This topic contains 38 replies, has 18 voices, and was last updated by  kds70 1 week, 2 days ago.

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  • #70367
     blackvulcan3 
    Participant

    Chalk up!!! Looks great.


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    #70368
     Thalamus 
    Participant
    ContributorMember

    This is really great ! I’m tempted to call it perfect ! :good:

    Thank you so much Bord, Manples, 32assasin and Loafer !


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    #70369
     Bob Albright 
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    Thank you Bord–nice job. There’s still a minor issue with the left lane that gives you the extra ball. It frequently will  not register that the ball rolled over it. Same issue with 32’s version.


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    #70370
     bord 
    Participant
    Member

    Thank you Bord–nice job. There’s still a minor issue with the left lane that gives you the extra ball. It frequently will not register that the ball rolled over it. Same issue with 32’s version.

    Theloafer brought this up during testing, too. I tweaked it some but sounds like it still needs improvement. For me it misses less than 10% of the time.

    #70372
     Micronaut 
    Participant

    thank friend,i have other version fron this table,but this version it very better, :good:


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    #70373
     The Loafer 
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    Member

    Away on vacation, can’t wait to try this when I get home.  Thanks again Bord for your work on this gem and for allowing me to test it.

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    #70381
     BorgDog 
    Participant
    MemberContributorvip

    Thank you Bord–nice job. There’s still a minor issue with the left lane that gives you the extra ball. It frequently will not register that the ball rolled over it. Same issue with 32’s version.

    Theloafer brought this up during testing, too. I tweaked it some but sounds like it still needs improvement. For me it misses less than 10% of the time.

    Ha, same issue with all my real tables with star rollovers no matter how you adjust them, so sounds like you have it right  :good:


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    #70382
     bord 
    Participant
    Member

    Thank you Bord–nice job. There’s still a minor issue with the left lane that gives you the extra ball. It frequently will not register that the ball rolled over it. Same issue with 32’s version.

    Theloafer brought this up during testing, too. I tweaked it some but sounds like it still needs improvement. For me it misses less than 10% of the time.

    Ha, same issue with all my real tables with star rollovers no matter how you adjust them, so sounds like you have it right :good:

    That’s exactly where I’m at with it. Plays like a real Bally from that era to me.

    • This reply was modified 1 week, 5 days ago by  bord. Reason: spelling

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    #70386
     Ben Logan2 
    Participant
    Member

    Good physics on this one, Bord!


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    #70388
     bord 
    Participant
    Member

    Good physics on this one, Bord!

    Thanks! Really tried to match the gameplay of a good condition (fast-ish) EBD. I think having a dead accurate playfield scan really helps in recreating correct gameplay. Get a good set of physics behind it and everything falls right into place.


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    #70391
     arconovum 
    Participant
    MemberContributor

    Good physics on this one, Bord!

    Thanks! Really tried to match the gameplay of a good condition (fast-ish) EBD. I think having a dead accurate playfield scan really helps in recreating correct gameplay. Get a good set of physics behind it and everything falls right into place.

    exactly.


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    #70395
     Bob Albright 
    Participant
    Member

    I’ve spent probably 6 hours playing this table in the last two days.  Really, really well done. The left lane not registering the rollover is really a downer though. I’m thinking it’s only recognizing my shots up that lane like 35% of the time. I hope you can take another look at it and turn it from a 9.5 rating to a 10. Thanks  🤗

    #70409
     bord 
    Participant
    Member

    Borgdog pointed me to a placement error on my plastic guides. Somewhere late in the build I knocked them out of place. 1.0.1 is posted with that fix and should improve left lane rollover success as well.

    #70410
     The Loafer 
    Participant
    Member

    Although I’ve not played the final version, I did want to thank Bord for yet another VPX table that is brutally hard for all the right reasons, such as missed shots to the bonus multiplier or the eight ball kicker can lead to instant drains, or the outlanes being more evil than typical VP tables.  This in turn means when you do get a great game going, it is far more rewarding.

    • This reply was modified 1 week, 2 days ago by  The Loafer. Reason: phone typing needed corrections

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    #70423
     STAT 
    Participant
    MemberContributor

    Good to know, that something (also when “bad”) is like the real Machine – love it, thanks Guys :good:

    #70428
     Bob Albright 
    Participant
    Member

    Yay–Bord for president! Just played a bunch of games on the 1.0.1 version. You fixed it. Thank you so much! This table will get a ton of play. 10 out of 10

    #70519
     Pinfan45 
    Participant
    Member

    WOW OH WOW! Looks Gorgeous! Great Job! Paragon and now EBD. Thanks soo much Bord.


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    #70586
     kds70 
    Participant

    @bord: Thanks for this really nice EBD table; i love it :rose:   :yahoo:

    Played it yesterday for about 3 hours and had much fun with it. Someone who ownes / played the real table: the outlanes are very frustrating. I wasn´t ever able to rescue the ball with nudging; it always goes out. In the video at the first page it seems to be possible while playing the real table.

    What do you think about the outlanes or should i get more skills with nudging ? :cry:

    Tried a physics set from a JPsalas table; i thought it was getting a little better (easier) gameplay. But i went back do bord´s physic because i don´t want to cheat.

    Have to look out to play the real one once time. I wish to own this beauty; a really nice “pub, beer, playing, fun and competition pinball” i think.

    Greedings, Kai

     

    #70591
     kds70 
    Participant

    … update to my 1st post above: seems that the outer walls of the left / right outlanes are a bit more bouncy at the real table; aren´t they ? what do you think ?

Viewing 19 posts - 21 through 39 (of 39 total)

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