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October 19, 2017 at 7:30 pm #66930
Gemini 2000 (Taito 1982) b2s
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October 19, 2017 at 7:40 pm #66933Sweet! What about Jurassic Park b2s! ;)
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Messing with the VPinball app and push notifications.
So if you haven't downloaded app yet what are you waiting for!?
for IOS and Android********************************************************
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October 20, 2017 at 12:54 am #66981Thank you Hauntfreaks. You’re all over the place improving and releasing. Thank you so much for that ! Good looking backglasses are important when you have friends over. At least for me.
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October 20, 2017 at 2:18 am #66991Ah you made it  … was already loaded in my photoshop – thanks !
Only Table Need to be adjusting, Lights, …You need to login in order to like this post: click here
October 20, 2017 at 2:33 am #66993And the Lights above are 149, 150 – then 151 and 152.
Player 1-4 NUMBERS are 139, 140, 141 and 142.You need to login in order to like this post: click here
October 20, 2017 at 12:55 pm #67048Stat, can you please make a FS modded version, with the necessary lights adjusments?
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October 20, 2017 at 1:28 pm #67059I have only a quick FS Table and adjusted some Lightpositions, that’s all, not worth for share/update …
There is more do to at this Table, some Author(s) with more VPX Knowledge can do this.You need to login in order to like this post: click here
October 20, 2017 at 1:49 pm #67070I’m kind of “trainig” with exactly this kind of stuff. I suck at it – but, maybe I will be able to make it look a bit better ? No promises. It would be more like what I did before. If I like it – I might want to share it. I’ll come back to the subject if that happens. For me it is kind of not that important what table I take a stab at. It is all about learning at the moment.
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October 21, 2017 at 3:14 am #67121here is a code with DOF calls and a bit of code clean up ( I suggest you export the sound files from one of my tables and replace all the sound files in this table)
one of the Stand UP targets albo1 needs to be renamed to albo75
and the stand up targets code was updated to use VPX targets not primitives and walls.
backglass lights should turn off now when in FS (select 7 segment lights and set “Bulb to enable” in the lights properties panel or you will see black lines when the lights are off.
I would like to map the wire triggers directly and get rid of the “Map by Collection” but I don’t know the switch IDs and the Taito Service Manuals are not allot of help.
see a table you like help me find the resources so that I can finish it
https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0You need to login in order to like this post: click here
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