Cirqus Voltaire WIP

Project by

Profile Photo Knorr

Project Tags

Cirqus Clark Kent Knorr Voltaire

New Collection

Watched WIP
Nine Ball (Stern 1980) Plastics
Jurassic Park VPX [Completed]
Jurassic Park VPX [Completed]
Gilligan’s Island 3D VPX [Completed]
FSS (Full Single Screen) MODs Volume 1 & 2
Jurassic Park VPX [Completed]
Jurassic Park VPX [Completed]
Memory Lane (Stern 1978)
Joust VPX! [Completed]
FSS (Full Single Screen) MODs Volume 1 & 2
Star Trek TNG WIP
Jurassic Park VPX [Completed]
Creature from the Black Lagoon VPX [WIP]
FSS (Full Single Screen) MODs Volume 1 & 2
Avengers VPX
Avengers VPX
Bronto Crane 3D
FSS (Full Single Screen) MODs Volume 1 & 2
FSS (Full Single Screen) MODs Volume 1 & 2

Comments

  1. Drybonz

    Thanks for sharing your wip, Knorr… it’s always fun to see the updates. Can you tell us how you are doing the “imbedded” DMD for this one?

    Users who have LIKED this comment:

    • avatar
  2. Al

    Love a WIP ! Can’t wait till I have some more time on my hands to get a little dirtier with tables, and these are like training crack to me ..

    Users who have LIKED this comment:

    • avatar
    • avatar
  3. Ben Logan2

    Super exciting news, Knorr. Your tables all look fantastic and play especially realistically. Demo Man, Star Trek TNG and Road Show get tons of play around our house. You have an uncanny ability to make a widebody feel like an actual widebody on the dimensions of a playfield monitor. Magic!

    Looking forward to all the WIP pics as your busy schedule permits.

    Users who have LIKED this comment:

    • avatar
    1. Knorr Post author

      Thanks Ben! The last months i worked on a update for demoman… Currently CK does his final touch. In the next few weeks it should be finished.

      Users who have LIKED this comment:

      • avatar
      • avatar
      • avatar
      • avatar
  4. Al

    HI folks, any teaser pics ? How did you end up doing the playfield dmd that CV has ? Did you code it into the table / back of the playfield or is it floating ?
    Cheers,
    al.

    1. Knorr Post author

      In the editor you can see the cross in the (star)triggers, I use them for a second measurement out of the center starting from the flippers pair. First I use the calculator to have them right but beyond that there are still some points which are odd. So I can check if the post holes are correct (from the center), otherwise I have to position the flippers again. I use much more guidelines to find the perfect relation between the objects then in this blueprint. And it also helps to find angles and get a better understanding of what the creators wanted, if that makes sense….

      Users who have LIKED this comment:

      • avatar
      • avatar
      • avatar
      • avatar
      • avatar
  5. Al

    calculator, blueprint, angles .. now I am beginning to understand why your tables play so beautifully ! !

    Users who have LIKED this comment:

    • avatar
  6. Jesperpark

    Wow totally missed this Wip till just now. Looking fantastic already, loving the attention to dimensions and replicating this table.

    Users who have LIKED this comment:

    • avatar
    1. Knorr Post author

      Yeah you know, it’s a slow one. Put I enjoy building a lot at the moment. The last 3-4 weeks I didn’t do much because tried many different software and render engines. Also my car broke so had to search for a new one. But now I’m back and for now everything goes well. The next days I will need some stuff for the ramps…. :)

      Users who have LIKED this comment:

      • avatar
      • avatar
      • avatar
      • avatar
      • avatar
  7. Ben Logan2

    Great video of vectorization process for sling plastics. So calming to watch. That latest render looks outstanding, Knorr. Especially the ramps. Absolutely nailed the POV, too. You’re killing it!

    :yahoo:

    Users who have LIKED this comment:

    • avatar
  8. Ben Logan2

    Randr and Dark’s ringmaster looks killer! Amazing bobble head bash toy. Love it.

    Just played a bunch of your TNG the other night. You do a fantastic job of capturing the widebody feel on VP tables.

    Users who have LIKED this comment:

    • avatar
  9. Thalamus

    Third time I try to comment on this WIP. Been blocked as spammer each time so thank Randr if this finally goes through. I’m blown away how much work you and other senior authors do on details. Ben said something I’ve meant to comment on and that is TNG. That table has maybe the best surround sound feedback of them all. And since I played the table in the VPF competition I very often stop on it scrolling through in PBX. Thank you so much for your dedication. It is looking amazing already.

    Users who have LIKED this comment:

    • avatar
    1. Knorr Post author

      Well, didnt had much time recently. Lot of real life work at the Moment. Sparetime with Kids and of course watching Roland garros…. :)
      I started some vectoring stuff for the ramp decals, well there are only the plastic ramps left on the table and a lot of small things like the gates and Switches…. I will post some updates soon…

      Users who have LIKED this comment:

      • avatar
      • avatar
      • avatar
      • avatar
  10. Ben Logan2

    Slightly off topic: Vacationing with my son in Portland, Oregon. Got to play both Road Show and Star Trek TNG. Remarkable how closely your versions play to the real things, Knorr. Made me all the more thankful for your work. You really understand how to channel the widebody feel. Very excited for your Cirqus, as your busy schedule permits.

    Users who have LIKED this comment:

    • avatar
    • avatar
    • avatar
    • avatar