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    Another great by Harry Williams: Stern's 1980 Galaxy.

    Allegedly the first pinball with controlled GI, this is the first VP version of Galaxy that calls the GI correctly. I built a new B2S just to maximize this effect.

    Big thanks to @RC10Worlds for playfield/plastic scans and play testing.

    Thanks to @randr for helping find the GI solenoid.

    Thanks to @arconovum for the backglass image.

    Requires 10.5 beta 3385 or higher for all features to work.

    1.0 initial release

    This topic contains 26 replies, has 16 voices, and was last updated by  bord 1 day, 20 hours ago.

    Viewing 7 posts - 21 through 27 (of 27 total)
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    • #84543
       markrock76 
      Participant

      Bord you always choose great tables to recreate and always do a fantastic job.  Maybe Stars is in the future?  I did notice on this table and Centaur that the primitive flippers are collidable.  I’m not sure it is affecting gameplay but maybe it is not intentional.


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      #84554
       bord 
      Participant
      Member

      Bord you always choose great tables to recreate and always do a fantastic job. Maybe Stars is in the future? I did notice on this table and Centaur that the primitive flippers are collidable. I’m not sure it is affecting gameplay but maybe it is not intentional.

      That is a real head-scratcher. Flippers aren’t collidable on my build of Galaxy or Centaur. What version of VPX are you using? I’ve had elements mysteriously become collidable in the past but haven’t seen it in some time.

      I would absolutely build Stars if I had the resources for it. I’ve been really fortunate to be able to work with a lot of scans lately so I always prioritize the projects with the best quality resources. If you know of anyone with Stars that could hook us up please let me know.


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      1 user thanked author for this post.
      #84555
       BorgDog 
      Participant
      MemberContributorvip

      Bord you always choose great tables to recreate and always do a fantastic job. Maybe Stars is in the future? I did notice on this table and Centaur that the primitive flippers are collidable. I’m not sure it is affecting gameplay but maybe it is not intentional.

      That is a real head-scratcher. Flippers aren’t collidable on my build of Galaxy or Centaur. What version of VPX are you using? I’ve had elements mysteriously become collidable in the past but haven’t seen it in some time.

      not collidable on mine either for what that’s worth, 10.5beta3421

      #84556
       N3roflint 
      Participant

      Both tables on my cab are not collidable.

      "In the U.S., you have to be a deviant or die of boredom." William S. Burroughs

      #84562
       markrock76 
      Participant

      Okay.  On mine they are collidable but Toy is also checked.  I always thought this still made them collidable but now I see that having Toy checked overrides the collidable check.  So no issue here.  I have no access to resources from Stars but will definitely keep an eye out.

      Thanks again.


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      #86079
       Diego 
      Participant

      Thanks! beautiful table and beautiful work..

      Just have a problem, there’s a ball stucking into the kickerhole at the start of the game.

      sorry, i have no good english

      #86081
       bord 
      Participant
      Member

      Hi Diego, I don’t think I understand the problem. Can you include a screenshot so I can see what is happening? Also, what version of VPX are you using?

    Viewing 7 posts - 21 through 27 (of 27 total)

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