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    • Author: Thalamus
    • Version: 1.3.3
    • Views: 6009
    • File size: 42.56 MB
    • Downloads: 2539
    • File Author: Thalamus, Kalavera
    • IPDB link:: http://www.ipdb.org/machine.cgi?id=42
    • Updated: October 17, 2020
    • Categories:
  • This project started with that I wanted to try to make a table. I saw a request for resources from Kalavera for Algar and contacted him asking if he had received any and the status on his project. I decided then to just start and see where it would end. Some revisions later Kalavera had some updates to the playfield and then I decided that I should at least make a finished table for everyone to enjoy. So, files started flying over the internet between Norway and Argentina.

    We are both novices and it shows. You will notice that some elements isn't aligned 100% with the playfield. The reason is that I refuse to make the table from the old playfield pictures and instead use the blueprints from the manual. How exact these are is a good question. After releasing this I have greater admiration for the work you 'real' authors do.

    Algar is the big brother of Gorgar. I feel that the table itself hasn't been given the love that it deserves. We've provided a db2s and some wheel images to make it easier for you guys. But, you should know that Wildman has made a great db2s and there might be better wheels available too.

    Special thanks goes to previous authors of this tables : Practicedummy, UncleWilly, LuvThatApex and Kristian.

    Desktop background I stole from Batch. I'm sure he doesn't mind. Various other parts by Flupper, GtxJoe, Bord, Dark and possible someone I've forgotten. Sorry if that is the case. I even managed to make my own prims, Thank you Fren for the Youtube video.

    This table is released, open for everyone to improve without asking for permissions from me or Kalavera. We would however appreciate if we got mentioned, but it is not a requirement.

    Thank you Kalavera !

    1.0 : Initial release

    1.1 : Please note: This version requires 10.5 to work as expected.

    • Some light changes by Hauntfreaks.
    • More playfield cleanup, and new DT backdrop by Kalavera.
    • Sidecab and back improvements for DT users by Batch.
    • Awesome metal guide reflections and small changes here and there by Bord.
    • Faster coil ramp-up requested by Stat.
    • A few additional changes by Thalamus.

    1.2 : Some SSF improvements.

     

    1.2.1 : Forum user Vogliadicane added lights linked from the rom to the fill-in image.

    1.2.2 : Updates from Kalavera.

    1.3.3 : Different physics, now uses JPSalas low friction. Replaced post from Bord, not accurate, but closer to the used ones. Playfield mesh. LUT selector. Some light changes, fixed and improved shadows. Improved SSF sound. Playing around in blender without knowing what I'm doing - generally. And more I don't remember. Might be that someone likes it better, maybe it plays a bit too easy now.

    Currently, there are 0 users and 0 guests visiting this topic.
    Viewing 20 posts - 1 through 20 (of 60 total)
    • Author
      Posts
    • #84886
      Thalamus
      Moderator
      @thalamus
      ContributorMemberModerator

      This project started with that I wanted to try to make a table. I saw a request for resources from Kalavera for Algar and contacted him asking if he had received any and the status on his project. I decided then to just start and see where it would end. Some revisions later Kalavera had some updates to the playfield and then I decided that I should at least make a finished table for everyone to enjoy. So, files started flying over the internet between Norway and Argentina.

      We are both novices and it shows. You will notice that some elements isn't aligned 100% with the playfield. The reason is that I refuse to make the table from the old playfield pictures and instead use the blueprints from the manual. How exact these are is a good question. After releasing this I have greater admiration for the work you 'real' authors do.

      Algar is the big brother of Gorgar. I feel that the table itself hasn't been given the love that it deserves. We've provided a db2s and some wheel images to make it easier for you guys. But, you should know that Wildman has made a great db2s and there might be better wheels available too.

      Special thanks goes to previous authors of this tables : Practicedummy, UncleWilly, LuvThatApex and Kristian.

      Desktop background I stole from Batch. I'm sure he doesn't mind. Various other parts by Flupper, GtxJoe, Bord, Dark and possible someone I've forgotten. Sorry if that is the case. I even managed to make my own prims, Thank you Fren for the Youtube video.

      This table is released, open for everyone to improve without asking for permissions from me or Kalavera. We would however appreciate if we got mentioned, but it is not a requirement.

      Thank you Kalavera !

      Total of 42 users thanked author for this post. Here are last 20 listed.
      #84890
      Kalavera3
      Participant
      @kalavera3
      Member

      thanks to you Sverre as I said, a pleasure to work together, it was very fun and I learned a lot, I know my limitations, but I try to make up for that with effort, his work was excellent! ;-)

      2 users thanked author for this post.
      #84891
      batch
      Participant
      @batch
      Member

      Thanks, Thalamus, looks great !

      #84892
      bord
      Moderator
      @bord
      MembervipContributorModerator

      Very cool, guys. Looking forward to playing it!

