- This topic has 129 replies, 8 voices, and was last updated 3 years, 9 months ago by DarthColejoy.
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August 16, 2017 at 1:00 am #60745
The sound of the ball disappeared sometime
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August 16, 2017 at 5:48 am #60754the ball number 3 does not play the rolling sound
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August 16, 2017 at 11:08 pm #60774Cyberpez,
I like the look of those colored balls so much, I’m copying them to other tables. I’d love to know which lines of code to copy to get alternative tables to “cycle through” series of colored balls: yellow, then orange, then red.
If it’s too complicated, don’t worry about posting an answer. I can keep experimenting until I figure it out. But, if it’s simple, would you mind pasting the code here?
Thanks!
:D
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August 17, 2017 at 12:15 am #60779Just messin’ with your table..
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August 17, 2017 at 6:09 am #60789The ball looks a bit “grey” (I remember that some JP’s table has that problem and he fixed it).
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August 17, 2017 at 7:27 am #60793Played this table again last night. Thats saying something
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Messing with the VPinball app and push notifications.
So if you haven't downloaded app yet what are you waiting for!?
for IOS and Android********************************************************
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August 17, 2017 at 11:10 am #60799Cyberpez, I like the look of those colored balls so much, I’m copying them to other tables. I’d love to know which lines of code to copy to get alternative tables to “cycle through” series of colored balls: yellow, then orange, then red. If it’s too complicated, don’t worry about posting an answer. I can keep experimenting until I figure it out. But, if it’s simple, would you mind pasting the code here? Thanks! :D
I’m in love with the colored balls too.. Ha.. been going wild with it on a few other tables of mine (stay tuned)
For this table its a little complicated. The table uses a custom through and the color is set at startup. I’m working on another table that sets a random ball every time the ball is kicked to the shooter lane. I modified that code a bit and came up with this.. Just add a trigger to whatever table.(like where the ball gets kicked to the shooter lane) Then you would just need to modify the ball image names to whatever you wanted to use.
Dim BallModType
Sub trigger3_hit ()
BallModType = Int(Rnd*8)+1Select Case BallModType
Case 1: ActiveBall.Image = “PinballRadicalRed”
Case 2: ActiveBall.Image = “PinballOutrageousOrange”
Case 3: ActiveBall.Image = “PinballLaserLemon”
Case 4: ActiveBall.Image = “PinballElectricLime”
Case 5: ActiveBall.Image = “PinballScreaminGreen”
Case 6: ActiveBall.Image = “PinballBlizzardBlue”
Case 7: ActiveBall.Image = “PinballShockingPink”
Case 8: ActiveBall.Image = “PinballPurplePizzazz”
End Select
End Sub—– as for the normal silver ball. If someone has a better one in mind I’m all ears —-
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1 user thanked author for this post.
August 17, 2017 at 2:54 pm #60802I’m in love with the colored balls too.. Ha.. been going wild with it on a few other tables of mine (stay tuned)
CyberPez isnt foolin’ around… I know one table that will thrust you back to your youth and black velvet posters on your walls (its badass to say the least)
as for the ball being grey the Ambient light in set to true black so it not what JP was saying… you can try setting the ball image to NONE this sometimes works better….
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August 17, 2017 at 2:57 pm #60803Just found the never seen feature, it’s the 2 way spirit level which is hidden under the left instruction card
Make it visible by disabling the left instruction card (and the photo) within the script options.You need to login in order to like this post: click here
August 17, 2017 at 4:29 pm #60808Just found the never seen feature, it’s the 2 way spirit level which is hidden under the left instruction card Make it visible by disabling the left instruction card (and the photo) within the script options.
Winner!!
I <3 silly ideas that come together and actually work!! Don’t worry, I’m using it for a more practical purpose on another table (besides something no one would have ever come across unless I told them to go look for it)
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August 18, 2017 at 9:15 am #60846wow that’s a tough one…Funny .. I did the same in my FSS version of Star trek next generation … it has an egg.
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August 19, 2017 at 12:47 am #60940I’m in love with the colored balls too.. Ha.. been going wild with it on a few other tables of mine (stay tuned)
those POS at TPA stole you glow balls…. those sumbitches
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August 19, 2017 at 6:19 am #60946Table authors, script masters… how can I in easy way fix “grey ball” problem. I tried to change lights, ball images but always the ball looks “different”. The same situation is in Dozer’s great Indianapolis 500 table.
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August 19, 2017 at 8:59 am #60949Table authors, script masters… how can I in easy way fix “grey ball” problem. I tried to change lights, ball images but always the ball looks “different”. The same situation is in Dozer’s great Indianapolis 500 table.
Here you go: http://vpinball.com/forums/topic/back-to-the-future/page/2/#post-60446
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August 26, 2017 at 1:38 am #62212It’s a beauty! Thank you so much for this one….
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August 28, 2017 at 10:09 am #62447FANTASTIC!!!!!!!!!!!!!!!!!!!! Thx everyone!!!!!!!!!!!!
I have only one issue:
Starting the table from my “pinballX frontend” does NOT launch the backglass (it says “…direct b2s not found… “).
Starting the table from vpx everything runs fine!!! (it starts WITH the backglass)…
First time this issue appears on my CAB (among 150+ tables)…
This is what I did:
1) Checked spelling of table and BG
2) Renamed table and BG
3) Took 3 different BGs
4) Downloaded an (small and unofficial ???) update from the official pinball X forum
5) Searched the script from the table for hints of any “backglass options / …. ???”) –> no idea if there is something to tweak…
Any help is very welcome!
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November 7, 2017 at 6:40 pm #68639Hello, Thanks to All for this table, but, I have this trouble:
gameplay freezes every 3-4 second and for over 500ms nothing is moving, totally frozen.
I’m using VPX 10.4, I have a single monitor in full screen mode, in desktop mode the same thing happens.
I would appreciate any help please,
Thank you very muchNelson
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November 7, 2017 at 7:22 pm #68645If I remember correctly this table is pretty graphic intensive. What GPU are you using?
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November 7, 2017 at 8:50 pm #68671Thank you for answer.
Amd 8120 cpu, 16 gb ram, Sapphire HD7850 2gb VGA
best regards
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November 7, 2017 at 9:22 pm #68676Sure sounds like system is not keeping up. Try a fresh boot? Maybe you have some stuff running in background?
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Messing with the VPinball app and push notifications.
So if you haven't downloaded app yet what are you waiting for!?
for IOS and Android********************************************************
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