Jesperpark 
      Participant
      Member

      Sweet Update, thanks :good:

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      #59570
       xenonph 
      Participant

      I just uploaded new version.

      Version 1.2
      Now Projector has 388 Pics!!
      Removed alot pics from projector and added alot more!! Instead of 143 Dossier Pics, now there are 387 Dossier File Pics!!

      I removed all the ones that were after pic 136. (These were all just art and propaganda pics.) I would rather have the Dossier pics, and 387 is alot of GIJOE Dossiers!!

      The 388th pic is not a Dossier pic.

      Hope you like the table!!

      If I was able to add all the sound effects and pics I wanted, the file size would be way over 200MB, and I would never be able to upload it!! As it is,(166MB) . Maybe I will add just a few more sound effects in future!

      I definately want to add keypress to script, so projector pics can be scrolled through while not playing game. Maybe it could be a reward for high score or something. And once the next game is started, scrolling of pics would be shut off.

      I have so many ideas!!

      Have a great weekend!!

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      #59572
       Thalamus 
      Participant
      Member

      Nice – thank you for the update.

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      #60108
       Laylow 
      Participant
      MemberContributor

      Thanks for the update Xenonph, it sounds great now, perfect table!  :good:

      Join on facebook! Visual Pinball Addicts will daily post all the latest releases, WIPs and other news from all the main VP websites.

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