The Addams Family (Bally 1992)

Viewing 20 posts - 141 through 160 (of 237 total)
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  • #45047
    vogliadicane
    Participant
      @vogliadicane
      Member

      nice I like a lot the gold edition. Anyways, spooky is, that the hand fetches a silver ball :yes: but that’s quite ok for this family ;-)

      Quickly made a “Gold” wheel image:

       

      Attachments:
      #45066
      gavb73
      Participant
        @gavb73

        Great mods, great table. Thanks

        #45174
        Mark70
        Participant
          @mark70
          Member

          Thanks for the update, and thanks for keeping the gold and regular version separate!

          #45180
          Smoke.007
          Participant
            @smoke-007

            I too was having the double sounds or stuttering for both tables on vpinmame 2.8.  I updated to 2.8b, but that alone didn’t fix it.  Next I deleted my taf_l7.nv and tafg_lx3.nv nvram files along with the corresponding .cfg files for good measure.  :)  That fixed the sound problem.  Thank you, great tables!

            #45181
            Andypc
            Participant
              @andypc
              Member

              I am getting bad screen tearing on just on the box at the back with the hand in (more noticeable on gold). I am getting this with adaptive Vsync turned on even though I am not dropping below 60fps? I don’t see it anywhere else. I find normal Vsync makes the motion of the ball less smooth. Running 10.2 and 2.8b on an I5 4690@3.5Ghz with a GTX 950. Any suggestions. Without Vsync I average 230fps.

              #45664
              newjersey
              Participant
                @newjersey

                thank you, i like that Gold Collectors Edition, it feels Exclusive :)
                just one thing i’ve noticed, when you lock the ball with Thing, the ball is actually silver.
                not that i mind or anything, i just noticed it.

                #46374
                Drybonz
                Participant
                  @drybonz
                  Member

                  I’m having a strange problem that this table is losing focus to the backglass when it starts.  This is the only table I have that still does this, since DJRobX’s recent fix for fullscreen.  I was just wondering if I have some weird problem on my end, or if maybe some kind of “alt-tab” was coded into this somehow?  Thanks for the help.

                  #46378
                  Ark Malmeida
                  Participant
                    @arkmalmeida

                    I’m having a strange problem that this table is losing focus to the backglass when it starts. This is the only table I have that still does this, since DJRobX’s recent fix for fullscreen. I was just wondering if I have some weird problem on my end, or if maybe some kind of “alt-tab” was coded into this somehow? Thanks for the help.

                    I have the same problem (mentioned it earlier in this thread).  Haven’t been able to figure out what’s going on, so I just have to alt-tab when starting it up.

                    #46424
                    Ginsonic
                    Participant
                      @ginsonic

                      I had the same annoying problem !

                      Try to remove (or set comment) at line 86 (Controller.Hidden = 0) in the script. This fixed it for me !

                      like this:

                      If DesktopMode = True THEN
                      ‘ If cNewController = 1 Then
                      ‘ Controller.Hidden = 0
                      ‘ Else
                      ‘ Controller.Hidden = 0
                      ‘ End If
                      L81.Visible = True
                      L82.Visible = True
                      L83.Visible = True
                      L84.Visible = True
                      L85.Visible = True
                      L86.Visible = True
                      L87.Visible = True
                      Incline = Table1.Inclination

                      Else
                      ‘ Controller.Hidden = 0
                      L81.Visible = False
                      L82.Visible = False
                      L83.Visible = False
                      L84.Visible = False
                      L85.Visible = False
                      L86.Visible = False
                      L87.Visible = False
                      Incline = Table1.InclinationFS
                      RailRight.Visible = False
                      RailLeft.Visible = False
                      end If

                       

                      #46430
                      Drybonz
                      Participant
                        @drybonz
                        Member

                        Great… thanks for the tip.  I’ll give it a shot.  Hope it doesn’t break something else.

                        #46431
                        Ginsonic
                        Participant
                          @ginsonic

                          If you comment out this single line only, it is reversable, and the possibility of side effects is very low  ;-)

                          #46432
                          Drybonz
                          Participant
                            @drybonz
                            Member

                            It definitely fixes it… just tried it.  Maybe Sliderpoint can comment and tell us if we need that line for anything else.

                            #46433
                            Ginsonic
                            Participant
                              @ginsonic

                              The line enables DMD display explicitely for FS view. Since it is enabled anyway, the line is useless in that case.

                              #46434
                              Drybonz
                              Participant
                                @drybonz
                                Member

                                Ah ok… so the second time it’s being enabled it’s losing focus.  Thanks again for the help.

                                #46449
                                Ginsonic
                                Participant
                                  @ginsonic

                                  Ah ok… so the second time it’s being enabled it’s losing focus. Thanks again for the help.

                                  Exactly ! You’re welcome  :-)

                                  BTW: There are some other tables floating around, which have the same behaviour, in that case always check DMD activation in the script !

                                  #46451
                                  Sliderpoint
                                  Participant
                                    @sliderpoint
                                    MemberContributor

                                    Sorry, just read through here.  Yeah, commenting the line won’t do any harm.  It was setup that way because I do builds on a laptop but I still have a second screen which I run the b2s on at the same time as viewing the desktop mode, so it’s weird.  I believe the original idea was to hide the DMD if the b2s is running because in desktop mode I had a VPMDMD textbox.  I had it not hide because of the whole DT with b2s testing stuff.

                                    Anyways, glad you found the problem.

                                    -Mike

                                    #46455
                                    Drybonz
                                    Participant
                                      @drybonz
                                      Member

                                      No worries, Mike… I was afraid I had some weird bug to track down so I was glad it was a simple thing.

                                      #46955
                                      Arngrim
                                      Participant
                                        @arngrim
                                        DOF MinisterMember

                                        did somebody else notice there is a delay when the upper right flipper is triggered, compared to the right flipper, they should be in sync, this is making the shots to the left ramp, or the train very difficult because we have to anticipate the shot to compensate the delay.

                                        i don’t know if this is controlled by the physics parameters of the flipper1, don’t understand the physic settings, or if it is a vpm problem, because it is a different solenoid than the flipper solenoid themselves

                                        #46964
                                        grunger
                                        Participant
                                          @grunger

                                          did somebody else notice there is a delay when the upper right flipper is triggered, compared to the right flipper, they should be in sync, this is making the shots to the left ramp, or the train very difficult because we have to anticipate the shot to compensate the delay. i don’t know if this is controlled by the physics parameters of the flipper1, don’t understand the physic settings, or if it is a vpm problem, because it is a different solenoid than the flipper solenoid themselves

                                          Ah – I noticed I couldn’t hit the train very often! That would be why!

                                          #46966
                                          STAT
                                          Participant
                                            @stefanaustria
                                            MemberContributor

                                            Thats true, some of the Phys Settings at Flipper1 are different to the Main Flippers …
                                            Maybe you want to try this Settings at Options/Flipper1 …
                                            Note: havent tested before …

                                          Viewing 20 posts - 141 through 160 (of 237 total)

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