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    It's my first attempt to recreate a table, I hope you like it. What I did was to use a table created by TAB and modify all the graphics, if there are errors, which is very likely, I will try to solve them, as long as it is within my possibilities, if someone can help me solve them much better. I want to thank TAB for your kindness in allowing me to modify your table. Also to the JPS teacher for encouraging me to recreate this table. Also to STAT who was the one who when I made the backglass ne gave the idea of ​​this table.

    transparent plastic rails were added to both side rails,
    rubber was added where it corresponded and kickers around the bumper,
    the trigger was changed by one more faithful to the original,
    the frame of the spinners was changed, and all the posts,
    bows were placed metal in the area of captive balls,
    added light reflection in the upper plastics.

    Thanks to hauntfreaks and thalamus for all the tips. Thanks to Angrim for helping me with DOF (by the way I do not know if it works well, because I do not have the system, if I have errors I would be very grateful if you help me again)

    This topic contains 39 replies, has 13 voices, and was last updated by  STAT 1 month, 2 weeks ago.

    Viewing 20 posts - 21 through 40 (of 40 total)
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    • #69059
       STAT 
      Participant
      MemberContributor

      Thank you Kalavera :good:
      For further Updates, please enter something in the Field “Change Log“, example at Table: Torch by BorgDog ;-)


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      #69071
       Thalamus 
      Participant
      ContributorMember

      Nice progress Kalavera. Thank you !


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      #69784
       chokeee 
      Participant

      This table definitely needs xenoph sound mod – beep! beep! ;)


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      #69786
       HauntFreaks 
      Moderator
      vipContributorMember

      my POV


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      #69788
       randr 
      Keymaster
      ModeratorMember

      Yes was waiting for your settings. Thanks haunt

      #69794
       Kalavera3 
      Participant

      thanks hauntfreaks it is much better with your settings. When I return from the holidays I will review it.

      #69797
       HauntFreaks 
      Moderator
      vipContributorMember

      the most important settings are the X and Z scale should be set to “1”


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      #69814
       Kalavera3 
      Participant

      Tell me all the changes that I would make so I try them and in a future update I add them, I would really appreciate it.

      #69818
       32assassin 
      Participant
      Member

      make a  Full Screen backdrop image to remove that black bar

      I suggest you use the Arcade Bezel to fill in the empty space

      here is a link to a HQ source

      http://hyperspin-fe.com/forums/topic/14790-arcade-xperience-4k-bezel-and-marquee-project/?page=27

      #69821
       HauntFreaks 
      Moderator
      vipContributorMember

      thanks 32a
      backdrop file included

      #69823
       HauntFreaks 
      Moderator
      vipContributorMember

      uumm… its not letting me attach a file???

      #69838
       Thalamus 
      Participant
      ContributorMember

      Good Job Kalavera. I almost don’t recognize this table from your 1.1 or earlier.  :good:

      A tip. Go through elements that are the same. Like layer 3. Shift click the flippers. You’ll notice when you go to physics that Friction doesn’t have any values when they are all marked/arctive. That is an indication that one of the flippers don’t have the same properties. I would find that kind of odd. So, go through elements that should have the same physics and verify. RightFlipper in this case have a friction of 3,2 compared to 0,8 on the others.

      1 user thanked author for this post.
      #69839
       HauntFreaks 
      Moderator
      vipContributorMember

      well…. it doesnt have rubbers … its using walls…. easy fix… and if you use the physics material from the blank table… those will be fine …. and speaking of materials, I’ve delete all the materials and replace them with the new set from the blank… thore are all no fuss no muss materials


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      #69844
       Kalavera3 
      Participant

      When I return from the holidays (on Wednesday) I will review everything that I have been told, thanks for the tip of the flipper I did not know that, thanks to everyone and especially to 32assassins who was the one who made the script and most of the graphics.


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      #69849
       Kalavera3 
      Participant

      And, off course hauntfreaks, He was the first to help me with this table, thank you!


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      #69855
       Kalavera3 
      Participant

      hauntfreaks, the addition of the backdrop is because the actual measurement of the table is not correct right? If so later I will completely reform, I apologize to all for having made the table with so many mistakes, know how to forgive my ignirancia, but it helped me a lot to learn, I understood several things thanks to her, and I know that I still need to learn very much, but this hobby is very passionate.

      #69856
       jbg4208 
      Participant
      Member

      No need to apologize. We all start somewhere. I made the exact same mistakes when I tried building. Just keep pushing forward.


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      #69859
       STAT 
      Participant
      MemberContributor

      Thanks Kalavera and thanks to Hauntfreaks – very nice Table now :good:


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      #69868
       32assassin 
      Participant
      Member

      @Hauntedfreaks

      thanks,  I think that a primitive will look better

       

      -Copy backwall primitive from my Pirates Mod table.  I think its primitive10

      • after importing the primitive into the RoadRunner table; selected it
      • Under Position & Translation,  change the Primitive size and potion to this values
      • X = 652.7087
      • Y= -1.723272
      • Z= -105
      • XSIze=137.1
      • YSize= 170
      • ZSize=100

      import the attached image into the image editor

       


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      #70634
       STAT 
      Participant
      MemberContributor

      Thanks Man for Update :good:


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