- This topic has 154 replies, 16 voices, and was last updated 3 years ago by handyturnips.
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October 3, 2017 at 9:49 am #65300
Usually I am pretty quiet and just say thank you but after loading this table up for the first time the first thing that came to my mind was “Holy S#$%!!!” lol, I think I said ..but I meant, anyway straight to the cab! With so many amazing VPx tables out I find myself saying that alot :D I got to play now, thank you very much.
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October 3, 2017 at 10:58 am #65301And for those in on the discussion about shadows: this time I made them on a separate layer, playfield is untouched.
Don’t give-in never give-in , Don’t ever bend to the will of the people.. lolz!!!
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October 3, 2017 at 1:57 pm #65307Thanks again, wonderful Table … ( love this, Comet and Hurricane )
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October 3, 2017 at 5:13 pm #65337Thanks, Cyclone looks great!
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October 3, 2017 at 5:25 pm #65338Does this require the latest beta version? I noticed for me that the ball doesn’t appear to spin.
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October 3, 2017 at 5:30 pm #65339Does this require the latest beta version? I noticed for me that the ball doesn’t appear to spin.
there is no ball scratches in the decal drop down… just take them from another table and select in the down down you will get the rolling effect… I dont even use a ball image anymore… just scratches
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October 3, 2017 at 5:50 pm #65341Thanks Haunt.
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October 3, 2017 at 8:56 pm #65361Hi, thank you for one of the tables i was able to play before arcades vanished.
All great looking so far.
Just wondering how i may get the 4-Â BoomerangInserts to appear?
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October 3, 2017 at 9:12 pm #65362Hi, thank you for one of the tables i was able to play before arcades vanished. All great looking so far. Just wondering how i may get the 4- BoomerangInserts to appear?
there transparent…. but if you want the subway to light up hit dracs drop target , then hit the gobble hole that’s behind it…
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October 3, 2017 at 9:18 pm #65363Great looking table. I was really excited about this one but it is the only table table I have with a stutter problem. Any ideas? Â Even with the stutter it was too cool to quit playing??
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October 3, 2017 at 9:22 pm #65364Great looking table. I was really excited about this one but it is the only table table I have with a stutter problem. Any ideas? Even with the stutter it was too cool to quit playing??
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October 3, 2017 at 9:45 pm #65367Despite being pretty small this table is pretty heavy on the non static primitives. I was trying something new.
-Mike
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October 3, 2017 at 10:07 pm #65370Yeah it stutters badly for me too. Â Not even reducing texture size saves it. Â However, turning off playfield reflections fixes it right up. Â This is the first table I’ve ever needed to do that for. Â Â Maybe that’s where the non-static primitive thing takes a hit? Â Â In this case it’s not a big deal, the playfield is so sparkly beautiful and white that I don’t think the reflections add that much.
Oh and since I’m posting – That visible ball trough is amazing. Â :)
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October 3, 2017 at 10:55 pm #65377I just tried this tonight and plays butter smooth for me. Looks great too! Sure seems to like the middle of flippers thank gawd for the center post
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Messing with the VPinball app and push notifications.
So if you haven't downloaded app yet what are you waiting for!?
for IOS and Android********************************************************
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October 3, 2017 at 11:52 pm #65379I was hoping to get some feedback on performance, seems there is some room for improvement. However I knew it could be a bit of a problem with how I was using the primitives. But they weren’t causing issues on my laptop and I keep stuff on my cab turned low because it’s not a great video card and it played good there too.
I’ll keep looking at feedback and work on a v 2.0
-Mike
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October 4, 2017 at 12:08 am #65380Plays great for me…no stutter. I have nothing turned off.
What a great table!!!
EDIT:
I am only playing the DT version with no dB2S backglass, so that may be why I have no stutter.
Maybe try switching backglasses and see if you still have stutter. Some backglasses can drain resources.
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October 4, 2017 at 1:19 am #65395Plays great for me…no stutter. I have nothing turned off. What a great table!!! EDIT: I am only playing the DT version with no dB2S backglass, so that may be why I have no stutter. Maybe try switching backglasses and see if you still have stutter. Some backglasses can drain resources.
Yep that was the first thing I tried, but the included B2S seems to work great without any additional drag.
Usually when I see performance problems on this system (GTX960) it’s because textures are too big. Â But even max texture 3072 didn’t help. Â I am using Brute Force 4xAA, no in-game AO and no post-processed AA.
Not a big deal, disabling playfield reflections makes it smooth as butter and the table still looks gorgeous.
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October 4, 2017 at 8:13 am #65417I also experiencedd stutter (GTX 970, 4k Display) and tried several things in settings without succes. also an old dB2S didn’t help, btw so I think the one included isn’t making problems. Nevertheless played it for more than an hour with stutters, because it is really so awsome ! Took me some 5 minutes to adapt back to stutter free reality :)
Hope I can solve it with DJRobX’s suggeestion.
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October 4, 2017 at 8:16 am #65419Turning off reflections fixed it for me. Love this game
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October 4, 2017 at 8:41 am #65420Since you’re keeping track: no performance issues with full settings on an i7 and old GTX670.
I have to second DJRobX on the visible ball trough – just great!
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