This topic contains 47 replies, has 15 voices, and was last updated by  bord 2 months ago.

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  • #66186
     Thalamus 
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    ContributorMember

    @mike : Thank you – much appreciated info. But, a followup question. BorgDog did some physical measurements and conversion over at vpf a while ago.

    http://www.vpforums.org/index.php?showtopic=33507&p=331052

    Slightly confused. Modern tables are post 1980’s, and longer ?

    Ah … re-read it – radius … got it. ( I hope … )

     

     

    #66190
     Sliderpoint 
    Participant
    MemberContributor

    Can be confusing because of how all the settings in VP mix together to get the overall length.

    They should be pretty similar with the overall length measurement  Length+Base Radius+End Radius = Total Length of flipper INCLUDING the rubber.

    so his measurements for the gottlieb flipper  (rounded I’m sure) = 111+24+18 = 153   converted  equals 3.25  (3-1/4 inches) total length (flipper bat+rubber)
    mine are(not rounded)  117.65+20.58875+11.765 = 150.00375  converted equals 3.1875 inches (3-3/16 inches) total length (flipper bat+rubber)

    That’s only a difference of 1/16th of an inch.  So probably thicker or less stretched rubber on the real pins that we measured.

    But the settings make the flippers have completely different shapes.

    -Mike

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    #66191
     BorgDog 
    Participant
    MemberContributorvip

    I like my old fat flippers :)  Even measuring with the micrometer can be off a bit as they compress the rubber somewhat, hence my approximations, I figured close enough. and since I posted that I’ve done more measurements and come up with slightly different values, but I think measured with a better tool (calipers vs ruler).

    My new ones should be 112.24+23.29+16.00 = 151.53 or 3.22 inches but I don’t always check and sometimes work off an old table\template and probably rounded my new ones to 112+23+16 for 151 or 3.21 inches.


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    #66195
     DJRobX 
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    Member

    DJRobX, i want to to give it a try with the latest DL, but Flippers don’t move up / down … what’s wrong here ?

    No idea.  Is that happening to anyone else?

    Is it that you don’t see them moving or do they actually not work?   You could try hiding the primitive flippers and making the real flippers visible…

    #66196
     DJRobX 
    Participant
    Member

    So in order for your flippers to be ‘lined up’ both flippers should have the exact same Y coordinate and the X coordinate of the left flipper should be Rightflippers (X – 317.655)

    I applied that technique and it’s shockingly close to where I had eyeballed it based on the PF image.   I had moved them quite a bit further apart from their original locations, so was worried that I had moved them too far apart.  Great to have that confirmation, thanks!


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    #66219
     STAT 
    Participant
    MemberContributor

    Ok i ll try it later at home.
    Actually i have no Reaction of the Flippers – but some Flashing Lights on the Top, about 5-times, then no more ( if i press FlipperKeys – thats strange )

    #66222
     STAT 
    Participant
    MemberContributor

    Did a quick Test here in my Company, VPX 10.4 3224, the same: no Reactions on Flippers (also VP Flippers Set to visible) …

    Edit: Solved ! Sorry, dowloaded 3235, all ok with the newest VPX


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    #66226
     bord 
    Participant
    Member

    Did a quick Test here in my Company, VPX 10.4 3224, the same: no Reactions on Flippers (also VP Flippers Set to visible) … Edit: Solved ! Sorry, dowloaded 3235, all ok with the newest VPX

    3224 broke all tables using nFozzy’s fastflips code. Working again with 3235.


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