- This topic has 17 replies, 12 voices, and was last updated 6 years, 6 months ago by STAT.
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August 9, 2017 at 6:07 pm #60248
My first ROM based game. Many thanks goto Walamab for letting me borrow and work off his script, Noah and Uncle Reamus for the the playfield starting point, and Hauntfreaks for helping me with the planet redraw. Please let me know of anything you find messed up!!
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August 9, 2017 at 6:46 pm #60255Sweet. Thank you. I’ve had some small performance issues with the previous release of this table. So, I’m crossing my fingers that I finally can lay my PM5 to rest.
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August 9, 2017 at 9:21 pm #60276I can’t get that top arrow, ball slows down too much on the top left curve. Even took out the spinner and the gate, didn’t help.
Other then that it plays very well, I played the real table hundreds of times.
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August 10, 2017 at 9:56 am #60300FirePower is Nice. Thank youÂ
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August 10, 2017 at 10:56 am #60302That has now been fixed! Still need a good shot but it it is MUCH easier to hit now.
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August 10, 2017 at 12:07 pm #60307Saw this issue yesterday but it was so late that I headed to bed. Nice to see it fixed. Just had a couple of rounds and yeah – my PM5 is now a RIP. There is one thing though. I don’t remember how to light the target above the pop bumpers. In all the games I had I could not see any of them light up. Guess I’ll have to read up on the subject
or there might be a slight issue there. Anyway. I like this release a lot. So, thank you very much WED21.… issue fixed by Steves quote “Play better” :)
Ah …
A single “bullseye” stand-up target is located in the top-center pop bumper area- between the “I” and “R” rollover lanes. Scoring for this target is often misunderstood by players, due to the three lamp inserts located directly below it. The target actually scores 1,000 points. The three lamp inserts below it (mounted vertically on the playfield) are marked 10,000, 30,000, and 50,000, from bottom to top. These inserts actually indicate the bonus points awarded when the player completes F-I-R-E and POWER (see Lower Right Stand-Up Targets below.) They do not in fact pertain to the bullseye target. I have often wondered if the combination of the stand-up target and these inserts were originally designed for some other award, but have not been able to confirm this. The layout of these two items certainly doesn’t seem too logical, so it’s perhaps possible that points or award(s) associated with the stand-up target were changed in the game before it was released.
Back to Firepower :)
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August 10, 2017 at 2:50 pm #60354Thanks man, looks really nice and colorful :).
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August 12, 2017 at 5:08 am #60506Oh great, I’m waiting a long time for an update of this table, because of massive performance issues with the old one. Â
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August 12, 2017 at 5:43 pm #60571Looks and plays great! Thanks to everyone involved
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August 12, 2017 at 8:55 pm #60573Great table!!
I like the playfield art on this table.
And I love the VPX physics!!
Plays great!!
Thanks for sharing!!
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August 13, 2017 at 8:25 am #60599Very nice and i was using 6 digit Rom, thanks for reminder
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August 25, 2017 at 10:33 am #62160Thank you for UpdateÂ
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August 26, 2017 at 4:22 am #62226Thanks for the Update, WED
But why you use a Center Post now ?
And i changed Layback to 75 at FS, Looks more 3D for me, esp. the FlippersYou need to login in order to like this post: click here
September 7, 2017 at 6:32 pm #63472Saw this issue yesterday but it was so late that I headed to bed. Nice to see it fixed. Just had a couple of rounds and yeah – my PM5 is now a RIP.
PM5 Version? Why were you not using walamab‘s VPX version?
Thanks for the new version WED21
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September 7, 2017 at 6:46 pm #63476IMO – there still exists a few PM5 tables that playes better than the VPX version. In this case I could not point the finger at the problem. But, well – as I said. I prefer this version now.
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October 23, 2017 at 9:26 pm #67384hmm cant get it to work …Â Â pinmame visible and i can credit but not start … only table that doesnt work for me so far lol
Edit 5th reset try it started still has pinmame on screen
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October 23, 2017 at 9:35 pm #67386Odd. does attract lighting on table work? if not then its a rom issue make sure you have correct rom. If attract lights work try 4,5,6 for coin in maybe?
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Messing with the VPinball app and push notifications.
So if you haven't downloaded app yet what are you waiting for!?
for IOS and Android********************************************************
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October 24, 2017 at 1:52 am #67399Go to Line 314, and Change 0 to 1
Delete frpwr_c7 from /nvram Folder, Start Table, then Press F3 once
And be sure you have ROM “frpwr_c7” but i think you have (otherwise there should be nothing)You need to login in order to like this post: click here
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