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  • Graphical update for Big Bang Bar based on Bigus1's amazing 1.1 version what is a mod of Unclewillys totally awesome table. Bigus1 did nice modifications on the table.

    I want to thank Unclewilly at first place for the original table, with capcom's tables BBB is my favourite one, so i wanted to remake the inserts but then i wanted to change apron, but then i wasnt happy with slingshot plastic and then found a bug etc etc so turned out a mod.

     

    Let's start what bigus1 did already:

    "1.0 Full makeover with new playfield, lights, lighting, sound, layout, physics, graphics, materials.

    1.1 Fixed graphics errors and updated script with game-over fix and better flippers from zigbane."

     

    My modifications(graphical as always):

    -New inserts(Thank you Schreibi34 for amazing prerendered inserts i blame you at first place becouse of this mod :P )

    -New Apron graphics, instruction card

    -New redrawed Slingshot plastic by me

     

    Unclewilly:

    -He figured out how to solve the bug i found (sometimes the multibrawl shooted out 4 ball and not 3 which caused multiple problem, Unclewilly helped in fixing thank you so much for your script skills)

    Need VPX 10.6 final or newer.

    Currently, there are 0 users and 0 guests visiting this topic.
    Viewing 18 posts - 1 through 18 (of 18 total)
    • Author
      Posts
    • #180383
      sheltemke
      Participant
      @sheltemke
      Member

      Graphical update for Big Bang Bar based on Bigus1's amazing 1.1 version what is a mod of Unclewillys totally awesome table. Bigus1 did nice modifications on the table.

      I want to thank Unclewilly at first place for the original table, with capcom's tables BBB is my favourite one, so i wanted to remake the inserts but then i wanted to change apron, but then i wasnt happy with slingshot plastic and then found a bug etc etc so turned out a mod.

       

      Let's start what bigus1 did already:

      "1.0 Full makeover with new playfield, lights, lighting, sound, layout, physics, graphics, materials.

      1.1 Fixed graphics errors and updated script with game-over fix and better flippers from zigbane."

       

      My modifications(graphical as always):

      -New inserts(Thank you Schreibi34 for amazing prerendered inserts i blame you at first place becouse of this mod :P )

      -New Apron graphics, instruction card

      -New redrawed Slingshot plastic by me

       

      Unclewilly:

      -He figured out how to solve the bug i found (sometimes the multibrawl shooted out 4 ball and not 3 which caused multiple problem, Unclewilly helped in fixing thank you so much for your script skills)

      Total of 35 users thanked author for this post. Here are last 20 listed.
      #180421
      onegentleman
      Participant
      @onegentleman

      I have an error related with rom

      #180428
      sheltemke
      Participant
      @sheltemke
      Member

      I have an error related with rom

      And will you tell me what it is? :) screenshot please or simply write what the error message says, i do my best then.

      1 user thanked author for this post.
      #180438
      onegentleman
      Participant
      @onegentleman

      2 screenshots

      • This reply was modified 5 months, 2 weeks ago by onegentleman.
      Attachments:
      #180445
      sheltemke
      Participant
      @sheltemke
      Member

      Hmm at first try to change in line 53: Const cController = 1

      Save and start. Tell me the result pls.

      #180448
      onegentleman
      Participant
      @onegentleman

      :good:

      • This reply was modified 5 months, 2 weeks ago by onegentleman.
      #180449
      onegentleman
      Participant
      @onegentleman

      OK now the table is working thanks :good:

      #180452
      sheltemke
      Participant
      @sheltemke
      Member

      OK now the table is working thanks :good:

      The table default set for B2S server.

      So if you not have B2s server the cController must set to 1 (Vpinmame). That was the problem.

      #180474
      JR
      Participant
      @jfr1
      Member

      I have great respect for those that have previously worked on this table.  But I’m really glad you decided to share your work with us @sheltemke !!  Out of the box this didn’t need a thing changed to fit my cab.  Plays FANTASTIC!!  Looking forward to a Capcom night!     ….you tweaking Breakshot by any chance ;)

      I love telling people the story of When Pigs Flew.  Thanks for providing a beautiful update to this rare table!

      #180483
      BeachBumTN
      Participant
      @beachbumtn
      Member

      Thank you sheltmke and appreciation out to bigus, Schreibi34 and uncle wiily as well.  Downloading now for some fun this evening.

      @JR, I am also a fan of Breakshot

      #180586
      UnholySpectacle
      Participant
      @unholyspectacle

      Thanks for the update! After quite a few games I’ve discovered the ball getting trapped behind the drop targets right against the pop bumper.

      #180599
      sheltemke
      Participant
      @sheltemke
      Member

      Interesting, played a lot@ this day and never had any of stuck.

      If it happens again please do a screenshot for me.

      #180754
      Delta23
      Participant
      @delta23

      Hi Sheltemke,

      Thank you for the mod, this table looks fantastic!

      I have a couple of minor issues with this table and I was wondering if anyone here knows what may be causing them:

      1: When you launch the table at the very start and just before you put coins in. All the B.A.R “dividers” are invisible (i.e. you can only see the rubbers suspended in mid-air) until the lights come on. When the lights come on they “appear” in all their pink/purple splendor, its specially noticeable when the lights are blinking – This is a minor issue but I was wondering if it is there for real or it’s just my set up (cab).

      2: I can’t seem to be able to adjust the sound options in the script. I am using Controller 3 = B2S server, but no matter what multiplier number I use the sound volume stays the same.

      PS: I have already re-downloaded and re-installed the table.

      #181012
      evileman
      Participant
      @evileman

      Thank you for the update :good:

      #184821
      Marvailh
      Participant
      @marvailh

      Don’t work for me :( The flippers don’t move. It’s weird because i have this problem with 2 capcom’s pinball .

      #184826
      Thalamus
      Moderator
      @thalamus
      ContributorMemberModerator

      Look for misplaced capcom.vbs

      #192333
      Tonarede
      Participant
      @tonarede

      Hmm at first try to change in line 53: Const cController = 1

      Save and start. Tell me the result pls.

      works great. many thxs

      #194198
      nikolafeve
      Participant
      @nikolafeve

      Thank You!!

    Viewing 18 posts - 1 through 18 (of 18 total)
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