Black Rose VPX - Many thanks to all that provided resources, especially JayFoxRox for the scans he had available and to GTXjoe for providing a base table script to work with. Special thanks to Hauntfreaks for GI lighting, lighting touch ups, and his excellent work on the playfield cannon/lighting. - New Major Thanks to Dozer for adding his fantastic work! Hauntfreaks and Dozer helped get this table where it needed to be.
This table is my first attempt at creating a table that isn't some form of conversion, so thank you to Flupper for the tutorial on ramps, Rothbauerw for the playfield redraw tutorial, and everyone for their encouragement and support.
I am still working on the physics because they feel really off and I need to try and find a better resource for the large parrot plastic on the right of the playfield.
Feel free to do any mods, use any resources, etc.
Must have vpx 10.4 or 10.5 beta
0.1.0 - Updates by: Draifet
0.0.9 - DOF updated by: Arngrim and Thalamus
0.0.8 - Dozer added: -Added enhanced playfield image. -Added plastic ramp sounds -Added additional misc sounds. -Added animated hammer primitive to kick balls out of pirates cove.
0.0.6 - Dozer Mod - Final update, big thank you to Dozer and Hauntfreaks for correcting elements, adding all that was missing, and getting the physics in the right shape! Enjoy!
ver 0.0.6 - moved switch 72 (thanks nFozzy!) and made some minor physics tweaks. Still have to get the physics working as expected, but will take time/testing. I rushed getting this released due to time constraint with a new career move/travel.
- This topic has 98 replies, 43 voices, and was last updated 1 year, 7 months ago by .
- You must be logged in to reply to this topic.