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    Here is TWD LE version.

    THIS TABLE REQUIRES THE NEWEST VERSION OF EVERYTHING. Visual Pinmame / DirectB2S / DOF and VPX 10.2 –

    PLEASE REFERENCE THIS THREAD TO OBTAIN THE REQUIRED SOFTWARE BEFORE PLAYING THIS TABLE.  IF YOU ARE SUCCESSFULLY RUNNING THE MUSTANG LE TABLE THEN YOU’RE ALL GOOD TO GO.

    http://vpuniverse.com/forums/forums/topic/2687-code-change-to-enable-sam-le-driver-board-support/

    This table contains some experimental features and is based on the excellent PRO version of the table authored by Fren and ICP with models by Randr.  Having this as a base saved hours and hours of work so thank you guys, much appreciated.

    Thanks also to Flupper and Dark who provided the excellent ramps, Bicycle Girl and Well Walker models / Textures.  Flupper too for his re-textured models by Randr.

    Thanks to PinBill for his time in providing information on the cross bow mech and its logic and anyone else who has contributed to this table resource wise who I am not aware of.

    There are many options for graphic effects at the top of the script.  Tune to your liking top get a good trade off of eye candy vs performance.  This table runs great on my cabinet which has a Core I7 @4ghz with a GTX 660 Ti @ 1920×1080 60FPS as a reference.

    When I get a moment I’ll release a B2S file for this as well which has GI synced to the ROM and some flasher effects as well.

    Have fun – remember to yell “CORAL” “CORAL” a lot when playing.

    Dozer.

    THIS TABLE REQUIRES THE NEWEST VERSION OF EVERYTHING. Visual Pinmame / DirectB2S / DOF and VPX 10.2 –

    PLEASE REFERENCE THIS THREAD TO OBTAIN THE REQUIRED SOFTWARE BEFORE PLAYING THIS TABLE. 

    http://vpuniverse.com/forums/forums/topic/2687-code-change-to-enable-sam-le-driver-board-support/

    Version 1.5 (Redux) Dark created new optimized models and textures for the fish tank zombies.  The fish tank has been reworked to include new lighting to compliment his new models. Dark created an accurate Bicycle Girl model and texture which can be selected at the top of the script under the graphics options.  If you use the accurate Bicycle Girl, the model will not animate like the original Bicycle Girl.  I personally choose to use Dark's original model as I think it looks way cooler. Flupper reworked the left ramp resulting in a lower triangle count. Added ball shadow code by Ninuzzu. Tidied up texture library to remove unused textures. No other changes.

    This topic contains 240 replies, has 59 voices, and was last updated by Profile gravatar of ozg ozg 2 days, 18 hours ago.

    Viewing 20 posts - 1 through 20 (of 241 total)
    • Author
      Posts
    • #44086
      Profile gravatar of randr randr 
      Keymaster
      ModeratorMember

      The Walking Dead

      Here is TWD LE version.

      THIS TABLE REQUIRES THE NEWEST VERSION OF EVERYTHING.
      Visual Pinmame / DirectB2S / DOF and VPX 10.2 –

      PLEASE REFERENCE THIS THREAD TO OBTAIN THE REQUIRED SOFTWARE BEFORE PLAYING THIS TABLE.  IF YOU ARE SUCCESSFULLY RUNNING THE MUSTANG LE TABLE THEN YOU’RE ALL GOOD TO GO.

      http://vpuniverse.com/forums/forums/topic/2687-code-change-to-enable-sam-le-driver-board-support/

      This table contains some experimental features and is based on the excellent PRO version of the table authored by Fren and ICP with models by Randr.  Having this as a base saved hours and hours of work so thank you guys, much appreciated.

      Thanks also to Flupper and Dark who provided the excellent ramps, Bicycle Girl and Well Walker models / Textures.  Flupper too for his re-textured models by Randr.

      Thanks to PinBill for his time in providing information on the cross bow mech and its logic and anyone else who has contributed to this table resource wise who I am not aware of.

      There are many options for graphic effects at the top of the script.  Tune to your liking top get a good trade off of eye candy vs performance.  This table runs great on my cabinet which has a Core I7 @4ghz with a GTX 660 Ti @ 1920×1080 60FPS as a reference.

      When I get a moment I’ll release a B2S file for this as well which has GI synced to the ROM and some flasher effects as well.

      Have fun – remember to yell “CORAL” “CORAL” a lot when playing.

      Dozer.

      25+

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      #44089
      Profile gravatar of Pinbolt Pinbolt 
      Participant
      Member

      Thank you so much.

      0
      #44090
      Profile gravatar of Chapel Chapel 
      Participant

      Thanks to everyone involved in this build. Looking forward to trying it out. As usual, the work you guys do is much appreciated. In the words of Wayne and Garth, “we’re not worthy.” :yahoo:

      0
      #44097
      Profile gravatar of randr randr 
      Keymaster
      ModeratorMember

      Thank you Dozer!

      0
      #44111
      Profile gravatar of Dark Dark 
      Participant
      vipMemberContributor

      Thanks for all the hard work bud.

      3dcreation

      0
      #44121
      Profile gravatar of Pinbolt Pinbolt 
      Participant
      Member

      Hi Dozer, sorry but I can’t play your Masterpiece. I played in desktop view.

