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    • Author: bord
    • Version: 2.0
    • Views: 3789
    • File size: 94.07 MB
    • Downloads: 1702
    • File Author: bord
    • IPDB link:: https://www.ipdb.org/machine.cgi?id=28
    • Updated: April 30, 2019
    • Categories:
  • Air Aces is a really fun drop target shooting gallery pinball by Bally from 1975.

    A while back Updon contacted me about building out a Bally Air Aces redraw that he was working on. Scottacus was on board for scripting/rules and the project took off from there.

    There is an options menu for replay/EB, ball shadow, coin/free play, 3/5 ball, etc. if you hold the left flipper during Game Over.

    B2S included.

    Updon: redraw Scottacus: script, menu, rules Bord: table & graphics, backglass

    Requires 10.6+

    1.0

    1.0.1 Some script and sound fixes, new POV

    2.0 New lighting and physics, now requires 10.6

    Currently, there are 0 users and 0 guests visiting this topic.
    Viewing 20 posts - 1 through 20 (of 72 total)
    • Author
      Posts
    • #99683
      bord
      Participant
      @bord
      MembervipContributor

      Air Aces is a really fun drop target shooting gallery pinball by Bally from 1975.

      A while back Updon contacted me about building out a Bally Air Aces redraw that he was working on. Scottacus was on board for scripting/rules and the project took off from there.

      There is an options menu for replay/EB, ball shadow, coin/free play, 3/5 ball, etc. if you hold the left flipper during Game Over.

      B2S included.

      Updon: redraw Scottacus: script, menu, rules Bord: table & graphics, backglass

      Total of 25 users thanked author for this post. Here are last 20 listed.
      #99685
      bord
      Participant
      @bord
      MembervipContributor

      4k screenshot

      AA_FS

      2 users thanked author for this post.
      #99688
      randr
      Keymaster
      @randr
      ModeratorMember

      Love DropTargets!

      This looks GREAT. thanks once again Bord

      ********************************************************
      Messing with the VPinball app and push notifications.
      So if you haven't downloaded app yet what are you waiting for!?
      for IOS and Android

      ********************************************************

      #99702
      Thalamus
      Moderator
      @thalamus
      ContributorMemberModerator

      3 very competent guys in a coop sounds like a recipe for success. Thank you Updon, Scottacus and Bord. Download now, playing tomorrow. Tonight beers get priority over VP :)

      Should add – looks amazing !

      #99704
      outhere
      Moderator
      @bruce
      MemberContributorvipModerator

      Wow Love the EM’s – Looks Great

      After The 1st ball it Automatically gives a 1000 points to the next player With the ball
      I see when you load the game up It remembers the credits from last time but there are no credits

      #99706
      bord
      Participant
      @bord
      MembervipContributor

      Wow Love the EM’s – Looks Great

      After The 1st ball it Automatically gives a 1000 points to the next player With the ball

      I see when you load the game up It remembers the credits from last time but there are no credits

      Check your menu. Default is free play.

      I’ll check with @scottacus on a scoring fix for the 1000 pts.

      #99714
      STAT
      Participant
      @stefanaustria
      MemberContributor

      Thanks Guys, great Team Work here :good:  a very nice Table.
      I have a few Coins left .. let’s Play … B-)

      #99717
      kds70
      Participant
      @kds70
      Member

      @bord:

      i was beta testing this table (Scott´s scripting) for while. Noticed this 1000 points error already and it was fixed by Scott 2 months ago.

      Btw these 3 issues i´ve found 2 months ago:

      1) coin / credit DOF button not displaying that starting a game is possible
      2) backglass didn´t show who´s players turn … maybe player number should be light up
      3) a funny thing on multiplayer: if the game from one player has ended table is counting / displaying his points at the backglas the next player gets 1000 points too

      i´ll try your release version now; thanks for your work Bord and Scott. :rose:

      VPin: Williams Time Warp Cabinet (1979), 4K playfield: 40" Iiyama X4071UHSU, backglass: 28" BenQ, Pin2DMD, Pincontrol 1, LEDWiz, leaf switches / buttons, nudging, tilt, plunger, 10 contactors / knocker, PC: Intel i5 2500k@4.5Ghz, 8 GB Ram, Zotac GTX 1070 Mini, Win10
      Real Pin: Eight Ball Deluxe LE (1982)

      #99719
      arconovum
      Participant
      @nicholaschristopher
      MemberContributor

      thanks again bord. makes sense a shooting gallery considering the subject of the table.

