Gemini 2000 (Taito 1982) b2s

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  • #66930
    HauntFreaks
    Moderator
      @hauntfreaks
      vipContributorMember

      Gemini 2000 (Taito 1982) b2s

      Gemini 2000 (Taito 1982) b2s
      -2048 res

      4 users thanked author for this post.
      #66933
      randr
      Keymaster
        @randr
        ModeratorMember

        Sweet! What about Jurassic Park b2s! ;)

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        #66981
        Thalamus
        Moderator
          @thalamus
          ContributorMemberModerator

          Thank you Hauntfreaks. You’re all over the place improving and releasing. Thank you so much for that ! Good looking backglasses are important when you have friends over. At least for me. B-)

          #66991
          STAT
          Participant
            @stefanaustria
            MemberContributor

            Ah you made it :good:  … was already loaded in my photoshop – thanks !
            Only Table Need to be adjusting, Lights, …

            #66993
            STAT
            Participant
              @stefanaustria
              MemberContributor

              And the Lights above are 149, 150 – then 151 and 152.
              Player 1-4 NUMBERS are 139, 140, 141 and 142.

              #67048
              THE MAGICIAN
              Participant
                @themagician

                Stat, can you please make a FS modded version, with the necessary lights adjusments?

                #67059
                STAT
                Participant
                  @stefanaustria
                  MemberContributor

                  I have only a quick FS Table and adjusted some Lightpositions, that’s all, not worth for share/update …
                  There is more do to at this Table, some Author(s) with more VPX Knowledge can do this.

                  #67070
                  Thalamus
                  Moderator
                    @thalamus
                    ContributorMemberModerator

                    I’m kind of “trainig” with exactly this kind of stuff. I suck at it – but, maybe I will be able to make it look a bit better ? No promises. It would be more like what I did before. If I like it – I might want to share it. I’ll come back to the subject if that happens. For me it is kind of not that important what table I take a stab at. It is all about learning at the moment.

                    1 user thanked author for this post.
                    #67121
                    32assassin
                    Participant
                      @32assassin
                      Member

                      @Thalamus

                      here is a code with DOF calls and a bit of code clean up ( I suggest you export the sound files from one of my tables and replace all the sound files in this table)

                      one of the Stand UP targets albo1 needs to be renamed to albo75

                      and the stand up targets code was updated to use VPX targets not primitives and walls.

                       

                      backglass lights should turn off now when in FS (select 7 segment lights and set “Bulb to enable” in the lights properties panel  or you will see black lines when the lights are off.

                      https://pastebin.com/LSehLbmw

                      I would like to map the wire triggers directly and get rid of the “Map by Collection”  but I don’t know the switch IDs and the Taito Service Manuals are not allot of help.

                       

                      see a table you like help me find the resources so that I can finish it
                      https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0

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