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    This is one of my favourites tables, one of the best tables Stern ever produced. You will find several versions of this table: Premium, Back In Black LE, Let There Be Rock LE and Luci.  You need VPX 10.2, the latest vpm and the latest db2s, you will find them here: http://vpuniverse.com/forums/topic/2687-code-change-to-enable-sam-le-driver-board-support/
    For the complete rule set go here: http://pinballarcadefans.com/showthread.php/4761-For-Those-About-to-Rock-AC-DC-Premium-LE-v1-65-Ruleset Or here to download the “condensed” pdf version: https://images.pinside.com/5/04/69/50469eb84c28a30f904c314b49fe256862734f5c.pdf
    I would like to thank javier for let me continue this table, which is based on his PRO version. Big thanks also to DJRobX: without him, this table wouldn’t exist. I also would like to thank: -dark for the bell base model; -zany for the flasher domes; -tom tower for the LE apron; -knorr for the laser mod; -rysr, Peter J and javier (again ? ) for the help with the pics. -rom and zedonius from some resources I used from their FP version; -the VPDevTeam for the freaking amazing VPX
    1)Remember that I setted the FIRE button to the RIGHT Magna Save key (Right Ctrl Key). If you want to change it to e.g. the plunger key, search for keycode in the table script and change the 2 lines where it says:
    If keycode = RightMagnaKey……
    change it to
    If keycode = PlungerKey……
    2)To make the knocker work,you need to go to the the service menu (press 0, use 8 and 9 to navigate , 7 to go back and and 0 to confirm). From here go to Adjustments—>Standard Adjustments Go to adj #55 and set Q24 option to Knocker. Confirm and exit.
    There are also some options that you can enable in the script. Enjoy!

    v1.0 - intial relase

    v1.1 – when the ball was in the lower playfield it does only eject, during Hells Bells , then the ball search starts (fixed) – exit Jukebox more random (fixed) – super skillshot not possible (fixed) – bumpers and slingshots force increased – fixed keft gate animation – fixed siderails and lockdown bar in the Premium – mini pf flippers: changed the start-end angle and fixed mass

    v1.2 - another fix for superskillshot (thx vpalmer83) - Gate2 one way gate (thx vpalmer83) - bumpers force 7, hit treshold 2 (thx vpalmer83) - some physics updates

    v1.3 - skillshot more random; - fixed a bell issue during "Hells Bells" and one graphical issue with the bell itself - added new plastic supports and protectors with screws - new fire button (visible only in desktop view) - new option in the script, useful for pincabs: FIREButtonLight,used to light the apron decal when FIRE is on

    v1.4 - some graphic fixes - bell issue fixed

    This topic contains 176 replies, has 49 voices, and was last updated by  JR 3 days, 13 hours ago.

    Viewing 17 posts - 161 through 177 (of 177 total)
    • Author
      Posts
    • #115019
       abhishek1015 
      Participant

      Thank you for the link. But the table is asking for acd_168h version? Am i missing something?

      #115046
       outhere 
      Participant
      MemberContributor

      http://vpuniverse.com/forums/files/file/3274-acd_168hzip/

      1 user thanked author for this post.
      #115808
       msadler3313 
      Participant

      Does ACDC work with DirectOutput for force feedback?   For some reason when I play ACDC and also Metallica, my solenoids don’t work at all.  Is there something in the script that needs changed to enable it?

      #115810
       outhere 
      Participant
      MemberContributor

      Go to the DOF website and under table configs make sure the table is set for the right rom

      #115812
       Thalamus 
      Moderator
      ContributorMemberModerator

      You are great @outhere ! :good:

      #115813
       msadler3313 
      Participant

      Got it.  Thank you so much

      #118689
       danijela 
      Participant

      Who likes whole lotta rosie song? I yes, this is my favourite song of ACDC band

      #119458
       dreamtrap 
      Participant

      the stern code is ACD170LE do i just rename the rom?

      #119544
       rgarriott 
      Participant
      Member

      the stern code is ACD170LE do i just rename the rom?

      Look up☝️a few comments from Outhere. He has the link to the rom.

      #119687
       dreamtrap 
      Participant

      the rom rename actually worked. the rest of the sam roms are on VPU

      #126904
       baalisan 
      Participant

      This table is beyond AWESOME!  Thank you very very much!   :yahoo:

      Just one question please and sorry if this has been answered, I searched through all the posts  but had no luck finding the answer.  I also looked at the script but had no luck.

      Is there a way to speed up the cannon’s swivel speed movement to make it a fraction faster?

      SOLVED:  Edit/Select Element/Update Cannon/Timer Interval

       

      • This reply was modified 1 month, 1 week ago by  baalisan.
      #127391
       spongebobbb 
      Participant

      Looks and plays bbbeautiful. Thanks a lot!

      Still one problem: Ball disappears behind the bell, as some others mentioned before…is there a solution, why is that?? :-(

      Thanks!

      #127396
       Thalamus 
      Moderator
      ContributorMemberModerator

      It used to be a problem with that table early on, I know that I played it a awful lot on 1.4. Then 1.5 came out, and I experienced it myself again, I mentioned it in the support topic over at mbpc. But, it was never fixed or mentioned. I have played the table since and it hasn’t happened yet. But, I still haven’t played it a huge amount of games so I have a feeling it can happen for the 1.5 version still. I would consider trying to find 1.4 and see if that resolves your problem.

      1 user thanked author for this post.
      #144706
       StishStash 
      Participant

      gonna sound dumb as heck but what button do i press to fire the cannon?

      #144708
       JR 
      Participant
      Member

      Ha! Not at my cab but I believe it’s your plunger button.

      #144718
       bushav 
      Participant

      It’s my right magnasave to fire the cannon.

      #144765
       JR 
      Participant
      Member

      I should have gone to my cab – – bush is correct, right magna save.  Pretty sure Stish has figured that out by now. I’d been playing Knor’s STNG more lately and the probes on that use the plunger.

    Viewing 17 posts - 161 through 177 (of 177 total)

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