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    This project started with that I wanted to try to make a table. I saw a request for resources from Kalavera for Algar and contacted him asking if he had received any and the status on his project. I decided then to just start and see where it would end. Some revisions later Kalavera had some updates to the playfield and then I decided that I should at least make a finished table for everyone to enjoy. So, files started flying over the internet between Norway and Argentina.

    We are both novices and it shows. You will notice that some elements isn't aligned 100% with the playfield. The reason is that I refuse to make the table from the old playfield pictures and instead use the blueprints from the manual. How exact these are is a good question. After releasing this I have greater admiration for the work you 'real' authors do.

    Algar is the big brother of Gorgar. I feel that the table itself hasn't been given the love that it deserves. We've provided a db2s and some wheel images to make it easier for you guys. But, you should know that Wildman has made a great db2s and there might be better wheels available too.

    Special thanks goes to previous authors of this tables : Practicedummy, UncleWilly, LuvThatApex and Kristian.

    Desktop background I stole from Batch. I'm sure he doesn't mind. Various other parts by Flupper, GtxJoe, Bord, Dark and possible someone I've forgotten. Sorry if that is the case. I even managed to make my own prims, Thank you Fren for the Youtube video.

    This table is released, open for everyone to improve without asking for permissions from me or Kalavera. We would however appreciate if we got mentioned, but it is not a requirement.

    Thank you Kalavera !

    1.0 : Initial release

    1.1 : Please note: This version requires 10.5 to work as expected.

    • Some light changes by Hauntfreaks.
    • More playfield cleanup, and new DT backdrop by Kalavera.
    • Sidecab and back improvements for DT users by Batch.
    • Awesome metal guide reflections and small changes here and there by Bord.
    • Faster coil ramp-up requested by Stat.
    • A few additional changes by Thalamus.

    1.2 : Some SSF improvements.

     

    1.2.1 : Forum user Vogliadicane added lights linked from the rom to the fill-in image.

    1.2.2 : Updates from Kalavera.

    This topic contains 45 replies, has 24 voices, and was last updated by  digable 2 weeks, 2 days ago.

    Viewing 20 posts - 1 through 20 (of 46 total)
    • Author
      Posts
    • #84886
       Thalamus 
      Participant
      ContributorMember

      This project started with that I wanted to try to make a table. I saw a request for resources from Kalavera for Algar and contacted him asking if he had received any and the status on his project. I decided then to just start and see where it would end. Some revisions later Kalavera had some updates to the playfield and then I decided that I should at least make a finished table for everyone to enjoy. So, files started flying over the internet between Norway and Argentina.

      We are both novices and it shows. You will notice that some elements isn't aligned 100% with the playfield. The reason is that I refuse to make the table from the old playfield pictures and instead use the blueprints from the manual. How exact these are is a good question. After releasing this I have greater admiration for the work you 'real' authors do.

      Algar is the big brother of Gorgar. I feel that the table itself hasn't been given the love that it deserves. We've provided a db2s and some wheel images to make it easier for you guys. But, you should know that Wildman has made a great db2s and there might be better wheels available too.

      Special thanks goes to previous authors of this tables : Practicedummy, UncleWilly, LuvThatApex and Kristian.

      Desktop background I stole from Batch. I'm sure he doesn't mind. Various other parts by Flupper, GtxJoe, Bord, Dark and possible someone I've forgotten. Sorry if that is the case. I even managed to make my own prims, Thank you Fren for the Youtube video.

      This table is released, open for everyone to improve without asking for permissions from me or Kalavera. We would however appreciate if we got mentioned, but it is not a requirement.

      Thank you Kalavera !

      Total of 21 users thanked author for this post. Here are last 20 listed.
      #84890
       Kalavera3 
      Participant
      Member

      thanks to you Sverre as I said, a pleasure to work together, it was very fun and I learned a lot, I know my limitations, but I try to make up for that with effort, his work was excellent! ;-)

      1 user thanked author for this post.
      #84891
       batch 
      Participant

      Thanks, Thalamus, looks great !

      #84892
       bord 
      Participant
      Member

      Very cool, guys. Looking forward to playing it!

