Avatar (Ultimate 1.01) (DOFLinx – Cabinet Edition)

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    Avatar (ULTIMATE 1.01) (p2.6) (DOFLinx - Cabinet Edition)

    The Ultimate AVATAR virtual pinball cabinet experience...and only on Future Pinball with DOFLinx!

    A video that shows off this excellent table with amazing DOFLinx cabinet effects can be seen at this link (in my cabinet) :

     

    https://www.youtube.com/watch?v=q4fEWJbHU7s

     

    Features:

    - amazing animated 5 RGB flasher effects

    - animated explosion and machine gun flasher effects

    - RGB undercab lighting changes based on multiball, score and game modes

    - gear motor operates with the AMP Mech Walker's movement

    - shaker motor and blower fan operates for magnets, cinematic videos, and many table events

    - 10 solenoid support for all mechanical devices (flipper, slings, bumpers, etc)

    - beacon lights up during cinematics and certain game modes

    - strobe effects throughout

    - flasher effects change colour based on mode and game progression

    - Start, Coin, Launch Ball button lights: flash / On / Off during table events / functions

    - all effects combine for an amazing feedback and light show!

    DOFLinx - "A powerful utility for cabinet owners to make the most of force feedback and lighting." - by DDH69

    This Future Pinball table has DOFLinx commands added to it. This will enable support for pinball cabinet force feedback devices such as solenoids (flippers,bumpers,slingshots,drop targets,etc), RGB lighting and flashers, beacon, strobes, blower fan, shaker and more!

    Requirements / Installation: Regardless of using this table with force feedback (Pinball Cabinet) or without (Desktop), you MUST install the current DOFLinx.vbs script into your ‘Future PinballScripts’ folder. Running the table without DOFLinx.vbs will cause an error. (FF_INIT)

    Copy the *.fpt and .xml files to your Future "PinballTables" folder

    DOFLinx.vbs is included with the DOFLinx install package. This file is NOT included with this table to avoid version mismatches, and future compatibility issues with newer revisions of DOFLinx.

    DOFLinx install package download:

    The current download of DOFLinx can be found through this post at vpforums:

    http://www.vpforums.org/index.php?showtopic=35852

    It is recommended to use this table with BAM (Better Arcade Mode), in order to get the most accurate version of physics intended for this table. Copy the *.fpt and *.xml within this archive to your "Future PinballTables" directory.

    Cabinet Use:

    For cabinet users running DOFLinx: This table will function with the in-game sounds for mechanical devices such as flippers, slingshots, bumpers, etc muted.  Instead, you will only hear your cabinets feedback devices for those actions. The rest of the games sounds will play normally as intended by the table author.

    Desktop Use:

    For desktop users: This table will still function normally without the need for DOFLinx to be running or installed. You will however require the DOFLinx.vbs file (read "Requirements / Installation"). It will play perfectly with the original in-game mechanical sounds playing through your PCs speakersNote: Any DMDs or HudOverlays intended for desktop use were moved out of view so that they will not appear on the playfield (this table was modded for DOFLinx cabinet use).

    Night Mode:

    For cabinet users who want to play at night with their cabinet noise makers turned off, this table can be toggled between Cabinet Use (noisy), and Desktop Use (Night Mode). Please consult the DOFLinx guide (included with the DOFLinx install package) for more information on how to use Night Mode.

     

    DOFLinx (Cabinet) Mod by TerryRed

    ---------------------------------

    DOFLinx devices supported in this table:

     

    Left flipper

    Right flipper

    Left slingshot

    Right slingshot

    Mid field left solenoid

    Mid field centre solenoid

    Mid field right solenoid

    Back left solenoid

    Back right solenoid

    Flasher, outside left

    Flasher, inside left

    Flasher, centre

    Flasher, outside right

    Flasher, inside right

    Blower Fan

    Shaker

    Gear Motor

    Strobe

    Beacon

    Start button

    Coin button

    Launch Ball button

    RGB Undercab Lighting

     

    Future Pinball Recreation by:

    Lacarill, Francisco666 and SLAMT1LT

    Original Design and Concept by Stern Pinball.

     

    ** ULTIMATE Edition 1.01 **

     

    added new mechanical sounds

    improved physics

    added end of ball bonus skip (press both flippers)

    AMP Multiball progression is no longer reset for a new ball

    ball saver timer extended

    minor improvements to graphics

    minor improvements to layout

     

     

    ** Version 1.05 **

     

    fixed AMP Multiball still not reaching Stage 3 (Super Jackpot and Col Quaritch defeat)

    fixed The Bond activating during NAVI Scoring which would reset the arrow lights

    fixed Seeds Mode arrow not flashing when mode is ready

    fixed 3rd Skill Shot lane not awarding Skill Shot bonus

    magnet now has 3 random release timers

    adjusted Right Orbit exit so the ball will land on the Right Fipper and not hit the slingshot

    the AMP Suit Toy is now fully animated

     

     

    ** Version 1.04 **

     

    added 2 new clips

    fixed Shoot Again prompt not showing on backglass DMD

    fixed orbit shots so a left loop only activates left orbit and vice versa

    fixed a few sounds overlapping and playing in the wrong places

    finished coding for Link Multiball. 3 stages: clear Jackpots, Lock Ball, Hit Locked ball for Super Jackpot

    added option for player to choose colour of balls in game - silver or blue (default is silver)

    Hitting the Eywa Captive ball during Ride-A-Banshee Mode now adds extra time (5 seconds)

