- This topic has 73 replies, 30 voices, and was last updated 5 years ago by randr.
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August 27, 2017 at 4:21 pm #62406
I never played the real machine but it is my top 5 favourite table. I love that bass. One thing, GI ball reflection doesnt work (It is enabled in the script options). I remember this “issue” from version 1 and it was updated in version 1.01.
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August 27, 2017 at 5:35 pm #62409Now I’ve tried this update and I just had to come back and thank you again. Simply brilliant table.
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August 27, 2017 at 6:32 pm #62410I’m just getting caught up from last couple months.
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Messing with the VPinball app and push notifications.
So if you haven't downloaded app yet what are you waiting for!?
for IOS and Android********************************************************
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August 29, 2017 at 11:39 am #62534There is also no plunger sounds.
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August 29, 2017 at 12:55 pm #62538I never played the real machine but it is my top 5 favourite table. I love that bass. One thing, GI ball reflection doesnt work (It is enabled in the script options). I remember this “issue” from version 1 and it was updated in version 1.01.
this table isn’t using conventional VPX lights for the GI, its using flashers ….. so i believe thats why your not seeing any light reflections on the ball
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August 29, 2017 at 3:45 pm #62549*woops double post*
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August 29, 2017 at 3:46 pm #62550There are dedicated lights for GI reflections but they broke for some reason. I’ll look into it.
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September 1, 2017 at 9:14 pm #62839September 2, 2017 at 3:38 am #62874Thx for the update!!!
I love the details, e.g. the “in-game-light-changing-by-the-magna-save-buttons” and much much more!!!!
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September 5, 2017 at 2:45 pm #63207Thanks for the update. So happy I can play this one again after I got problems with the old version and new VPX or dll’s etc.
Top notch table, I always come back to play it on a regular basis.
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January 20, 2018 at 11:01 pm #74984New update, with floating scores! (see http://www.vpforums.org/index.php?showtopic=39255)
1.2 Changelog
Floating Text scores
New env lighting. Tweaked table lighting, physics. Removed physics hacks.
New GI color options, GI settings saved to VPReg.stg
More detailed graphics options (see options at top of table script)You need to login in order to like this post: click here
January 20, 2018 at 11:20 pm #74985Love the new floating text scores!!
What a great new feature!!
Thanks for the update!!
Absolutely great table!!
Thanks for the work put into this!!
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January 21, 2018 at 2:15 am #74987That’s a cool update! Thank you.
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January 21, 2018 at 5:05 am #74991I have an error message unfortunately…
Line:155
Object doesn’t support this property or method: ‘Controller:NVRAM’
Can anyone please advise? I’m running VP10.5.0 rev 3330.
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January 21, 2018 at 7:52 am #74997I have an error message unfortunately… Line:155 Object doesn’t support this property or method: ‘Controller:NVRAM’ Can anyone please advise? I’m running VP10.5.0 rev 3330.
I got the same error message (latest VP10.5), it works after disabling the floating scores in the script. But then of course without the floating scores.
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January 21, 2018 at 8:57 am #75003Same problem here. Do I see a pattern ? Locale related again ?
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January 21, 2018 at 11:16 am #75010+1 … can’t get it to work
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January 21, 2018 at 11:44 am #75014I can confirm that disabling the floating scores gets rid of the error. But, of course, no floating scores are displayed!
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January 21, 2018 at 12:13 pm #75017In my case, it creates a large DMD right above the playfield (floating scores disabled), and constantly resets the position of the actual DMD to 0:0 in the registry.
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January 21, 2018 at 1:34 pm #75027Ok. So what have we learned ? Everyone that has a problem is outside of US and probably have different locale set. Why the following fix is a requirement is beyond me.
But, ok – if you guys want to try this out. Add this SetLocale statement underneath “LoadVPM “01120100”, “S11.VBS”, 3.65″ ( line 430 )SetLocale(1033)Very odd indeed. I change to a different locale via control panel, started the game and it worked. Then I just added that line without reading that it was already in. Changed back to Norwegian and now it worked. Posted this, then went down to my cab and did the same. Not the same result. I still get the NVRAM error there ?!
Update #2 :
Partly solved but get big DMD on the playfield as a added effect now ;) On the other computer I had db2s disabled. Turned it temporary off and game is starting without the NVRAM error.
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