Defender Williams (1982)

19 Ratings
Screenshot

Defender Williams (1982)

 

Defender / IPD No. 651 / December, 1982 / 2 Players

 

http://www.ipdb.org/machine.cgi?id=651

 

 

Complete redraw of the playfield and of the plastics.

 

For this recreation I use the VP9 table from gtxjoe.

 

Big thanks to the following table builder and incredible preliminary work on other tables:

 

gtxjoe for the VP9 table

nFozzy for the Space Station VP10 table. I adapt a lot of the Space Station script for the Defender Rebuild like the Flipper Code, the Desktop VPXdisplay code and images and so on.

Sindbad for the Rollover Switches from Victory

bord for the playfield scan

 

and also a very big thanks to JPSalas, toxie, fuzzel and all the other VP Developers and all the other contributors who add their input to the VP community.

 

 

INSTRUCTIONS

 

Landers (drop targets) capture Humanoids (Humanoid and Mutant lamps flash) to become Mutants. Hit flashing Landers to save Humanoid. Hit all 15 Landers/Mutants to complete waves and score Humanoid value.

 

Smart Bomb Button destroys only Landers, Pods, and Baiters on playfield. Completing odd numbered Waves awards Extra Smart Bomb.

 

Extra Ball awarded and Humanoids restored every 5th Wave.

 

Making Bomber Lanes advances Bonus X and lights Reverse. Reverse Button saves ball. Right flipper rotates Bomber Lanes (Lane Change feature).

 

Pod targets light Swarmers. Hit Swarmers from both Pods to open Gate.

 

Locking 3 balls or hitting lit Bull’s Eye initiates Multi-Ball Play.

 

Special awards (at end of 10th Wave) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 CREDIT

Beating highest score awards . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 CREDITS

Matching awards . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .. . . . . . . . . . . . . 1 CREDIT

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