Old Chicago (Bally (1975)

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  • #72719
    Loserman76
    Participant
      @loserman76
      vipMemberContributor

      Old Chicago (Bally (1975)

      VPX conversion

      Artwork done by GNance

      Original art by Popotte
      others to thank: JPSalas, Pinuck, hauntfreaks, Borgdog, Arngrim

      in addition to the “standard” keys (typically “1” to start game and “5” for coin), I’ve added “3” as another coin input and “4” for coin and auto-start game (like I recall the dime slots generally were) to simulate 3 coin slots

      when game is not in progress, holding down left flipper for about 3-5 seconds will bring up the options menu. left flipper selects item, right flipper changes option.

      I’ve also included shadows for the ball and flippers. If you want to turn them off look for these lines at the beginning of the script:

      Const ShadowFlippersOn = true
      Const ShadowBallOn = true

      change to false if you want either of the shadows not showing on your tables

       

      5 users thanked author for this post.
      #72733
      STAT
      Participant
        @stefanaustria
        MemberContributor

        Thanks Man, i Need a break … 404 atm. for this, whatever, it is 3 AM here in Europe … continue tomorrow :yes:

        Did we ever had this – so much Tables B-)  … simply Great what you do here :good:

        #72750
        STAT
        Participant
          @stefanaustria
          MemberContributor

          Download lol … hey this one reminds me on “Blue Max”, was next to another Machine anywhere,
          maybe you have Ressources for Blue Max too ? …

          #72916
          Thalamus
          Moderator
            @thalamus
            ContributorMemberModerator

            Tilt while the flippers are up and it become an annoying sound for the rest of the game as they don’t turn off when tilt is issued.

            Missing some soundoff(“buzz”) I guess.

            #72924
            bord
            Moderator
              @bord
              MembervipContributorModerator

              Try editing lines 491 and 498. Something like: If keycode = LeftFlipperKey Then

              Right now it is only sending a stop buzz command if the game is being played and not tilted.

              #72929
              Loserman76
              Participant
                @loserman76
                vipMemberContributor

                ah yes, the buzz sound. might be something I need to globally update – that or y’all need to be more gentle :-)

                 

                I’ll check the code and post an update shortly.

                #126705
                Peter222
                Participant
                  @swietlikowa
                  Member

                  A brilliant table, with all the rest as well – thanks!
                  As for me, the bumpers are a little too loud, is it possible to turn down the bumpers themselves in the script?

                  #126706
                  Thalamus
                  Moderator
                    @thalamus
                    ContributorMemberModerator

                    It is, but, it is probably easier to open up the sound manager. Then find the bumper sound. Mark them. Then press the “position” button, that in this case has a misleading name. You find a volume slider there. Be aware. you at least had to do a save and full exit and reload before it sticks as it should. Not sure if that bug has been fixed yet.

                    #126707
                    Peter222
                    Participant
                      @swietlikowa
                      Member

                      and I learned something again – thank you! I looked there earlier but in fact I was confused by the name “position”, I didn’t think it was about volume :)
                      …and it turns out that I didn’t mean bumpers but chimes ;)

                      #146802
                      RetroMan
                      Participant
                        @retroman

                        Thanks for this fantastic recreation! Old Chicago was designed by Greg Kmiec. He had a “signature” by putting 1 red post somewhere in his designs. In OC, this is the right post of the spinner. Source: https://www.jeff-z.c…st/redpost.html ; I own an OC and I can confirm this post is red.

                         

                        I noticed the sounds in this recreation are different than those from my OC.

                         

                        Can I be of any help with pictures, samples, docs?

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