- This topic has 69 replies, 27 voices, and was last updated 4 years, 6 months ago by bord.
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October 14, 2017 at 1:17 pm #66446
my calculation was wrong. It is 2 lights plus 2 x 3 shadows = 8 (still better than 16 objects)
case 2 Lights 4 DTs: 2 lights plus 2 x 4 shadows = 10 (vs. 32 objects)
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October 14, 2017 at 1:49 pm #66448Could something like this be added right into VPX?
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October 14, 2017 at 1:53 pm #66449Could something like this be added right into VPX?
Not without completely changing the way lighting works. Won’t happen until VP changes render engines. Someday maybe…
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October 15, 2017 at 10:17 pm #66596Good news: Update with nfozzy’s fastflips script coming by Thursday this week. Stay tuned.
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October 16, 2017 at 1:31 am #66609Good news: Update with nfozzy’s fastflips script coming by Thursday this week. Stay tuned.
Very cool loving the panther already, so this will really get me in the pink!
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October 19, 2017 at 12:46 pm #66875Good news: Update with nfozzy’s fastflips script coming by Thursday this week. Stay tuned.
@bord Hey, it’s Thursday! Â Where’s the update!You need to login in order to like this post: click here
October 19, 2017 at 1:06 pm #66877Good news: Update with nfozzy’s fastflips script coming by Thursday this week. Stay tuned.
@bord Hey, it’s Thursday! Where’s the update!
I HAVE 13 HOURS LEFT*
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October 19, 2017 at 1:26 pm #66880You need to login in order to like this post: click here
October 19, 2017 at 1:39 pm #66882LOL
Update is live. Thanks @borgdog, @hauntfreaks, @nfozzy for the feedback on the table.
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October 19, 2017 at 2:14 pm #66891lol … yeah, thanks Man & Team, i would go to bed but … now i have toDo, toDo, … ( Xenon, “this”, … )
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October 19, 2017 at 2:24 pm #66892Nah .. thank YOU Bord … and team !
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October 19, 2017 at 2:31 pm #66898This Table is so cool, but hard to get Diamonds … hard today, i am tired
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November 14, 2017 at 7:33 pm #69237This is a great looking table but brutal. The flippers seem a bit underpowered but a lot of Gottlieb machines suffered that problem. Trying to get to the top arch again to drop more letters is a real challenge. And any miscalculation on the flippers more likely than not sends a floating duck to the center of the table and straight down the gap.
People tend to forget what pinball before Firepower and Black Knigh looked like. Firepower was the first table I remember playing where I routinely lost sight of the ball.
I like the slow vibe of the late 70’s and early 80’s tables even if I’m cursing the flippers for not having enough power……(She’s giving it all she’s got Capt….).
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February 22, 2019 at 9:48 am #115069is anyone facing issue in 1.1 where the ball gets stuck toward upper left side? And then VPX crashes.
Am using the latest VPX beta andVPinMame beta as well.
Thank for help.
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February 22, 2019 at 10:02 am #115075I was just playing it with 10.6 beta last weekend and didn’t have any problems. I’ll try again this weekend.
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February 22, 2019 at 10:02 am #115076I still haven’t tried this table with the latest beta so no. But, its a great table so I will put it on my play-list for the weekend and see if anything odd is happening for me.
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February 22, 2019 at 10:12 am #115078Could probably use a slight physics touch-up and new Gottlieb flippers. Might dig into it one of these days, although not really a favorite of my projects.
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February 22, 2019 at 11:49 am #115089Just tried it out with the latest betas, seemed to be fine. first time I started it GI did not turn on though, exited back to editor then back in and all was back to normal.
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February 22, 2019 at 1:06 pm #115094Same thing happened to me on Flupper’s Diner this morning. Haven’t seen that before.
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February 22, 2019 at 1:32 pm #115098Curious. Did you guys restart completely or just abort and play ?
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