This is one of my favourites tables, one of the best tables Stern ever produced. You will find several versions of this table: Premium, Back In Black LE, Let There Be Rock LE and Luci. You need VPX 10.2, the latest vpm and the latest db2s, you will find them here: http://vpuniverse.com/forums/topic/2687-code-change-to-enable-sam-le-driver-board-support/
For the complete rule set go here: http://pinballarcadefans.com/showthread.php/4761-For-Those-About-to-Rock-AC-DC-Premium-LE-v1-65-Ruleset Or here to download the “condensed” pdf version: https://images.pinside.com/5/04/69/50469eb84c28a30f904c314b49fe256862734f5c.pdf
I would like to thank javier for let me continue this table, which is based on his PRO version. Big thanks also to DJRobX: without him, this table wouldn’t exist. I also would like to thank: -dark for the bell base model; -zany for the flasher domes; -tom tower for the LE apron; -knorr for the laser mod; -rysr, Peter J and javier (again ? ) for the help with the pics. -rom and zedonius from some resources I used from their FP version; -the VPDevTeam for the freaking amazing VPX
1)Remember that I setted the FIRE button to the RIGHT Magna Save key (Right Ctrl Key). If you want to change it to e.g. the plunger key, search for keycode in the table script and change the 2 lines where it says:
If keycode = RightMagnaKey……
change it to
If keycode = PlungerKey……
2)To make the knocker work,you need to go to the the service menu (press 0, use 8 and 9 to navigate , 7 to go back and and 0 to confirm). From here go to Adjustments—>Standard Adjustments Go to adj #55 and set Q24 option to Knocker. Confirm and exit.
There are also some options that you can enable in the script. Enjoy!
v1.0 - intial relase
v1.1 – when the ball was in the lower playfield it does only eject, during Hells Bells , then the ball search starts (fixed) – exit Jukebox more random (fixed) – super skillshot not possible (fixed) – bumpers and slingshots force increased – fixed keft gate animation – fixed siderails and lockdown bar in the Premium – mini pf flippers: changed the start-end angle and fixed mass
v1.2 - another fix for superskillshot (thx vpalmer83) - Gate2 one way gate (thx vpalmer83) - bumpers force 7, hit treshold 2 (thx vpalmer83) - some physics updates
v1.3 - skillshot more random; - fixed a bell issue during "Hells Bells" and one graphical issue with the bell itself - added new plastic supports and protectors with screws - new fire button (visible only in desktop view) - new option in the script, useful for pincabs: FIREButtonLight,used to light the apron decal when FIRE is on
v1.4 - some graphic fixes - bell issue fixed