- This topic has 198 replies, 5 voices, and was last updated 3 years, 2 months ago by cfhdrew.
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June 1, 2018 at 12:46 am #86980
The hits keep coming! Sounds like a great update, nfozzy. Can’t wait for the weekend. Thanks!
:)
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June 1, 2018 at 12:51 am #86981I’m not having the DOF null reference exception issue, but I know @NailBuster ran into a similar problem getting a crash in his PUP plugin earlier today with Scared Stiff also. Said it was as if the B2S plugin system wasn’t calling the init or something.
I see you leveraged the SAM fast flips stuff for this. Nice!
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June 1, 2018 at 2:07 am #86994Thank you for the update.
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June 1, 2018 at 2:09 am #86995That’s interesting. I get the same error on Whodunnit, and absolutely every other table works fine.
Could the issue be with the BS2 backglass file? Thought of trying a different one, but could not find any others out there.
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June 1, 2018 at 2:45 am #86997Thanks for this update, i really love this table ;)
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June 1, 2018 at 3:25 am #87001I think I prefer the field of view settings of 1.31. Too bad they are not combatible with the new version. I also find the old sound mix better (more mechanical noise!) Or am I just being paranoid? :)
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June 1, 2018 at 8:09 am #87022[/quote]
Getting an error on line 1 ” object is not a collection” on new 1.4 version of table
Running latest 10.5 beta
Is anyone else getting this? Could this be a DOF thing?
I don’t use DOF. I tried re-downloading table, deleted nvram, run it on 10.4 and 10.5, updated to the latest SAM r4515, and try running without a Db2s, still the same error!
The last versions ss 1.03 and 1.31 run, but 1.4 doesn’t all other tables running fine. Surprised no one else having this problem.
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June 1, 2018 at 5:04 pm #87055Small update based on feedback
Version 1.41
Split apart the script-based volume adjustment into two variables, SoundLevelMult and SoundLevelMultCoils
Fixed a bug with ball shadows
Tweaked flasher caps
Zoomed in the DT perspective, and the FS perspective a little
Some tweaks to Floating Scores
Split Frog target collisions. A direct hit will rebound much less..
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June 1, 2018 at 5:24 pm #87056always awesome to see a new update for this…. is there a setting to controller the GI brightness??
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June 1, 2018 at 6:12 pm #87058The 1.41 version uploaded here, as of the time writing this, is exactly the same as the 1.4 version. Noticed no new static elements using F11 and ultimately did a HEX compare on the two files. Dowloaded both again independently (i.e. not choosing the whole package / previous versions) and same finding. File size and time stamp are the same as well.
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June 1, 2018 at 7:28 pm #87061That’s interesting. I get the same error on Whodunnit, and absolutely every other table works fine.
Could the issue be with the BS2 backglass file? Thought of trying a different one, but could not find any others out there.
I found a possible script change that you can try and see if it fixes your stuff…
pupb2s was not working because b2s events were sent prior to rom init… so to get it to working for PuP: (the error message was exactly like your screencap)
In table script “table_init()” there’s a start line InitWheel that’s called before “with controller”. just move that line after the “end with” (controller block a few lines down).
so try it out and see if it solves your issue….I’m not sure it has any affect on the wheel but will need to test more.
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June 1, 2018 at 7:38 pm #87062The 1.41 version uploaded here, as of the time writing this, is exactly the same as the 1.4 version. Noticed no new static elements using F11 and ultimately did a HEX compare on the two files. Dowloaded both again independently (i.e. not choosing the whole package / previous versions) and same finding. File size and time stamp are the same as well.
Whoops good catch… Should the correct file now
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June 2, 2018 at 5:11 am #87149Hi, when launching the table (1.4 or 1.411) I have this message:
script error
line 1
type incompatible: ‘nullfonction’
so it doesn’t start. I had not problem with previous versions.
Running latest 10.5 beta , DT user, no DOF.
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June 2, 2018 at 5:20 am #87152Hello, I have the same problem as @vanlocke . I am under VPX 10.5
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June 2, 2018 at 9:05 am #87170In general…id guess many strange errors after updating to 10.5 vpx scripts are caused by having old versions of vbs script files in your table folder. Vpx will use those before the script folder ones.
I had a null error on launch but solved with removing the table vbs files…
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June 2, 2018 at 12:28 pm #87188You’re right @NailBuster, there were some old .vbs in my tables folder, never paid attention before. After cleaning those, error is solved. Thanks!
Nice update nFozzy! table plays VERY well.
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June 2, 2018 at 12:46 pm #87190Problem solved, thanks @NailBuster
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June 2, 2018 at 4:09 pm #87206Thanks for the suggestion Nailbuster. Have taken my cab to bits to finally paint it, will try your suggestion when it is back in business.
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June 3, 2018 at 7:09 am #87263Thanks for the update!
As Feedback, I had some performance issues with this table in the past, but with the new update it runs super smooth like silk.You need to login in order to like this post: click here
June 3, 2018 at 4:06 pm #87320@ Nailbuster.
Turned out to be an issue with my DOF after all. I discovered this, ran it, and oooh, flashy flashy on Scared Stiff.
Thanks for taking an interest. Cab is freshly painted, lights are go, deep joy.
Cheers.
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