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VPX conversion
thanks to Hauntfreaks, Arngrim others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog
in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots
when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.
I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:
Const ShadowFlippersOn = true Const ShadowBallOn = true
change to false if you want either of the shadows not showing on your tables
requires VPX10.4
initial release
1.0a-fixed outlanes after my materials change to rubbers caused balls to get stuck
This topic contains 1 reply, has 2 voices, and was last updated by Jesperpark 3 months, 4 weeks ago.
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December 24, 2017 at 6:02 pm #72399
VPX conversion
thanks to Hauntfreaks, Arngrim
others to thank: JPSalas, Pinuck, hauntfreaks, Borgdogin addition to the “standard” keys (typically “1” to start game and “5” for coin), I’ve added “3” as another coin input and “4” for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots
when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.
I’ve also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:
Const ShadowFlippersOn = true
Const ShadowBallOn = truechange to false if you want either of the shadows not showing on your tables
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December 24, 2017 at 6:24 pm #72513 -
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