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    Whoa Nellie! Big Juicy Melons (Stern 2015) this is a huge update for the table, its now more like the Stern version - refresh on the PF image - more accurate plastics (thank you Dids666 for the upper right plastic redraw) - under printed plastics technique - all the lighting has been reworked - flipper, ball and object shadows - custom color gradient - new kicker (animated by BorgDog) - new hi-score post-it (Scott and BorgDog) - new DT backdrop (Batch)

    v2.1.4 - refresh on the PF image - more accurate plastics (thank you Dids666 for the upper right plastic redraw) - under printed plastics technique - all the lighting has been reworked - flipper, ball and object shadows - custom color gradient - new kicker (animated by BorgDog) - new hi-score post-it (Scott and BorgDog) - new DT backdrop (Batch)

    This topic contains 22 replies, has 18 voices, and was last updated by  PARASPEED 13 hours, 26 minutes ago.

    Viewing 20 posts - 1 through 20 (of 23 total)
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    • #74489
       HauntFreaks 
      Moderator
      vipContributorMember

      Whoa Nellie! Big Juicy Melons (Stern 2015)


      Whoa Nellie! Big Juicy Melons (Stern 2015) V2.1.4
      this is a huge update for the table, its now more like the Stern version
      – refresh on the PF image
      – more accurate plastics (thank you Dids666 for the upper right plastic redraw)
      – under printed plastics technique
      – all the lighting has been reworked
      – flipper, ball and object shadows
      – custom color gradient
      – new kicker (animated by BorgDog)
      – new hi-score post-it (Scott and BorgDog)
      – new DT backdrop and new awesome apron (Batch)
      and the biggest thanks of all AllKnowing for coding this !!!

      • This topic was modified 6 days, 5 hours ago by  HauntFreaks.
      • This topic was modified 6 days, 4 hours ago by  HauntFreaks.
      • This topic was modified 6 days, 4 hours ago by  HauntFreaks.
      • This topic was modified 6 days, 4 hours ago by  HauntFreaks.
      • This topic was modified 6 days, 2 hours ago by  HauntFreaks.
      Like 27+

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      #74491
       Jesperpark 
      Participant
      Member

      Your talents never cease to amaze me!!  Thanks

      Also thanks to everyone else who helped this artistic genius.


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      #74494
       randr 
      Keymaster
      ModeratorMember

      Well this is a great surprise! Thanks Hauntfreaks for all you give us :good:


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      #74505
       Thalamus 
      Participant
      ContributorMember

      Nice !! This IS a surprise. I think the old version was already a great recreation. Update. Yes please. B-)

      Thank you Hauntfreaks and helpers !


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      #74508
       xenonph 
      Participant
      MemberContributor

      When I build a cabinet, it will probably start out like this table. Crates of watermelons for table legs. lol

      wnbjm_gamepagecrate

      Love this table!! Thanks for the updates all!!

      • This reply was modified 6 days, 1 hour ago by  xenonph.
      • This reply was modified 6 days, 1 hour ago by  xenonph.

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      #74514
       kds70 
      Participant

      A big thank to this table … u did a really nice job on this :rose: :good:


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      #74517
       Ginsonic 
      Participant

      I LOVE this one and its juicy melons, thanks Haunt  :yahoo:


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      #74531
       Sven34 
      Participant
      Member

      Can not find Rome Under Game Codes is only one SPK – file. For help

      #74534
       STAT 
      Participant
      MemberContributor

      Download .spk File, create a SPK Emulator, Play !

      Or, like we all do, you can Play this Table without ;-)


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      #74540
       HauntFreaks 
      Moderator
      vipContributorMember

      Can not find Rome Under Game Codes is only one SPK – file. For help

      you silly goose


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      #74542
       Mark70 
      Participant
      Member

      Thanks for the juicy table

      #74543
       rothbauerw 
      Participant
      ContributorMembervip

      Fantastic table!  I’ve enjoyed the old version for a while now.

      A few observations of game play after giving this a few a games:

      1. If you start a game too quickly after finishing the previous game, the attract lights kick in during the first ball of the next game.
      2. Comparing to videos of the game (this maybe be author preference, if so, I apologize):
        1. The ball shouldn’t catch on the fat end of the flipper when rolling down the in-lanes.  I think the gap between the flipper and the in-lane guide is too big.
        2. The two rubber rings at the end of the flippers are a little dead.  Could use some more bounce.
        3. Bumpers should be a bit more active.

       


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      #74545
       HauntFreaks 
      Moderator
      vipContributorMember

      any one looking for the B2S, I will have a new nicer one in a day or so….


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      #74553
       Micronaut 
      Participant

      excellent work man, :good: I really like this table, with the esthetics of the old school of the 60`s and with the technology of the 21st century,

      #74715
       TXT11 
      Participant

      Another Hauntfreaks FANTASTICA !!! :bye:   :good:


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      #74718
       HauntFreaks 
      Moderator
      vipContributorMember

      ok new B2S uploaded

      Whoa Nellie! Big Juicy Melons (Stern 2015) b2s


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      #74814
       Nemo 
      Participant

      Ohh man, another GREAT table, thanks all for contributing , so much appreciated !


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      #74942
       Johngreve 
      Participant
      Member

      What a beauty this is…..I just love the old school feel of it.Low scoring and chimes, sometimes a guy just needs this for a relaxed game or two. Love the sharpness of the table and the lighting. Also love the high score post it note….that’s a really clever idea and much appreciated on any EM table.
      Thanks to all who breathed life into this one!


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      #75004
       PARASPEED 
      Participant

      To play this game, i have to push “1” button, but for my cabinet, it is “2”. How can i change it in script ?

       

      #75026
       HauntFreaks 
      Moderator
      vipContributorMember

      To play this game, i have to push “1” button, but for my cabinet, it is “2”. How can i change it in script ?

      so your bucking the system?…..lol
      I didnt code it so maybe Darryl or a code guy can answer

    Viewing 20 posts - 1 through 20 (of 23 total)

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