      I updated to :

      VPX_2_beta_rev2877 and vpm121616.zip.

      The Table loaded, and before the rom starts I got an error and the vp close.

      Mustang works!!

       

      Please help me

      regards

      Pinbolt

      0
      #44124
      Profile gravatar of Thalamus Thalamus 
      Participant
      Member

      Uh .. oh .. x-mas is early this year. Co-operation tables are without doubt the best ones. Very nice thread earlier also about the build process. It is seldom I’ve enjoyed the waiting ;-)

      Of course I want to thank the contributors on this table. But, I also would like to say thank you to the community as well. It is a real pleasure slowly getting to know you guys, and I’m enjoying every minute of it !

      Now I’m going to spend some hours enjoying your hard work.

      Thank you – thank you, and merry x-mas to you all !

       

      2+

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      #44127
      Profile gravatar of senseless senseless 
      Participant
      Member

      Yahoo! This is gonna be a big treat! I love the TWD table from fren and this is just the icing on the cake. Thanks guys for this great build, it deserves as much gameplay as build time :).

      0
      #44128
      Profile gravatar of MnHotRod MnHotRod 
      Participant

      Wow, table looks fantastic. Can someone provide some guidance on “tuning” to reduce flipper lag.

      0
      #44129
      Profile gravatar of RYSr (Rich) RYSr (Rich) 
      Participant

      Nice, very Nice!

      Thank You for the Christmas present!!

      Happy holidays!!

      0
      #44130
      Profile gravatar of TerryRed TerryRed 
      Participant
      MemberContributor

      I just suffered an SSD failure in my cabinet, which resulted in me losing EVERYTHING in my cabinet that I setup and created in the last 3 months….. (luckily the previous stuff was backed up)

      …. but I’ll be damned if that will stop me from getting up and running just in time to check this out! Beautiful job, by everyone. A stunning table!

      2+

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      #44135
      Profile gravatar of OzBlackKnight OzBlackKnight 
      Participant

      This is awesome. Thank you to everyone involved.

      Sorry kids. Santa doesn’t have time to deliver any presents this year.  :twisted:  :good:

       

      0
      #44137
      Profile gravatar of DJRobX DJRobX 
      Participant
      Member

      Hi Dozer, sorry but I can’t play your Masterpiece. I played in desktop view. I updated to : VPX_2_beta_rev2877 and vpm121616.zip. The Table loaded, and before the rom starts I got an error and the vp close. Mustang works!! Please help me regards Pinbolt

      TWD requires a lot of memory to run.    Try rebooting if you get errors loading the table.   Also be sure you’re updating core.vbs that comes with VPX.

       

      0
      #44141
      Profile gravatar of Pinbolt Pinbolt 
      Participant
      Member

      I have only 8GB ram and yes TWD is a memory beast.

      0
      #44143
      Profile gravatar of TerryRed TerryRed 
      Participant
      MemberContributor

      I have only 8GB ram and yes TWD is a memory beast.

      That should be plenty. I also only have 8 GB.

      Make sure you have updated, B2S, and DOF, (and the other stuff, which you seem to have) which are at this link here:

      http://vpuniverse.com/forums/forums/topic/2687-code-change-to-enable-sam-le-driver-board-support/?page=1

       

      Also, make sure you have the LE rom. you can get it from Stern’s site. The rom file should be called TWD156LE.BIN, and you need to have it zipped as twd_156h.zip

      If you are running in exclusive fullscreen, make sure that twd_156h is set to ddraw=0, or you will get an error / crash.

       

      That should do it for you.

      1+

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      #44145
      Profile gravatar of Mark70 Mark70 
      Participant
      Member

      Awesome details and an amazing colorful lightshow, thanks to all involved
      for the time and work you spend into this.

       

      0
      #44147
      Profile gravatar of Aahzz Aahzz 
      Participant

      Anyone else having a problem with the LE rom? I downloaded it from stern, renamed and zipped like normal and keeps throwing a rom error.  The other 2 LE tables work fine.

      0
      #44148
      Profile gravatar of Jesperpark Jesperpark 
      Participant
      Member

      I did at first, I restated my CPU and everything is working great

      This table is awesome!!!  :yes:

      You know we used to have night mods and day mod tables.  Now that can be achieved with a slider, and we have Pro models and LE editions to choose from.  We have come so far, thanks to everyone

      0
      #44150
      Profile gravatar of DJRobX DJRobX 
      Participant
      Member

      The thing with memory is that you not only need enough available memory, but it also needs to have big enough blocks free.  Memory gets fragmented like a hard drive.    Rebooting clears that.    I’m not precisely sure why this table/ROM is so beastly in that respect, but VP+VPM 32 bit can use a max of 4gb together.

      Another thing I noticed is that out of the box it was stutter hell on my i7+GTX960.   If I set resize textures to max 2048 in the VP video settings, it becomes smooth.   It looks like the large (x4096) twdplasticslowres  (lol) and leftramp image can cause quite a slowdown in VP.    The max texture size option only affects those two images as those are the only two that exceed 2048.

      Once it’s playing though… Wow what a beauty!!

      1+

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      #44152
      Profile gravatar of Drybonz Drybonz 
      Participant
      Member

      Would be the same thing to just re-size those images, right?

      0
    Viewing 20 posts - 1 through 20 (of 241 total)

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