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    VPX conversion

    thanks to GNance, Arngrim others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog

    in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots

    For the manual ball lift you can use either the start game button (typically "1") OR you can use the letter "A".

    when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.

    I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:

    Const ShadowFlippersOn = true Const ShadowBallOn = true

    change to false if you want either of the shadows not showing on your tables

    Requires VPX 10.4

    initial VPX release

    1.0a - objects' material changes based on Borgdog's observations

    1.0b-fixed mech tilt adjusted default high scores. be sure to go into the options menu to reset the high scores if you want to be able to attain them

    thanks Thalamus for identifying these.

    1.0c - fixed desktop score reset issue

    This topic contains 6 replies, has 5 voices, and was last updated by  Micronaut 5 days, 11 hours ago.

    Viewing 7 posts - 1 through 7 (of 7 total)
    • Author
      Posts
    • #72060
       Loserman76 
      Participant

      Gigi (Gottlieb 1963)

      VPX conversion

      thanks to GNance, Arngrim
      others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog

      in addition to the “standard” keys (typically “1” to start game and “5” for coin), I’ve added “3” as another coin input and “4” for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots

      For the manual ball lift you can use either the start game button (typically “1”) OR you can use the letter “A”.

      when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.

      I’ve also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:

      Const ShadowFlippersOn = true
      Const ShadowBallOn = true

      change to false if you want either of the shadows not showing on your tables


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      3 users thanked author for this post.
      #74482
       randr 
      Keymaster
      ModeratorMember

      anyone else getting  starting at line 683? just getting time to install all these and this one throws error

      #74495
       Jesperpark 
      Participant
      Member

      Works fine for me, not sure i will ever or can achieve a high score on that table though.

      Need VP troubleshooting help or you good? Scripts up to date? Know where to put your roms? B-)

      #74497
       randr 
      Keymaster
      ModeratorMember

      OMG i wont even say what i did….ok i will. i was running the vp9 version in vpx :( DUH!


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      #74733
       KingPin 
      Participant

      When playing more than one game in a session the b2s backglass properly resets the score for the new game but the desktop window of the backglass doesn’t. I use a desktop pc for my playfield and a vizio tv for second monitor and backglass.

      #74739
       Loserman76 
      Participant

      yup – caught that issue and I’ll be posting an update shortly to address it.


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      #74755
       Micronaut 
      Participant

      thanks loserman76 for this wonderfull relic, tables like these enrich my collection of pinballs. :bye:

    Viewing 7 posts - 1 through 7 (of 7 total)

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