Embryon (Bally 1980) VPX

Viewing 19 posts - 1 through 19 (of 19 total)
  • Author
    Posts
  • #3781
    ICPjuggla
    Moderator
      @icpjuggla
      MembervipModerator

      Embryon(Bally 1980)1.3 for VPX

      This is a port of the VP9 table to VPX
      Created by ICPjuggla & freneticamnesic

      Secial thanks to zany for some awesome custom models
      – flippers
      – bumpercaps
      – gates

      Also, thanks to the test group
      – randr
      – Fulltilt
      – Talantyyr
      – Shadowsclassic

      Original VP9 table notes
      Created by ICPjuggla, Herweh and OldSkoolGamer

      Special thanks to Plumb for the playfield scan and Francisco666 for plastics.
      Another special thanks to Pacdude for his version of Embryon with some great info about the lamp ids’ mapping.

      This is a ‘from scratch’ rebuild.

      Table download HERE

      Attachments:
      #3796
      TNT2
      Participant
        @tnt2
        Member

        Awesome. Ironically I was just playing my own physmod conversion of the VP9 table yesterday. Obviously your lighting and physics are better. Plays great!

        Am I the only one that gets a fair amount of color bleed if I have the bloom strength at .5 and above? Maybe it’s one of my other settings?

        #3798
        randr
        Keymaster
          @randr
          ModeratorMember

          Great table ICPjuggla! thank you for sharing B-)

          ********************************************************
          Messing with the VPinball app and push notifications.
          So if you haven't downloaded app yet what are you waiting for!?
          for IOS and Android

          ********************************************************

          #3804
          Pinbolt
          Participant
            @pinbolt
            Member

            Thank you for the VP10 version.

            #3818
            Knorr
            Participant
              @knorr
              vipContributor

              Another beauty :)

              #3834
              freneticamnesic
              Moderator
                @freneticamnesic
                vipModeratorMember

                Thanks for posting! Thanks for being patient with me lol

                Punch it!

                #3869
                ICPjuggla
                Moderator
                  @icpjuggla
                  MembervipModerator

                  lol no problem fren. I’m glad we could get this one done it’s a fun and exiting table.. Also, thanks for always helping out when I ask I appreciate it.

                  #10940
                  TNT2
                  Participant
                    @tnt2
                    Member

                    I am usually not a fan of many pre-1985 tables (must be my short attention span) but this is a great table. Great in its design and recreation.

                    #11750
                    wrd1972
                    Participant
                      @wrd1972
                      MembervipContributor

                      Wow this is a good looking table. I had never even heard of this one till I saw it here. One comment and question.

                      Holy crap this table is a CPU killer. Even though I am running an old Core2 Duo 3.3GH chip, it does very well with most all tables. With this table, both cores are maxed out during play. If I run Vsync, performance is worse at 30FPS. If I run unlimited FPS, it smooths out to about 99% or so with 130FPS. Although the table is very playable at this setting, I think I can hear my CPU whimpering during play.

                      At least on my rig, this table just does not like Vsync at all.

                      In general, I am seeing 70-80% CPU usage on most tables. So on to my question. Any recommendations for tweaks that might help with the performance of this awesome table on my cab? Just dont wanna crank the crap out of my CPU.

                      FTR, I am running a Nvidia GTX760 2GB video card.

                      Thanks

                      My VP Pincab /MAME Arcade Specs: MSI Micro-ATX Z390m MOBO, Core I5-9600K CPU @ 3.70GHz, 16GB NVRAM, Nvidia 1660 Super,

                      40" PF Sony gaming LED TV, Dual 23" monitors in the backbox , Pinscape w. expansion board, Full DOF - Full MAME arcade support

                      #11751
                      Daryl
                      Participant
                        @allknowing2012
                        Member

                        This is one table I wasnt able to run :-( same cpu issues as you.

                        #12458
                        Daryl
                        Participant
                          @allknowing2012
                          Member

                          Found some simple changes to “fix” some bugs and now it easily plays in my cab. Went from 22fps to 77fps.

                          Perhaps some old code that was still in there that is not needed?

                          flashertimer – remove the object and remove the two lines in the script that enables it. (search for flashertimer)
                          rollingsoundtimer – uncheck the enabled – its not referenced.
                          PrimtT – uncheck the enabled
                          Collision – make it 5 rather then 1 – not likely to have a collision in this table.

                          Basically we are removing the unused cpu cycle burners for those of us without “fast” machines.

                          #12469
                          Pinball Shawn
                          Participant
                            @pinballshawn

                            Hopefully all this gets resolved in the final release. I’m running a I-7, 8gig ram, gtx-770 and for the most part the game plays pretty well, but here and there it just randomly stutters, or slows down for lack of a better word.

                            #12471
                            Daryl
                            Participant
                              @allknowing2012
                              Member

                              As the vp developer noted – no point having timers set to 1 esp if they are not being used. Surely an oversight.

                              #12473
                              ICPjuggla
                              Moderator
                                @icpjuggla
                                MembervipModerator

                                The table will get updated soon, been a bit busy with some other things but will get too it in the next few weeks or so. :-)

                                #12475
                                Pinball Shawn
                                Participant
                                  @pinballshawn

                                  I have no doubts ICP. That’s what Betas are about, finding bugs and refining the table.

                                  #22710
                                  ICPjuggla
                                  Moderator
                                    @icpjuggla
                                    MembervipModerator

                                    I’ve updated Embryon to 1.2 enjoy :-)

                                    update: 1.2
                                    As promised a final VPX version :-)
                                    – table optimized for VPX. Hopefully it will be a bit faster for some with slower computers..
                                    – added depth to the pf
                                    – fixed lighting and added an HDR Environment
                                    – adjusted materials
                                    – created new primitive guides
                                    – etc. etc. etc.

                                    1 user thanked author for this post.
                                    #22712
                                    randr
                                    Keymaster
                                      @randr
                                      ModeratorMember

                                      Very nice! thank you

                                      ********************************************************
                                      Messing with the VPinball app and push notifications.
                                      So if you haven't downloaded app yet what are you waiting for!?
                                      for IOS and Android

                                      ********************************************************

                                      #22936
                                      ICPjuggla
                                      Moderator
                                        @icpjuggla
                                        MembervipModerator

                                        To everyone who downloaded 1.2, sorry for having an update so quick but update 1.3 is up…

                                        update: 1.3

                                        – fixed the ring of bright lights around triggers and holes.. (It was bugging the heck out of me) lol

                                        #22952
                                        randr
                                        Keymaster
                                          @randr
                                          ModeratorMember

                                          Hey thanks will try 1.3 tonight never tried last update

                                          ********************************************************
                                          Messing with the VPinball app and push notifications.
                                          So if you haven't downloaded app yet what are you waiting for!?
                                          for IOS and Android

                                          ********************************************************

                                        Viewing 19 posts - 1 through 19 (of 19 total)

                                        Forums are currently locked.

                                        ©2024 VPinBall.com

                                        Log in with your credentials

                                        Forgot your details?