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    This table requires the latest pinmame beta and the latest VP10.4 Beta Notes: You can change the GI in-game by hitting the Right magnasave while holding down the left magnasave The dancing boogiemen feature must be toggled on in the ROM. It's Feature Adjustment 32. STUTTERING ON OLDER VIDEO CARDS: please consider utilizing 'max texture dimensions' in the video options -this table utilizes an 8K(!) Playfield and may overload your ram as a result!

     

    This one has a huge list of credits:

    Original VP10 table by Shoopity with elements from Dozer316's mod of JPSalas's table

    Revived by Hauntfreaks with scripting by nFozzy and additional work by ICPJuggla and Arngrim. Flupper1 greatfully provided the ramp textures.  Some resources from LoadedWeapon, and sounds from Knorr. Hopefully I didn't leave anyone out :P Huge thanks  to everyone involved.

    Version 1.3 Changelog by nFozzy Optimization New GI in 4 flavors: Soft White, Cool White, White, and Colorized New Boogiemen New sounds, (please use the 10.4 beta!) new physics Added (limited) Support for pre-production roms with the kickback -The aux light board isn't emulated properly, so crate and deadhead LEDs are not working atm. -these roms have very early code and therefore simplified game rules. Bugfixed Single Screen Fullscreen support

    Version 1.2

    Rescripted and redone flash lamps, some other visual fixes and physics fixes, and a few new sound effects from Knorr and Clark Kent. Fixed a script error and the sticky drain.

    Script updates now use "-1" timers, make sure you have the latest VP10.2 beta

     

    Version 1.1

    This update comes courtesy of Clark Kent, who provided a better playfield scan and new physics. Thanks

    -New 4K playfield image and inserts. A few other visual additions and tweaks

    -New physics from Clark Kent

    -Updated the script with the latest DOF settings. If you get DOF errors, please get the latest controller.vbs

    -Reduced script latency a bit

    This topic contains 111 replies, has 43 voices, and was last updated by  HauntFreaks 3 weeks ago.

    Viewing 20 posts - 1 through 20 (of 112 total)
    • Author
      Posts
    • #40640
       nFozzy 
      Participant

      Scared Stiff (Bally 1996)

      This table requires the latest pinmame beta and the latest VP10.2 Beta

       

      This one has a huge list of credits:

      Original VP10 table by Shoopity with elements from Dozer316’s mod of JPSalas’s table

      Revived by Hauntfreaks with scripting by nFozzy and additional work by ICPJuggla and Arngrim. Flupper1 greatfully provided the ramp textures.  Some resources from LoadedWeapon, and sounds from Knorr. Hopefully I didn’t leave anyone out :P Huge thanks  to everyone involved.

      Like 23+

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      #40642
       nFozzy 
      Participant

      Hauntfreaks had some extra goodies for this table planned but he’s gone for a bit. I polished up what I had, and put out a version that used the new Modulated Solenoids. So there may be an update in the future.

       

      Happy birthday to Paul Heitsch


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      #40643
       Drybonz 
      Participant
      Member

      Thanks Fozzy… I played each of the betas on a regular basis… good stuff.

      #40645
       randr 
      Keymaster
      ModeratorMember

      Oh this looks nice! :)

      #40650
       DJRobX 
      Participant
      Member

      BTW, if you are using modulated solenoids on a cab, you will want also want to update B2s with this one to stop intermittent .NET crashing.

      https://www.dropbox.com/s/5o61qx0gahc8r24/b2s102516b.zip?dl=0

       


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      #40662
       Ben Logan2 
      Participant
      Member

      I’ve played the beta a ton, too. Super great table with amazing lighting and flow. Looking forward to loading this one up. Thanks, nFozzy and team!

      #40664
       senseless 
      Participant
      Member

      Thanks guys for another great teamwork! I love Scared Stiff and can’t wait to get to the nerve wrecking stiff-o-meter challenge :).

      #40665
       Pinbolt 
      Participant
      Member

      Highlight, thank you for this beauty.

      #40690
       STAT 
      Participant
      MemberContributor

      Can anyone tell me, whats the reason for the Birthday Message TODAY at the DMD ?
      Really cool …
      Edit: ok got it, just BD Messages: http://www.robertwinter.com/pinball/ss/hidden.html

      #40691
       TNT2 
      Participant
      Member

      I had to update VpinMAME to the latest beta and update the core.vbs in order to get the table to work (for anyone having issues).

       

      Anyone know what the variable is that can be disabled for desktop users so you don’t have the glass covering on the table? TIA.

      #40693
       STAT 
      Participant
      MemberContributor

      VP / User / Controller.txt … ForceDisableB2S=1
      ?

      #40694
       TNT2 
      Participant
      Member

      Tried that. Unfortunately didn’t work. I think it can be modified on each table. I had the same issue with Javier’s LAH table. He had me modify this section of the script. But I don’t see anything similar in the Scared Stiff script.

      if LastActionHero.ShowDT Then
      vidrio.visible = 0
      leftrail.visible = 1
      rightrail1.visible = 1
      backrail.visible = 1
      Else
      vidrio.visible = 0
      leftrail.visible = 0
      rightrail1.visible = 0
      backrail.visible = 0

       

      Table looked incredible after changing those.

      #40711
       TNT2 
      Participant
      Member

      Toxie, is it possible to make this a global setting in the future?

      #40712
       nFozzy 
      Participant

      Add this line anywhere
      if not Table1.ShowDT then Ramp37.visible = 0 : Ramp10.visible = 0


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      #40713
       randr 
      Keymaster
      ModeratorMember

      Im so far behind on VP rev’s i need to catch up so i can try these new tables!!!!

      #40727
       TNT2 
      Participant
      Member

      Add this line anywhere if not Table1.ShowDT then Ramp37.visible = 0 : Ramp10.visible = 0

      Thank you good sir!

      #40734
       JustAnotherRat 
      Participant

      Is there a way to easily turn off the DOF stuff? I am getting a crash as I do not have DOF.

      #40738
       rotrax 
      Participant

      you make tables better than the real thing….  :good:

      love this one. play swords of fury almost every evening with my son, now we have another great favorite in vpx. thx

      #40876
       Clark Kent 
      Participant
      MemberContributor

      Hi nfozzy! I would like to contact you but it’s not possible here and over at vpforums your mailbox seems to be full. Can you PM me?

      #40880
       randr 
      Keymaster
      ModeratorMember

      Clark you should be able to pm him here no limits on messages  cannot be full.

      use this link then click private message under his profile picture

       

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