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  • Black Rose VPX - Many thanks to all that provided resources, especially JayFoxRox for the scans he had available and to GTXjoe for providing a base table script to work with. Special thanks to Hauntfreaks for GI lighting, lighting touch ups, and his excellent work on the playfield cannon/lighting. - New Major Thanks to Dozer for adding his fantastic work! Hauntfreaks and Dozer helped get this table where it needed to be.

    This table is my first attempt at creating a table that isn't some form of conversion, so thank you to Flupper for the tutorial on ramps, Rothbauerw for the playfield redraw tutorial, and everyone for their encouragement and support.

    I am still working on the physics because they feel really off and I need to try and find a better resource for the large parrot plastic on the right of the playfield.

    Feel free to do any mods, use any resources, etc.

    Must have vpx 10.4 or 10.5 beta

    0.1.0 - Updates by: Draifet

    0.0.9 - DOF updated by:  Arngrim and Thalamus

    0.0.8 - Dozer added: -Added enhanced playfield image. -Added plastic ramp sounds -Added additional misc sounds. -Added animated hammer primitive to kick balls out of pirates cove.

    0.0.6 - Dozer Mod - Final update, big thank you to Dozer and Hauntfreaks for correcting elements, adding all that was missing, and getting the physics in the right shape! Enjoy!

     

    ver 0.0.6 - moved switch 72 (thanks nFozzy!) and made some minor physics tweaks. Still have to get the physics working as expected, but will take time/testing. I rushed getting this released due to time constraint with a new career move/travel.

    Currently, there are 0 users and 0 guests visiting this topic.
    Viewing 20 posts - 1 through 20 (of 99 total)
    • Author
      Posts
    • #83214
      Coindropper
      Participant
      @coindropper

      Black Rose VPX - Many thanks to all that provided resources, especially JayFoxRox for the scans he had available and to GTXjoe for providing a base table script to work with. Special thanks to Hauntfreaks for GI lighting, lighting touch ups, and his excellent work on the playfield cannon/lighting. - New Major Thanks to Dozer for adding his fantastic work! Hauntfreaks and Dozer helped get this table where it needed to be.

      This table is my first attempt at creating a table that isn't some form of conversion, so thank you to Flupper for the tutorial on ramps, Rothbauerw for the playfield redraw tutorial, and everyone for their encouragement and support.

      I am still working on the physics because they feel really off and I need to try and find a better resource for the large parrot plastic on the right of the playfield.

      Feel free to do any mods, use any resources, etc.

      Total of 40 users thanked author for this post. Here are last 20 listed.
      #83219
      randr
      Keymaster
      @randr
      ModeratorMember

      Thanks coindropper!

      ********************************************************
      Messing with the VPinball app and push notifications.
      So if you haven't downloaded app yet what are you waiting for!?
      for IOS and Android

      ********************************************************

      #83221
      Manddrakke
      Participant
      @manddrakke

      I hope you try to improve certain aspects, one of them I think the physics.

      Continued good work.

      #83233
      gtxjoe
      Participant
      @gtxjoe
      Member

      Congrats on first table release!  Thanks for sharing

      #83234
      nFozzy
      Participant
      @nfozzy

      Sneak attack happens because the ball goes up the left ramp and back down the side ramp. Normal shots to the left ramp shouldn’t be hitting the side ramp trigger (GateSw72)

      1 user thanked author for this post.
      #83237
      Coindropper
      Participant
      @coindropper

      Thank you nFozzy, new version up with the correction and a few minor tweaks.

      #83242
      Ben Logan2
      Participant
      @benlogan2
      Member

      Can’t wait to play it. Sure looks nice, Coindropper!

      1 user thanked author for this post.
      #83243
      Thalamus
      Moderator
      @thalamus
      ContributorMemberModerator

      Thank you coindropper. Inspiring to see a build from you from the ground up. B-)

      1 user thanked author for this post.
      #83247
      Bluetooth
      Participant
      @bluetooth

      Thanks and congratulations for your first table !  :good:

      1 user thanked author for this post.
      #83250
      marie
      Participant
      @marie
      Member

      :good:   Nice start of the weekend!!! I know what I will be doing  :yahoo:

      #83251
      Pookamoondo
      Participant
      @pookamoondo

      I love how you did the lighting on this table, it looks great!

      #83269
      Kalavera3
      Participant
      @kalavera3
      Member

      Visually beautiful, great job, you chose a great table to start with. :good:

      1 user thanked author for this post.
      #83271
      Ben Logan2
      Participant
      @benlogan2
      Member

      Lighting by Haunt is superb. Thanks to gtxjoe for code.

      Inserts really pop!

      #83274
      Andypc
      Participant
      @andypc
      Member

      Thanks Coindropper, great table. I was getting bad jagged edges even with AA on round the flippers. Then I look at your POV settings.

      X- Scale should be set to 1 and Z- Scale used to get the table to fit the screen for the X axis. Field of View 30 and Layback 60 are normally a good start. It looks almost the same as you had it but with out the jagged edges ;-)

       

       

       

      #83291
      HauntFreaks
      Moderator
      @hauntfreaks
      vipContributorMember

      Thanks Coindropper, great table. I was getting bad jagged edges even with AA on round the flippers. Then I look at your POV settings.

      X- Scale should be set to 1 and Z- Scale used to get the table to fit the screen for the X axis. Field of View 30 and Layback 60 are normally a good start. It looks almost the same as you had it but with out the jagged edges ;-)

      those are my POV setting … I dont see the jaggies your talking about, can you post your POV so I can compare the difference…. I’ll go into the lower then “1” thing at another time…

      #83304
      Micronaut
      Participant
      @micronaut
      Member

      thanks coindropper,

      the table is very funny,

      the image and lighting is very good, :good:

      the physics is enough to make it pleasant to play,

      very good job

      1 user thanked author for this post.
      #83316
      Sven34
      Participant
      @sven34
      Member

      Thank you for Black Rose but the Table is WIP Status.

      #83327
      Mark70
      Participant
      @mark70
      Member

      Table looks awesome on the cab, the whole lighting looks superb.
      And even with unfinalized physics, it’s already fun to play.
      Thanks a lot for sharing all involved.

      1 user thanked author for this post.
      #83378
      Nemo
      Participant
      @nemo
      Member

      Thanks ! It was loads of fun playing this pin again, this was the obscure pin back in the day. Not many where sold over here in this region, but it sure was and is a fun pin to play !

       

      Thanks to ALL for another GREAT playable memory of mine  :yes:

      #83387
      N3roflint
      Participant
      @n3roflint
      Member

      Thanks Coindropper and everyone else involved. Very fun to play.

      .

    Viewing 20 posts - 1 through 20 (of 99 total)
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