Metallica (Stern 2013)

  • Don't forget to rate 1-5 stars! Check the support tab for any help or comments.

  • (13)
    « »

    SUPPORT TOPIC - CLICK HERE

    Metallica, for VPX Beta 2442 or higher.

    Currently using mtl_164 rom.

    Thanks to arngrim for adding the DOF sounds

    Thanks to Northvibe for the plastic scans!

    Thanks to dark for the Sparky head model

    Thanks to hauntfreaks for the modified Sparky head texture

    Thanks to randr for the help with booleaning!

    Thanks to Spektre for helping remove the spherical distortions from the PF images and stitching it together

    Thanks to the testers: randr, paulohotline, gtxjoe, arngrim, markmon, and the rest

    Please enjoy the table. If you complain about the lighting I'm telling you right now you can get bent or get a better monitor, whichever shuts you up faster.

    Initial release

    This topic contains 27 replies, has 15 voices, and was last updated by Profile gravatar of Umpa Umpa 2 weeks, 5 days ago.

    Viewing 20 posts - 1 through 20 (of 28 total)
    • Author
      Posts
    • #16490
      Profile gravatar of freneticamnesic freneticamnesic 
      Moderator
      vipModeratorMember

      Metallica (Stern 2013)

      SUPPORT TOPIC – CLICK HERE

      Metallica, for VPX Beta 2442 or higher.

      Currently using mtl_164 rom.

      Thanks to arngrim for adding the DOF sounds

      Thanks to Northvibe for the plastic scans!

      Thanks to dark for the Sparky head model

      Thanks to hauntfreaks for the modified Sparky head texture

      Thanks to randr for the help with booleaning!

      Thanks to Spektre for helping remove the spherical distortions from the PF images and stitching it together

      Thanks to the testers: randr, paulohotline, gtxjoe, arngrim, markmon, and the rest

      Please enjoy the table. If you complain about the lighting I’m telling you right now you can get bent or get a better monitor, whichever shuts you up faster.

      2+

      Some users who have liked this topic:

      • avatar
      • avatar
      1 user thanked author for this post.
      #16491
      Profile gravatar of nate nate 
      Participant

      thanks fren I love it bud! Lighting is top notch, just as difficult as the real one, had me cursing within minutes. thank you!

      0
      0
      #16492
      Profile gravatar of VPB VPB 
      Keymaster

      Lol! Funny and true!

      0

      Original author:

      0
      #16493
      Profile gravatar of Jasper Jasper 
      Participant

      FANTASTIC!

      Thanks for all the hard work!
      Do I need to rar the Rom bin file?

      Thanks!

      0
      0
      #16494
      Profile gravatar of Blashyrk Blashyrk 
      Participant

      Hi,
      Suddenly I get no sound when playing this table, it has worked until now.. I have replaced the rom, table and deleted the nvram file but still no sound :(

      0
      0
      #18828
      Profile gravatar of boiydiego boiydiego 
      Participant

      i have same problem as above i think its a vpinmame problem

       

       

      0
      #18829
      Profile gravatar of Blashyrk Blashyrk 
      Participant

      Press F1 and check if “use sound” is checked

      0
      #18830
      Profile gravatar of randr randr 
      Keymaster
      ModeratorMember

      Press F1 and check if “use sound” is checked

      You beat me to it!  :good:

      1+

      Some users who have liked this topic:

      • avatar
      #32585
      Profile gravatar of RallyRally RallyRally 
      Participant

      Good work! Plays fast and has that authentic super difficulty of a real Metallica Pro table.

      I’m getting frequent crashes in VP 10.1 final with this table exclusively. So far they only appear to occur after exiting the simulation and restarting it, at least once while VP 10.1 is still open.
      I did add my own backdrop .bmp image, but didn’t change anything else. Should I report this to the VP developers?

      0
      #32587
      Profile gravatar of randr randr 
      Keymaster
      ModeratorMember

      Don’t launch and relaunch the table without restarting editor. Simple as that

      1+

      Some users who have liked this topic:

      • avatar
      #32589
      Profile gravatar of HauntFreaks HauntFreaks 
      Moderator
      vipContributorMember

      yep what that dude said…. this has always been the case… and why the frontends dont keep the editors open, going from table to table

      0
      #32591
      Profile gravatar of freneticamnesic freneticamnesic 
      Moderator
      vipModeratorMember

      That’s 1 fix! Check my reply in the other thread for another potential fix.

      0
      #32592
      Profile gravatar of RallyRally RallyRally 
      Participant

      Okie saw it. Possible memory issue, thx!

      0
      #32615
      Profile gravatar of TNT2 TNT2 
      Participant
      Member

      This table is a blast. Great work on this one Fren.

      0
      #32664
      Profile gravatar of RallyRally RallyRally 
      Participant

      I made a few object size changes and moved one object in particular, and the crashes have stopped. :unsure:

      Anyway that’s good news and I’m loving the speed and intensity of this table. If you want to make it a little easier to play, all you have to do is increase the flipper length and end radius by 1, and raise “Rubber2” (next to the top of the right outlane) a little bit higher. The flipper change forced me to make safer shots more frequently and the outlane rubber probably needed to be a little higher anyway.

      1+

      Some users who have liked this topic:

      • avatar
      #32665
      Profile gravatar of HauntFreaks HauntFreaks 
      Moderator
      vipContributorMember

      this is what I use to make it easier

      hehehe :wacko:

      0
      #32666
      Profile gravatar of RallyRally RallyRally 
      Participant

      Hee Hee. It’s fun to tweak these in a way where you can get a good score but still feel like you earned it. If I really want to see all the modes, I just block all the drains temporarily.

      A very satisfying shot in this table is when the snake ejects the ball out and you can time the left flipper shot where it goes up the right ramp. Whoever at Stern came up with the idea of rock ‘n’ roll as your soundtrack to playing pinball was inspired by pure genius!

      0
      #32686
      Profile gravatar of Pinball Shawn Pinball Shawn 
      Participant

      New code came out today. Can we just update by changing the name of the code, or is it more complex than that?

      0
      #32687
      Profile gravatar of HauntFreaks HauntFreaks 
      Moderator
      vipContributorMember

      New code came out today. Can we just update by changing the name of the code, or is it more complex than that?

      you’re going to have to wait for Arngrim to update the VPM DLL

      EDIT:  I see Arngrim has retired his SAM VPM DLL updates…. oh goody :(

      0
      #32695
      Profile gravatar of freneticamnesic freneticamnesic 
      Moderator
      vipModeratorMember

      Wasn’t hmmm… Carny or someone taking over the VPM Sam builds? It’ll be out soon. Then yes all you do is change the ROM name in the script, once you get the newest VPM

      1+

      Some users who have liked this topic:

      • avatar
    Viewing 20 posts - 1 through 20 (of 28 total)

    You must be logged in to reply to this topic.

  • You have no permission to download this file.

  • ©2017 VPinBall.com

    Facebook Auto Publish Powered By : XYZScripts.com

    Log in with your credentials

    or    

    Forgot your details?

    Create Account