    Left and Right Outlanes quotes no longer play during an active multiball mode

    NAVI Targets now reset during an active mode

    fixed AMP Multiball not progressing to stage 3 - Super Jackpot

    fixed Link Mulitball Mode starting during Bomber and Banshee Modes

    Varous other tweeks to some of the modes

     

     

    ** Version 1.03 **

     

    added clip for highest score

    added new clip to Bomber Battle mode

    fixed Skill Shot not awarding after 3 successfull shot

    added popup that blocks the AMP Suit when AMP Multiball is ready (Player must hit the magnet)

    High Score entry is now after the match sequence so the bonus points can be added to the score

    fixed and improved reward for collecting all seeds

    added more sound clips

    improved some mechanical sounds

     

     

    ** Version 1.02 **

     

    fixed DMD not resetting when new player joins a game

    fixed NAVI Scoring timer not stopping when ball drained

    added missing ball plunger sounds when ball is saved

    fixed Seed Mode starting during Banshee Mode

    added flag which keeps a running tally of all active modes

    fixed completing all Character Lights would do nothing

    fixed and improved Na'vi Multiball Mode

    fixed ball not exiting Link Kicker when hit during an active mode

    fixed Shoot Again Light so it stays lit when Extra Ball is won

    added Extra Ball animation and sounds when won

    added Special animation and sounds when won

    fixed Bonus X lights not functioning correctly

    improved attract mode lighting

     

    This topic contains 7 replies, has 4 voices, and was last updated by Profile gravatar of senseless senseless 2 months, 3 weeks ago.

    Viewing 8 posts - 1 through 8 (of 8 total)
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    • #43714
      Profile gravatar of TerryRed TerryRed 
      Participant
      MemberContributor

      Avatar (Ultimate 1.01) (DOFLinx – Cabinet Edition)

      Avatar (ULTIMATE 1.01) (p2.6) (DOFLinx – Cabinet Edition)

      The Ultimate AVATAR virtual pinball cabinet experience…and only on Future Pinball with DOFLinx!

      A video that shows off this excellent table with amazing DOFLinx cabinet effects can be seen at this link (in my cabinet) :

       

       

      Features:

      – amazing animated 5 RGB flasher effects

      – animated explosion and machine gun flasher effects

      – RGB undercab lighting changes based on multiball, score and game modes

      – gear motor operates with the AMP Mech Walker’s movement

      – shaker motor and blower fan operates for magnets, cinematic videos, and many table events

      – 10 solenoid support for all mechanical devices (flipper, slings, bumpers, etc)

      – beacon lights up during cinematics and certain game modes

      – strobe effects throughout

      – flasher effects change colour based on mode and game progression

      – Start, Coin, Launch Ball button lights: flash / On / Off during table events / functions

      – all effects combine for an amazing feedback and light show!

      1+

      Some users who have liked this topic:

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      1 user thanked author for this post.
      #43721
      Profile gravatar of randr randr 
      Keymaster
      ModeratorMember

      Such a great looking fp table! Love the music and video in the game!

      1+

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      • avatar
      #43722
      Profile gravatar of TerryRed TerryRed 
      Participant
      MemberContributor

      Such a great looking fp table! Love the music and video in the game!

      I always loved this table…and it was the table I used to debut PinKadia 1 year ago, as you’ll see in the video.

       

      The AMP Mech Walker, and magnet effects work really nicely…. as do the machine gun effects and explosions.

       

      The Mech Walker should give some really good feedback:

      • Gear motor for when it rotates
      • Shaker for when it holds a ball
      • Blower Fan for when the ball is blasted off
      1+

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      #43747
      Profile gravatar of Dr.Tom Dr.Tom 
      Participant
      MemberContributor

      Terry, dude, wow.  Okay, so this is how good this is…I lost my ball because your machine gun effect totally freaked me out.  I was like, “what the…how’d he…that’s so…crap!  I lost my ball!”  Seriously, great table and fantastic job.  I just gave it a quick spin, but everything worked perfectly.    Now go knock out that Tron game.  FYI, Metal Slug Mod is coming soon!

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      #43748
      Profile gravatar of TerryRed TerryRed 
      Participant
      MemberContributor

      Terry, dude, wow. Okay, so this is how good this is…I lost my ball because your machine gun effect totally freaked me out. I was like, “what the…how’d he…that’s so…crap! I lost my ball!” Seriously, great table and fantastic job. I just gave it a quick spin, but everything worked perfectly. Now go knock out that Tron game. FYI, Metal Slug Mod is coming soon!

      I was wondering how effective the shaker would be during those moments….lots of testing to get those nailed down. Good to hear its working really well.

      I literally just started on Tron Legacy (Stern)….

      Metal Slug….classic Future Pinball table!

      0
      #45101
      Profile gravatar of senseless senseless 
      Participant
      Member

      Looking forward to see this one in action :). I can’t seem to get the playfield to display. Can anyone share their video options or have a clue why this happens? Other tables no issues. Thanks!

      0
      #45102
      Profile gravatar of TerryRed TerryRed 
      Participant
      MemberContributor

      Looking forward to see this one in action :). I can’t seem to get the playfield to display. Can anyone share their video options or have a clue why this happens? Other tables no issues. Thanks!

      Read this link to see my settings for FP.

      How Future Pinball "should" be setup for BAM, DOFLinx and Pinball X!

      The only difference is I now use the Zed x641.1 version of Future Pinball.exe

      With any other version, FutureDMD causes Tron Legacy (Stern) Ultimate to crash at certain moments.

      0
      #45105
      Profile gravatar of senseless senseless 
      Participant
      Member

      Thanks, just did a full rebuild of my cab and am now running Win10 64bit. I lost some settings for FP in the process.

      From the reference I had to change some settings and all is working fine now :).

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