F-14 Tomcat (Williams 1987) VPX

Viewing 7 posts - 21 through 27 (of 27 total)
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  • #60455
    Ben Logan2
    Participant
      @benlogan2
      Member

      Ganja — I love it! Beautiful lighting. Nice animated rubber at the top. Fantastic job. Thanks!

      #63547
      Andypc
      Participant
        @andypc
        Member

        How do I adjust the force of the Yagov Kicker?

        Update

        Changing the value from 178 to 140 made it much better.

        ‘ Line of Death Kickback
        Set bsKB = New cvpmBallStack
        bsKB.InitSaucer sw55, 55, 178, 55
        bsKB.InitExitSnd SoundFX(“Popper”,DOFContactors), SoundFX(“Solenoid”,DOFContactors)
        bsKB.KickAngleVar = 1
        bsKB.KickForceVar = 5

        I also found it plays much better with the playfield friction set to 0.085.

        #63551
        Thalamus
        Moderator
          @thalamus
          ContributorMemberModerator

          Andy, thanks for sharing – but, wouldn’t you think that using the work ‘prefer’ instead of stating that it works much better would be more appropriate ? Personally, I have not considered changing anything at all on this table. But, then again, I’ve never tried the real thing.

          #63556
          Andypc
          Participant
            @andypc
            Member

            It’s just my preference and I’m sure lots of people like it the way it is. Would be good if a few people could try the above settings and feedback.

            #63567
            HauntFreaks
            Moderator
              @hauntfreaks
              vipContributorMember

              you upped the playfield friction?….so you made it easier to play??…lol
              I dont know if you ever played the real thing, but its a VERY violent, and fast game… the real one is i would say even faster
              but… raising the kicker isnt a bad idea, that kicker does really hit hard on the real one…

              #63576
              TNT2
              Participant
                @tnt2
                Member

                I love this table. It’s hard as it should be.

                #78529
                Chucky74
                Participant
                  @mrchucky

                  When I start this table my DOF doesn’t work, I get an exception error in the DirectOutput framework (System.IO.IOexception: The handle is invalid) , but when I quit the table and start it again DOF works fine.
                  Do you guys have any idea ?

                Viewing 7 posts - 21 through 27 (of 27 total)

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