Tron Legacy (Stern) (PuP Edition) (Not to be used with PuP Packs!)

5 Ratings
Screenshot

Please DO NOT use this table with any of the other Tron Legacy PuP-Packs installed! Only use the included PuP files with this table!

I recommend using newer updated Tron Legacy tables with new PuP-Packs, as this table is no longer up to date.

Ever wished that JJP, and Stern made a Tron table together? Well now you get the next best thing! I present my first PinUp Player VPX table mod (well the first ever) of Tron Legacy (Pup Edition) VPX.  Watch this video demo of it here in my cabinet:

 

Tron Legacy (Stern) (PuP Edition)

PinUp Player Edition mod : TerryRed

PinUp Player created by: NailBuster

VPX table created by: ICPJuggla, freneticamnesic (original FP to VPX conversion).

RustyCardores: Surround sound mod, new sounds added (where there were none)

DJRobX: Updated physics and code to bring table inline with VPX 10.4 routines. ROM-controlled GI and PWM flasher support. Prettier Ball.

HauntFreaks: File size optimization

 

Other credits: Rom and GLXB (original FP table version), SLAMT1LT (Ultimate Edition FP version, and inspiration for this table mod)

 

PinUp Player is a program that lets you play any video file on your Backglass, Topper, DMD, or any other screen using VLC media player. These videos can be controlled through the table’s script, switches, triggers, lights, or other table events. This allows any VP, FP or FX2 (using DOFLinx for FP and FX2) table to have a Backglass or Middle Screen with full videos like Jersey Jack Pinball, modern Stern tables, or Heighway Pinball tables.

You can control the videos using direct PuP control through the table’s script, or you can use B2S Server and create a PuPB2S that doesn’t require any modification of the table (but with less control), similar to a normal B2S (but really easy to make).

This PuP table mod is not using the PuPB2S method (which uses B2S Rom calls), and was a complete mod of the table script. I created all the videos myself (1920×1080 for Backglass, and 1920×822 for Topper), inspired by SLAMT1LT’s FP version.

Since this is a rom based table. I have no access or control over any of the game code or actions. I literally made A LOT of new code specifically for PUP that works based on only triggers / switches from the game, and the playfield lights and neon ramp colour logic. It’s a miracle I was able to pull this off, as this works with most MB modes, as well as the jackpots,etc all having unique videos with titles,etc.  Because of this, I also wasn’t able to do anything for Sea of Simulation, End of Line MB,  or portal, as they all use White for neon ramp colours, and I have no way to differentiate them.

I hope you enjoy this new evolution for VP!

Thanks again to the original table authors for their amazing work!

PLEASE read all of the instructions for important info related to PuP setup and this table.

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