- This topic has 28 replies, 11 voices, and was last updated 7 years, 4 months ago by Ginsonic.
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November 4, 2016 at 8:46 am #40319
Thanks for this table, love the theme. Great first build.
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November 4, 2016 at 3:01 pm #40329I got the GI lights to turn of when the Mini PF is in use. Â I was not able to identity the correct controller, so I had to fake it.
-You will need to create a GI collection and add all the GI lights to the collection
paste this on my updated code after the Drain_hit
( I’m not sure if it will work on your code)
Sub Kicker1_Hit : LowerKicker.AddBall 0 : playsound”Popper_ball”:UpdateGI = 0:updateGITimer:End Sub
Sub Kicker1_UnHit :UpdateGI = 1:updateGITimer:End Sub
Sub Kicker2_Hit : UpperKicker.AddBall 0 : playsound”Popper_ball”:UpdateGI = 0:updateGITimer:End Sub
Sub Kicker2_UnHit :UpdateGI = 1:updateGITimer:End Sub‘*******
‘GI subs
‘*******
Dim xx, UpdateGI
Sub updateGITimer
If updateGI = 0 then
For each xx in GI:xx.State = 0: Next
PlaySound “fx_relay”
Else
For each xx in GI:xx.State = 1: Next
PlaySound “fx_relay”
End If
End SubI made allot of changes to your table
- made more Collections to have sound events when different objects are hit.
- replaced the cab walls with a primitive
- I’m not sure why you used ramps instead of the VPX rubbers, Â but I replaced them
I also suggest you download my LED backglass templates
they are set up, so that all you have to do is copy and past the Lights and code to your table; and they will work.
will send you a PM with a link to the table, Â so that you can add what you like to your table.
see a table you like help me find the resources so that I can finish it
https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0Attachments:
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November 9, 2016 at 6:59 pm #40565Version 1.03 coming soon
with improved ramps and gi lighting routine
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November 14, 2016 at 6:50 am #40923I would like to add the credit light to the apron, but I don’t know what light number it is…I tried 1 through 7 (the remaining lights not assigned, but to avail)…how would I script that the light is on if credits are 1+?
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November 15, 2016 at 5:12 pm #41001Multi ball mode doesn’t work, I don’t know how to script it or how/if it interacts with the rom in any way…so unfortunately the lack of this feature makes the table a fail!!! ?…So unless someone can show me how to rectify this, I won’t be able to put out a final revision…sad, I thought it turned out pretty good until the multi ball issue was brought to my attention
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November 20, 2016 at 9:05 am #41558thank you for the update
********************************************************
Messing with the VPinball app and push notifications.
So if you haven't downloaded app yet what are you waiting for!?
for IOS and Android********************************************************
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November 22, 2016 at 3:31 pm #41732Thanks Tony, very nice !
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November 22, 2016 at 5:11 pm #41739Oops… I didn’t even realize the last 3 or 4 updates had happened… thanks, Tony. Â Â
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November 23, 2016 at 4:37 am #41777Thanks, Tony Â
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