- This topic has 55 replies, 30 voices, and was last updated 3 years, 1 month ago by Vladaymir.
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May 29, 2018 at 8:00 am #86656
nice work ,i play over 2 hours in 3 days
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June 4, 2018 at 7:56 pm #87522Plays great! Thanks for everyone’s contributions on this.
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April 30, 2019 at 7:59 pm #126657Hi use SSF and this table is one of the only I have noticed that the sound is backwards. I got mechanical sounds coming from the backbox and music out my SSF/ which is bad for my exiters and shakers, Can you please post a fix?
The Overlayer Slayer
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April 30, 2019 at 8:41 pm #126664You need to go into the sound manager in the editor and assign the sounds to the place you want them to come from… either table or backglass
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August 18, 2019 at 8:53 pm #142367Hi. Loving this awesome table, the only issue is all sounds are coming through my cabinet instead of the music through the back box. I noticed the “Use Sound” box in the F1 menu wasn’t checked. But after I check it it doesn’t save that setting. What am I missing? (I’m just using standard 2 channel)
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August 18, 2019 at 10:20 pm #142373The reason is that the author left all the samples on the “table”. You go to sound manager. You pick those sounds you want to come to the backglass and press the toggle bg button. After you’ve done that. Save and exit the table completely. After that it should work. Or, be sure to run the latest beta and use the rom sound instead. It used to be that the rom emulation sound was bad on this one, now, it is usable.
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August 18, 2019 at 11:17 pm #142378What do you mean by use the rom sound. Â Can you explain that a bit. Â I may be missing something, thanks
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August 18, 2019 at 11:40 pm #142379Approx line 60 in the script :
Const RomSounds = 1 ‘1 – use the sounds from the rom, 0 – use sampled sounds (if the rom sounds like shit) (it probably does)
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August 19, 2019 at 12:40 am #142386Approx line 60 in the script :
Const RomSounds = 1 ‘1 – use the sounds from the rom, 0 – use sampled sounds (if the rom sounds like shit) (it probably does)
Thanks for the info
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August 19, 2019 at 1:59 am #142393<p style=”padding-left: 30px;”>Wow what a simple fix. Thank you so much! :yahoo:</p>
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January 10, 2020 at 1:41 am #157696Thanks 32assassin
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September 12, 2020 at 5:55 pm #200773Love this table, but having an issue with balls disappearing. Occasionally, during a multiball, one of the balls will fly over the top of the flippers and out of the play field, like the glass is missing. The game then goes into ball search mode and doesn’t recover. I have to start a new game. Anyone else experience this or know of a fix or workaround?
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October 18, 2020 at 2:48 am #205360Sounds issue for me : there ´s no sound from the rom, only noises from the ball and table elements. Don’t know how to fix it !??
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January 25, 2021 at 4:06 pm #221097Love this table, but having an issue with balls disappearing. Occasionally, during a multiball, one of the balls will fly over the top of the flippers and out of the play field, like the glass is missing. The game then goes into ball search mode and doesn’t recover. I have to start a new game. Anyone else experience this or know of a fix or workaround?
Yeah, i’ve had the same.
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January 25, 2021 at 7:01 pm #221113Read up a couple posts
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March 6, 2021 at 11:32 am #227860The table has nice sounds and plays great, thank you!
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