      #84896
      Mark70
      Participant
      @mark70
      Member

      Thank you Thalamus and Kalavera for sharing your work. It looks great and I never played this one before.
      I’m looking forward to trying it out.

      #84899
      Thalamus
      Moderator
      @thalamus
      ContributorMemberModerator

      Oh. I should have said. This is not going to be loved by people who hate out-lane drains. But, some good timing on the nudges and you can often prevent them from happening. And you should be very proud if you managed to hit the 1M mark. I put some tips in the table description that might help you on the way there. I have been close.

      1 user thanked author for this post.
      #84902
      bord
      Moderator
      @bord
      MembervipContributorModerator

      Oh. I should have said. This is not going to be loved by people who hate out-lane drains. But, some good timing on the nudges and you can often prevent them from happening. And you should be very proud if you managed to hit the 1M mark. I put some tips in the table description that might help you on the way there. I have been close.

      Bring it on. Thanks for not watering it down for us.

      #84903
      -=Dozer=-
      Participant
      @dozer

      You guys have sold yourselves short – I think it looks great, especially considering it’s your first table.  I’ve only played a couple of games but I’m really enjoying it.   Nice work!

      #84904
      Drybonz
      Participant
      @drybonz
      Member

      Way to go, Thalamus… looking forward to checking this out.    :good:

      *edit*  I wonder if they had intended this table theme to be a sort of sequel to Gorgar?

      #84911
      Kalavera3
      Participant
      @kalavera3
      Member

      Is right Drybonz, as is known by the creators, Algar and Gorgar were something like brothers, but as this table was a commercial failure they decided not to continue with the series “gar”

      #84918
      Slydog43
      Participant
      @slydog43
      Member

      Looks and plays very well.  Incredible for first table.  I know this is a dof question, but anyway to not have the knocker fire 3 times for every coin inserted?

      Hope you guys build more tables in the future.  Thanks

      #84922
      Rajo Joey
      Participant
      @joey2001
      Member

      We have new builders. :good:

      Your first table? It looks and plays great. But you’re right; it’s a drain monster. :yes:   :cry:

      #84932
      STAT
      Participant
      @stefanaustria
      MemberContributor

      Mr. Thalamus with a Table :-)  Special Thanks my Friend, and also thanks Kalavera :good:

      #84933
      Ben Logan2
      Participant
      @benlogan2
      Member

      Nice work, Thalamus! Thanks so much for your contribution to this great hobby. Can’t wait to play it.

      #84934
      Thalamus
      Moderator
      @thalamus
      ContributorMemberModerator

      Thanks for the feedback guys. But, we did this together.



      @slydog43
      : I didn’t realize that it hit the knocker 3 times for every coin ? Does it happening for each and everyone of you ? I’ll see if I find some clue to why this is. Most of the time with this table has been spent by my desktop machine so I didn’t know.

      #84942
      Micronaut
      Participant
      @micronaut
      Member

      GREAT!. :good:

      In visual pinball8 I was able to play for the first time “algar” and I liked it a lot, now, it is a pleasant surprise to have this table creation in visual pinball10, :yahoo:

      thanks thalamus & kalavera for this great work, thanks also for the information, I did not know that algar was a sequel to gorgar (I really like the pinball table gorgar)
      congratulations for this first VPX creation and seen the good result, (it plays very well and the balance of difficulty is adjusted to my liking), I hope and wish it is not the last creation. ;-)

      #84945
      Micronaut
      Participant
      @micronaut
      Member

      Thanks for the feedback guys. But, we did this together.

      @slydog43: I didn’t realize that it hit the knocker 3 times for every coin ? Does it happening for each and everyone of you ? I’ll see if I find some clue to why this is. Most of the time with this table has been spent by my desktop machine so I didn’t know.

      I just click the button once and add two credits.

      maybe it depends on the rom version, since the time when visual pinball8 was the current version, I got a full pack of VpinMAME roms and some are from many years ago, but as they work well, I do not update, “if something works, better leave it like this”

      #84950
      Thalamus
      Moderator
      @thalamus
      ContributorMemberModerator

      Thanks for kind words and feedback Micronaut.

      #84952
      randr
      Keymaster
      @randr
      ModeratorMember

      Thalamus thanks for a very nice looking build.

      ********************************************************
      Messing with the VPinball app and push notifications.
      So if you haven't downloaded app yet what are you waiting for!?
      for IOS and Android

      ********************************************************

      #84955
      Bladeof
      Participant
      @bladeof
      Member

      Many Thanks for this rare table Thalamus and Kalavera, really enjoying it.  Also Thalamus… Thanks for your support answers on the various site threads and now table building, your time and work is much appreciated.  :good:

    Viewing 20 posts - 1 through 20 (of 60 total)
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