This topic contains 104 replies, has 41 voices, and was last updated by  HauntFreaks 3 weeks, 2 days ago.

Viewing 20 posts - 61 through 80 (of 105 total)
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  • #59735
     johnco 
    Participant

    I’ve never played a real Metallica before so I don’t know if this is by design, but whenever I get multiball I have to manually launch the extra balls myself. Is that a bug or how the game was designed?

    I had this problem.  Moved the plunger position Y down about 15 units. fixes plunger stickout after mech plunge

     


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    #59974
     Recycler 
    Participant

    Awesome table and thanks to everyone involved in creation. Played this one quite a bit (214 milion record). I noticed one major bug that brakes game play. Hitting the first cross drop target dead center does not lower it and it happens pretty often. Hope this gets rectified soon.

    #60117
     Recycler 
    Participant

    …and Coffin lock does not work properly, it engages once every chrismas. Table is not in playable condition. It just looks awsome. Unfortunate problem with most VP tables. They look awesome until you try them out. Then bugs start crawling…

    #60119
     Sliderpoint 
    Participant
    MemberContributor

    …and Coffin lock does not work properly, it engages once every chrismas. Table is not in playable condition. It just looks awsome. Unfortunate problem with most VP tables. They look awesome until you try them out. Then bugs start crawling…

    This is a support thread…  feel free to read it.  I’m sure most of your ‘bugs’ are already addressed.


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    #60378
     Neofr45 
    Participant

    :good: Thank you for the table I love it, but I have a small question snake it on the right ramp we do not see, the picture and the but it is invisible  :wacko:

    big thanks again for the very great job

    #60389
     Sliderpoint 
    Participant
    MemberContributor

    :good: Thank you for the table I love it, but I have a small question snake it on the right ramp we do not see, the picture and the but it is invisible :wacko: big thanks again for the very great job

    Look in the script for the snake option


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    #60409
     bord 
    Participant
    Member

    Unfortunate problem with most VP tables. They look awesome until you try them out. Then bugs start crawling…

    I found a solution for you:
    http://www.farsightstudios.com/


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    #60431
     Neofr45 
    Participant

    :good: thanks Slider

    #62704
     Scooby 
    Participant

    Hey guys,

    I love this table and it looks so great.  However, for some reason it is currently the only VPX table I can’t seem to get smooth ball gameplay from.  I thought TWD was a system resource heavy table, but that one plays smooth on my system as well.

    Most of this Metallica table (and the awesome one from sliderpoint) play smooth on my system.  However the ball stutters when going up the right ramp (left ramp is smooth) and all balls stutter when in multiball.

    If I had other tables with ball stutter, I would say I need to upgrade my system.  But this seems to be the only table with some stutter…and I really want to get it playing smoothly!

    Any chance someone can help me tweak settings or the script, specific to this table for smoother ball gameplay?

    Here are my system specs:

    AMD A10-7850K Radeon R7 Quad Core 3.70 Ghz
    Sapphire Dual-X Radeon R9 280 3GB 384-Bit GDDR5 GPU
    Gigabyte GA-F2A88XM-D3H FM2+/FM2 AMD A88X 6Gb Motherboard
    120GB SSD
    256GB SSD
    8GB RAM
    Windows 7

    Thanks in advance!

    #62984
     Ark Malmeida 
    Participant

    Hey guys, I love this table and it looks so great. However, for some reason it is currently the only VPX table I can’t seem to get smooth ball gameplay from. I thought TWD was a system resource heavy table, but that one plays smooth on my system as well. Most of this Metallica table (and the awesome one from sliderpoint) play smooth on my system. However the ball stutters when going up the right ramp (left ramp is smooth) and all balls stutter when in multiball. If I had other tables with ball stutter, I would say I need to upgrade my system. But this seems to be the only table with some stutter…and I really want to get it playing smoothly! Any chance someone can help me tweak settings or the script, specific to this table for smoother ball gameplay? Here are my system specs: AMD A10-7850K Radeon R7 Quad Core 3.70 Ghz Sapphire Dual-X Radeon R9 280 3GB 384-Bit GDDR5 GPU Gigabyte GA-F2A88XM-D3H FM2+/FM2 AMD A88X 6Gb Motherboard 120GB SSD 256GB SSD 8GB RAM Windows 7 Thanks in advance!

    Check the table options.  I think this is the table where I also was having stuttering problems and saw that the vsynch settings for the table were overriding the global settings.  That might be the issue if I recall correctly.


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    #63820
     Scooby 
    Participant

    Sorry, wrong topic.  I’ll start a new one.

    #73608
     Ven 
    Participant

    Anybody else notice it doesn’t write the nvram when in the pinballX front end, when color DMD is enabled? (2.9 final, 10.3 final, 10.5.2 freezy, LED monitor for DMD) This is probably a question for the SAM build folks and not a problem with the table… I’ll go make a query about it there. sliderpoint’s original release has the problem as well. Anyway this is a fantastic update, thanks for it!

    Just curious if you ever figured this out? I can’t get it to write to the nvram when launching from pinballx. I am just using the standard rom also.

    Thanks..

    #74032
     johnco 
    Participant

    Fixed by adding at end of script.  Thanks to Rob Ross I believe is who suggested it.

    Sub Table_exit()
    Controller.Stop
    End sub

    #76543
     HauntFreaks 
    Moderator
    vipContributorMember

    while on vaca my wife found she liked the Metallica machine, I thought I would go thru and adjust the look of the table, color correcting stuff, lights, materials, got the ramps to display better…. anyway… if its cool, I will post a link… let me know…

    Like 14+

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    #76545
     vogliadicane 
    Participant
    Member

    ^^ it’s cool, I vote “post a link” B-)


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    #76552
     STAT 
    Participant
    MemberContributor

    Yep, Haunt, Looks fine :good:  … thanks to your Wife :-)


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    #76557
     Pinbolt 
    Participant
    Member

    Oh yes Hauntfreaks, a link would be cool.


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    #76568
     Krobar74 
    Participant

    Would love a Hauntfreaks metallica lighting refresh also. Love the look of those ramps.


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    #76571
     Jesperpark 
    Participant
    Member

    while on vaca my wife found she liked the Metallica machine, I thought I would go thru and adjust the look of the table, color correcting stuff, lights, materials, got the ramps to display better…. anyway… if its cool, I will post a link… let me know…

    So would this be a Supercalifragilisticexpialidocious 4K mod?


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    #76572
     TNT2 
    Participant
    Member

    I will go out on a limb and say even though no link is provided I am stoked. Any project of Haunt’s is exciting.


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