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    • Author: ninuzzu
    • Version: 1.4
    • Views: 21244
    • File size: 265.10 MB
    • Downloads: 6670
    • File Author: ninuzzu
    • Updated: July 7, 2017
    • Categories:
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    This is one of my favourites tables, one of the best tables Stern ever produced. You will find several versions of this table: Premium, Back In Black LE, Let There Be Rock LE and Luci.  You need VPX 10.2, the latest vpm and the latest db2s, you will find them here: http://vpuniverse.com/forums/topic/2687-code-change-to-enable-sam-le-driver-board-support/
    For the complete rule set go here: http://pinballarcadefans.com/showthread.php/4761-For-Those-About-to-Rock-AC-DC-Premium-LE-v1-65-Ruleset Or here to download the “condensed” pdf version: https://images.pinside.com/5/04/69/50469eb84c28a30f904c314b49fe256862734f5c.pdf
    I would like to thank javier for let me continue this table, which is based on his PRO version. Big thanks also to DJRobX: without him, this table wouldn’t exist. I also would like to thank: -dark for the bell base model; -zany for the flasher domes; -tom tower for the LE apron; -knorr for the laser mod; -rysr, Peter J and javier (again ? ) for the help with the pics. -rom and zedonius from some resources I used from their FP version; -the VPDevTeam for the freaking amazing VPX
    1)Remember that I setted the FIRE button to the RIGHT Magna Save key (Right Ctrl Key). If you want to change it to e.g. the plunger key, search for keycode in the table script and change the 2 lines where it says:
    If keycode = RightMagnaKey……
    change it to
    If keycode = PlungerKey……
    2)To make the knocker work,you need to go to the the service menu (press 0, use 8 and 9 to navigate , 7 to go back and and 0 to confirm). From here go to Adjustments—>Standard Adjustments Go to adj #55 and set Q24 option to Knocker. Confirm and exit.
    There are also some options that you can enable in the script. Enjoy!

    v1.0 - intial relase

    v1.1 – when the ball was in the lower playfield it does only eject, during Hells Bells , then the ball search starts (fixed) – exit Jukebox more random (fixed) – super skillshot not possible (fixed) – bumpers and slingshots force increased – fixed keft gate animation – fixed siderails and lockdown bar in the Premium – mini pf flippers: changed the start-end angle and fixed mass

    v1.2 - another fix for superskillshot (thx vpalmer83) - Gate2 one way gate (thx vpalmer83) - bumpers force 7, hit treshold 2 (thx vpalmer83) - some physics updates

    v1.3 - skillshot more random; - fixed a bell issue during "Hells Bells" and one graphical issue with the bell itself - added new plastic supports and protectors with screws - new fire button (visible only in desktop view) - new option in the script, useful for pincabs: FIREButtonLight,used to light the apron decal when FIRE is on

    v1.4 - some graphic fixes - bell issue fixed

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    Viewing 20 posts - 161 through 180 (of 181 total)
    • Author
      Posts
    • #115019
      abhishek1015
      Participant
      @abhishek1015

      Thank you for the link. But the table is asking for acd_168h version? Am i missing something?

      #115046
      outhere
      Moderator
      @bruce
      MemberContributorvipModerator

      http://vpuniverse.com/forums/files/file/3274-acd_168hzip/

      1 user thanked author for this post.
      #115808
      msadler3313
      Participant
      @msadler3313

      Does ACDC work with DirectOutput for force feedback?   For some reason when I play ACDC and also Metallica, my solenoids don’t work at all.  Is there something in the script that needs changed to enable it?

      #115810
      outhere
      Moderator
      @bruce
      MemberContributorvipModerator

      Go to the DOF website and under table configs make sure the table is set for the right rom

      #115812
      Thalamus
      Moderator
      @thalamus
      ContributorMemberModerator

      You are great @outhere ! :good:

      #115813
      msadler3313
      Participant
      @msadler3313

      Got it.  Thank you so much

      #118689
      danijela
      Participant
      @danijela

      Who likes whole lotta rosie song? I yes, this is my favourite song of ACDC band

      1 user thanked author for this post.
      #119458
      dreamtrap
      Participant
      @dreamtrap

      the stern code is ACD170LE do i just rename the rom?

      #119544
      rgarriott
      Participant
      @rgarriott
      Member

      the stern code is ACD170LE do i just rename the rom?

      Look up☝️a few comments from Outhere. He has the link to the rom.

      #119687
      dreamtrap
      Participant
      @dreamtrap

      the rom rename actually worked. the rest of the sam roms are on VPU

      #126904
      baalisan
      Participant
      @baalisan

      This table is beyond AWESOME!  Thank you very very much!   :yahoo:

      Just one question please and sorry if this has been answered, I searched through all the posts  but had no luck finding the answer.  I also looked at the script but had no luck.

      Is there a way to speed up the cannon’s swivel speed movement to make it a fraction faster?

      SOLVED:  Edit/Select Element/Update Cannon/Timer Interval

       

      #127391
      spongebobbb
      Participant
      @spongebobbb

      Looks and plays bbbeautiful. Thanks a lot!

      Still one problem: Ball disappears behind the bell, as some others mentioned before…is there a solution, why is that?? :-(

      Thanks!

      #127396
      Thalamus
      Moderator
      @thalamus
      ContributorMemberModerator

      It used to be a problem with that table early on, I know that I played it a awful lot on 1.4. Then 1.5 came out, and I experienced it myself again, I mentioned it in the support topic over at mbpc. But, it was never fixed or mentioned. I have played the table since and it hasn’t happened yet. But, I still haven’t played it a huge amount of games so I have a feeling it can happen for the 1.5 version still. I would consider trying to find 1.4 and see if that resolves your problem.

      1 user thanked author for this post.
      #144706
      StishStash
      Participant
      @stishstash

      gonna sound dumb as heck but what button do i press to fire the cannon?

      #144708
      JR
      Participant
      @jfr1
      Member

      Ha! Not at my cab but I believe it’s your plunger button.

      #144718
      bushav
      Participant
      @bushav

      It’s my right magnasave to fire the cannon.

      #144765
      JR
      Participant
      @jfr1
      Member

      I should have gone to my cab – – bush is correct, right magna save.  Pretty sure Stish has figured that out by now. I’d been playing Knor’s STNG more lately and the probes on that use the plunger.

      #158304
      etakeo
      Participant
      @etakeo

      Hi Guys. I love this table. It is working perfectly on my cab. Just one doubt. I got no sound after loading table until I press start. I am able to ajust volume with keys 8 and 9 and then it plays a music for a while and them stops again. Am I missing something or it is this way ?

      #158312
      Tom
      Participant
      @armyaviation
      MemberContributor

      How do you activate the lower playfield.  In all the times I have played AC/DC, I have only been down there once…

      #158314
      randr
      Keymaster
      @randr
      ModeratorMember

      How do you activate the lower playfield. In all the times I have played AC/DC, I have only been down there once…

      Lmao! @tom

      ********************************************************
      Messing with the VPinball app and push notifications.
      So if you haven't downloaded app yet what are you waiting for!?
      for IOS and Android

      ********************************************************

    Viewing 20 posts - 161 through 180 (of 181 total)
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