      #99721
      bord
      Participant
      @bord
      MembervipContributor

      Thanks, @kds70. Must’ve missed a script update at some point. I’ll look into it.

      #99722
      kds70
      Participant
      @kds70
      Member

      @bord: by the way … this table looks amazing; those apron cards; lighnting wents over the playfield when targets going down and so on. Very good job.

      VPin: Williams Time Warp Cabinet (1979), 4K playfield: 40" Iiyama X4071UHSU, backglass: 28" BenQ, Pin2DMD, Pincontrol 1, LEDWiz, leaf switches / buttons, nudging, tilt, plunger, 10 contactors / knocker, PC: Intel i5 2500k@4.5Ghz, 8 GB Ram, Zotac GTX 1070 Mini, Win10
      Real Pin: Eight Ball Deluxe LE (1982)

      1 user thanked author for this post.
      #99726
      Ben Logan2
      Participant
      @benlogan2
      Member

      Always love a Friday release. Thanks Updon, Scottacus and Bord!

      #99729
      Micronaut
      Participant
      @micronaut
      Member

      Yeeees!  :yahoo:
      another classic EM pinball from the 70s  :heart:
      Thanks bord and scottacus, much appreciated this great work  :good:

      #99746
      The Loafer
      Participant
      @theloafer
      Member

      Thanks Bord/Scottacus/Updon, appreciate these releases!

      #99779
      Updon
      Participant
      @posty90

      There are many tables that the 1000 bonus light is lit on each new ball, even my Black Sheep Squadron which is a rom based game works the same way and videos I have watched show that,  more then likely it is based on the advance bonus stepper unit when it gets reset it goes to position one which is 1000 so you do basically get 1000 points on every ball, there are a few tables around that this is the way it is.  If you drained every ball with out hitting anything you would have 5000 at the end of the game, but yes the next player in multiplayer should get the points at the end of the ball that is a error

      #99791
      Thalamus
      Moderator
      @thalamus
      ContributorMemberModerator

      If found two small issues. Both related to the table sound. The bumpers and the rubberhits doesn’t match between the sample as the script. I expect there will be a 1000 point update ? But, until it does. Go to sound manager and rename.

      #99794
      Drybonz
      Participant
      @drybonz
      Member

      Looks like a good one… thank you.     :good:

      #99842
      bord
      Participant
      @bord
      MembervipContributor

      Got a few fixes to submit tonight (thank @scottacus for fitting it into his weekend). Scoring fixes for multiplayer games, some sound fixes, flashing backglass lights, new POV.

      There will be another update down the road with some visual tweaks but it isn’t high priority. I think this should address the big stuff. And if not…

      2 users thanked author for this post.
      #99878
      STAT
      Participant
      @stefanaustria
      MemberContributor

      For me, i changed POV again (File below), see Top and Bottom Areas here …

      Attachments:
      #99887
      Scottacus
      Participant
      @scottacus
      MembervipContributor

      Sorry I missed the release of this table because I’ve been busy in the workshop putting the finishing touches on my Tropic Fun restoration.

      When Bord sent me the table a few months ago I looked at the layout and didn’t think much of the game.  There aren’t many playfield elements so it’s a very open table but the steep slings really do a nice job at making it hard to trap balls and the center drain area is pretty wide.  After playing a few games I really came to like the table.

      Great job on the lighting and graphics, the game has a cool theme  and you guys did a great job bringing it to vp.

      1 user thanked author for this post.
    Viewing 20 posts - 1 through 20 (of 72 total)
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