- This topic has 95 replies, 1 voice, and was last updated 3 years, 6 months ago by nikolafeve.
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December 19, 2017 at 10:29 am #71624
Uploading a small bugfix update now, 1.01
– The custom keyboard nudge script is now disabled. No idea why it’s erroring for some people. Can be re-enabled at the top of the script.
– GI color now saves on table exit
– Removed a flipper safety script that doesn’t seem to be necessary anymore. Flipper angles should be more consistent when hitting balls on the fly.
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December 19, 2017 at 11:57 am #71631Thank you for T2. Fantastic
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December 19, 2017 at 2:45 pm #71638Top update nFozzy, works fine now. The gameplay is very good.
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December 19, 2017 at 10:04 pm #71669Wow. Looks and plays great!
Is there a way to get the DMD to show up in desktop mode while playing Forced Exclusive Fullscreen? I notice the script is a bit different than I am use to playing around with.
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December 20, 2017 at 12:20 am #71675I’ve played a bunch of games tonight. The way the physics are dialed in, I think this one is the closest VPX’s I’ve seen to real pinball difficulty. It’s hard, despite having good control. And looking at the script I can see you put a lot of work into making that happen. Great job!
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December 20, 2017 at 8:18 am #71684Thanks nFozzy, great table as always.
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December 20, 2017 at 9:25 am #71688Thia table just plays nice and smooth, physics are top notch. Everything just seems to feel natural when playing
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December 20, 2017 at 9:39 am #71689Played this for hours last night and just love it! Thanks!!!
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December 20, 2017 at 11:09 am #71708I’ve never liked other versions and left them off my table.
I tried this version last night, and wow! Great work! Definitely a keeper.
And now I’m just as bad at this as when I played it in the arcade.
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December 20, 2017 at 12:33 pm #71710December 20, 2017 at 3:36 pm #71716@nFozzy, I can’t say enough good things about this build. The lighting in particular is a massive achievement. I always look forward to your projects and each time I am pleasantly surprised by your commitment to excellence.
Thank you.
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December 23, 2017 at 11:13 am #71905To say it with Arnie’s words: Excellent!
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December 26, 2017 at 8:37 am #72941Thanks for this great release.
The physics are superb and that’s how the table plays.
Playfield and lighting looks awesome.
The sidewalls with the light reflections and shadows from the wire ramps are looking more realistic than my real sidewalls inside the cab. :)
And also thanks a lot for the perfect choice of mecanical sounds!What I have noticed, compared to the real tables I played, I would say the canon moves a bit too fast.
And like Thalamus and Ben Logan wrote, I also have to aim and hit a bit above the illuminated target.Thanks again, this will be played tons of hours in my cab.
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March 15, 2018 at 8:18 pm #79586New update
Version 1.1 –
New head mesh
New bumper cap textures
Reworked Flasher fading speed and output filters to be more realistic
Fixed clamping on some very dark flasher images
Added optional floating scores script from Space StationPhysics Tweaks:
New (slower) cannon speed default (old cannon is available in options)
Rebuilt flippers (Old flippers are available in options)
Remade sweep shot metal with a better curve
Special nudge script now enabled by defaultYou need to login in order to like this post: click here
March 15, 2018 at 8:24 pm #79587Oh!! This should be great. Thank you
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Messing with the VPinball app and push notifications.
So if you haven't downloaded app yet what are you waiting for!?
for IOS and Android********************************************************
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March 15, 2018 at 8:47 pm #79589Really, really appreciate the update and continued support.
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March 16, 2018 at 2:08 am #79597Should be great … this IS
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March 16, 2018 at 11:05 am #79608Been looking for another Version of T2 and your reviews are all so positive. I did try this latest build and am getting a script error that I’ve never seen before:
Line 3651: Object doesn’t support this property or method “controller.NVRAM”
Any ideas?
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March 16, 2018 at 11:48 am #79612Been looking for another Version of T2 and your reviews are all so positive. I did try this latest build and am getting a script error that I’ve never seen before: Line 3651: Object doesn’t support this property or method “controller.NVRAM” Any ideas?
Try disabling the floating scores in the script. I think they only work in desktop?
Current Project: Perpetual updates of VPX physics.
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March 16, 2018 at 11:55 am #79614Will do, and I will report back if this indeed fix the error or not.
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