      #84896
       Mark70 
      Participant
      Member

      Thank you Thalamus and Kalavera for sharing your work. It looks great and I never played this one before.
      I’m looking forward to trying it out.

      #84898
       Pinfan45 
      Participant
      Member

      Thanks Thalamus for sharing this. Looks Great. never seen this game before. kinda reminds me of Gorgar.

      #84899
       Thalamus 
      Participant
      ContributorMember

      Oh. I should have said. This is not going to be loved by people who hate out-lane drains. But, some good timing on the nudges and you can often prevent them from happening. And you should be very proud if you managed to hit the 1M mark. I put some tips in the table description that might help you on the way there. I have been close.

      #84902
       bord 
      Participant
      Member

      Oh. I should have said. This is not going to be loved by people who hate out-lane drains. But, some good timing on the nudges and you can often prevent them from happening. And you should be very proud if you managed to hit the 1M mark. I put some tips in the table description that might help you on the way there. I have been close.

      Bring it on. Thanks for not watering it down for us.

      #84903
       -=Dozer=- 
      Participant

      You guys have sold yourselves short – I think it looks great, especially considering it’s your first table.  I’ve only played a couple of games but I’m really enjoying it.   Nice work!

      #84904
       Drybonz 
      Participant
      Member

      Way to go, Thalamus… looking forward to checking this out.    :good:

      *edit*  I wonder if they had intended this table theme to be a sort of sequel to Gorgar?

      #84911
       Kalavera3 
      Participant
      Member

      Is right Drybonz, as is known by the creators, Algar and Gorgar were something like brothers, but as this table was a commercial failure they decided not to continue with the series “gar”

      #84918
       Slydog43 
      Participant
      Member

      Looks and plays very well.  Incredible for first table.  I know this is a dof question, but anyway to not have the knocker fire 3 times for every coin inserted?

      Hope you guys build more tables in the future.  Thanks

      #84922
       Joey2001 
      Participant
      Member

      We have new builders. :good:

      Your first table? It looks and plays great. But you’re right; it’s a drain monster. :yes:   :cry:

      #84932
       STAT 
      Participant
      MemberContributor

      Mr. Thalamus with a Table :-)  Special Thanks my Friend, and also thanks Kalavera :good:

      #84933
       Ben Logan2 
      Participant
      Member

      Nice work, Thalamus! Thanks so much for your contribution to this great hobby. Can’t wait to play it.

      #84934
       Thalamus 
      Participant
      ContributorMember

      Thanks for the feedback guys. But, we did this together.

      @slydog43: I didn’t realize that it hit the knocker 3 times for every coin ? Does it happening for each and everyone of you ? I’ll see if I find some clue to why this is. Most of the time with this table has been spent by my desktop machine so I didn’t know.

      #84942
       Micronaut 
      Participant
      Member

      GREAT!. :good:

      In visual pinball8 I was able to play for the first time “algar” and I liked it a lot, now, it is a pleasant surprise to have this table creation in visual pinball10, :yahoo:

      thanks thalamus & kalavera for this great work, thanks also for the information, I did not know that algar was a sequel to gorgar (I really like the pinball table gorgar)
      congratulations for this first VPX creation and seen the good result, (it plays very well and the balance of difficulty is adjusted to my liking), I hope and wish it is not the last creation. ;-)

      #84945
       Micronaut 
      Participant
      Member

      Thanks for the feedback guys. But, we did this together.

      @slydog43: I didn’t realize that it hit the knocker 3 times for every coin ? Does it happening for each and everyone of you ? I’ll see if I find some clue to why this is. Most of the time with this table has been spent by my desktop machine so I didn’t know.

      I just click the button once and add two credits.

      maybe it depends on the rom version, since the time when visual pinball8 was the current version, I got a full pack of VpinMAME roms and some are from many years ago, but as they work well, I do not update, “if something works, better leave it like this”

      #84950
       Thalamus 
      Participant
      ContributorMember

      Thanks for kind words and feedback Micronaut.

      #84952
       randr 
      Keymaster
      ModeratorMember

      Thalamus thanks for a very nice looking build.

      Currently playing around with FP to VP conversions. Nothing serious just trying to have fun.

    Viewing 20 posts - 1 through 20 (of 46 total)

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