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    VPX conversion

    Artwork all redraw by GNance

    Original art by Popotte others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog, Arngrim

    in addition to the "standard" keys (typically "1" to start game and "5" for coin), I've added "3" as another coin input and "4" for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots

    when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.

    I've also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:

    Const ShadowFlippersOn = true Const ShadowBallOn = true

    change to false if you want either of the shadows not showing on your tables

     

    requires VPX10.4

    initial release

    1.0a-fixed some posts along the sides that caused the ball to not go to the top and also caused weird movement towards the flippers.

    This topic contains 0 replies, has 1 voice, and was last updated by  Loserman76 1 month ago.

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    • #72632
       Loserman76 
      Participant

      Jungle (Gottlieb 1972)

      VPX conversion

      Artwork all redraw by GNance

      Original art by Popotte
      others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog, Arngrim

      in addition to the “standard” keys (typically “1” to start game and “5” for coin), I’ve added “3” as another coin input and “4” for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots

      when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.

      I’ve also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:

      Const ShadowFlippersOn = true
      Const ShadowBallOn = true

      change to false if you want either of the shadows not showing on your tables

       


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