This topic contains 150 replies, has 24 voices, and was last updated by  HauntFreaks 3 days, 19 hours ago.

Viewing 20 posts - 121 through 140 (of 151 total)
  • Author
    Posts
  • #68688
     32assassin 
    Participant
    Member

    A Things to do:

    • 32a surely wants to finish his his ship movement thing
    • We still need a cover for the right treasure bonus target
    • Flasher image for the Kraken gate that is turned on during ship sunk/kraken multiball
    • When you have to spell “HEART” the letters do not light up Flashers f24; f32; f40; f48; f56

    all the flashers have been mapped. I mentioned this before, Flashers f24,32,40,48 and 56 need to be adjusted Kraken gate Flasher? all lights and flashers from the original table have been mapped, and if you look through the manual. their are no missing Flasher https://archive.org/details/Stern_Pinball_Pirates_of_The_Caribbean_Manual

    He’s referring to lights, not flashers. (They may flasher objects on the table, but the H-E-A-R-T indicators are lights as far as the ROM is concerned. :) )

    Yes they are lights on the real table

    but thanks to Jps fading lights code;  it docent matter what the ROM is concerned with.

    Give that the Heart is not a flat object

     

    and we both know that you can’t rotate Lights, I had to use flashers and not light objects over the chest primitive.

     

    According to this Pic

    https://coinoppartsetc.com/product/parts-sale-decals-and-headers-marquees-and-overlays/pirates-caribbean-pinball-machine-game-0

    the only missing lights are GI lights in the backwall

     


    Some users who have liked this topic:

    • avatar
    • avatar
    #68694
     STAT 
    Participant
    MemberContributor

    Really love the Playfield and Light Inserts from Sliderpoint’s Version … hope we have this in a Final Version (btw. this is my atm)  :rose:
    But whatever, thank you Guys :good:


    Some users who have liked this topic:

    • avatar
    #68696
     Sliderpoint 
    Participant
    MemberContributor

    Really love the Playfield and Light Inserts from Sliderpoint’s Version … hope we have this in a Final Version (btw. this is my atm) :rose: But whatever, thank you Guys :good:

    I agree with @32assassin I’ll keep mine separate.  The latest here looks and plays nice.

    -Mike

    • This reply was modified 1 week, 2 days ago by  Sliderpoint.

    Some users who have liked this topic:

    • avatar
    • avatar
    • avatar
    1 user thanked author for this post.
    #68698
     Thalamus 
    Participant
    ContributorMember

    Happy to hear that we get both ! B-)


    Some users who have liked this topic:

    • avatar
    • avatar
    • avatar
    #68715
     Schreibi34 
    Participant

    I’m really curious how the resized upper playfields will play in the end!

    Will check out what CarnyPriest offered this weekend. Maybe i’ll find the plastic image for the target cover on neofr45’s table!?

    #68717
     HauntFreaks 
    Moderator
    vipContributorMember

    are those in this pic??

    #68746
     Sliderpoint 
    Participant
    MemberContributor

    neofr45 did have some reasonable plastic images that I was able to use, but no dead mans chest piece.

    -Mike

    #68756
     Schreibi34 
    Participant

    are those in this pic??

    Yes! The trapezoid shaped on the right next to the two pirate skulls. Dark green dark blue and a ship sailing towards the coast. Thats the one!

    #68905
     Schreibi34 
    Participant

    Thanks to Neofr45 we now have an image for the right target cover! Sadly it’s abit low res. But if there would be a better image out there, Neofr45 would have used it!

    I made a new parlay hole with more ball action and new rendering that fits the upper PF better. I have also redone a couple of my primitives so they produce a bit more reflections. The plunder disc got new physics because i wanted to slow down the ball movement a bit so it does look less cartoonish. Made the missing collidable wall under our new right target cover.

    This is definetly my last update for this table. @32assassin could you please tell me if any work was done after my last upload? If not, i will upload v0.91 here. Otherwise i will add this stuff when everybody is finished.

    Take care!


    Some users who have liked this topic:

    • avatar
    • avatar
    • avatar
    • avatar
    • avatar
    1 user thanked author for this post.
    #68927
     32assassin 
    Participant
    Member

    I took your last upload made some changes and uploaded it to Dropbox.

    last update I made, I added the back-wall LEDs.

    Like 10+

    Some users who have liked this topic:

    • avatar
    • avatar
    • avatar
    • avatar
    • avatar
    • avatar
    • avatar
    • avatar
    • avatar
    4 users thanked author for this post.
    #68935
     Neofr45 
    Participant

    a big thank you to all the team I can not wait to see and play  :yahoo: :yahoo: :yahoo: :good:


    Some users who have liked this topic:

    • avatar
    #68954
     Schreibi34 
    Participant

    I took your last upload made some changes and uploaded it to Dropbox. last update I made, I added the back-wall LEDs.

    Nice!

    I will send you a link to v0.9b when i’m at the cab.

    #68956
     Thalamus 
    Participant
    ContributorMember

    @neofr45 : Thank you for the modified rom and table ! :good:


    Some users who have liked this topic:

    • avatar
    #68959
     STAT 
    Participant
    MemberContributor

    Thanks to all Guys … this Table is a bit underrated, some love it, some not.
    Only with your hard Work here – this will be one of the Best Table (imo.), “Boss Fight” with Ship and Kraken is so cool …
    And even better with your Improvements ! :good:   :good:   :good:


    Some users who have liked this topic:

    • avatar
    • avatar
    • avatar
    • avatar
    #68985
     tttttwii 
    Participant

    The last update looks great, but you cannot shoot the ball from the plunger. It is blocked by the plastic right above. :-(

    #69062
     xenonph 
    Participant
    MemberContributor

    Open the table in the VP editor and click “Layer” Tab, then uncheck Layer 8.

    You will now see what needs to be moved. (As seen in pic 1.)

    Now line up with flipper lane plastics. (As seen in pic 2.)

    Hope this helps those who have downloaded newest version in post #1.

    Great table!!! Thanks for all who have put time and hard work into this masterpiece!!

    Carry on.

     

    • This reply was modified 5 days, 4 hours ago by  xenonph.

    Some users who have liked this topic:

    • avatar
    • avatar
    #69081
     CarnyPriest 
    Participant
    Member

    Here’s the solar yellow versions of the apron cards if anyone wants them. Full size files are in the attached zip file.

     

    potcsm

     


    Some users who have liked this topic:

    • avatar
    • avatar
    • avatar
    Attachments:
    3 users thanked author for this post.
    #69094
     Pinbolt 
    Participant
    Member

    Thank you for help xenonph, but I’m to blind :wacko: to find the right place for the flipperlanes.

    I think a have created a new jumping area.

     


    Some users who have liked this topic:

    • avatar
    #69095
     HauntFreaks 
    Moderator
    vipContributorMember

    Here’s the solar yellow versions of the apron cards if anyone wants them. Full size files are in the attached zip file.
    potcsm

    how did the brown get printed from black ink… hehehe ;)

    #69096
     32assassin 
    Participant
    Member

    latest version is up on DB


    Some users who have liked this topic:

    • avatar
    • avatar
    • avatar
    • avatar
    • avatar
    • avatar
    3 users thanked author for this post.
Viewing 20 posts - 121 through 140 (of 151 total)

You must be logged in to reply to this topic.

©2017 VPinBall.com

Facebook Auto Publish Powered By : XYZScripts.com

Log in with your credentials

or    

Forgot your details?

Create Account