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    • Author: Bigus1
    • Version: 1.3
    • Views: 5760
    • File size: 72.84 MB
    • Downloads: 4158
    • File Author: Bigus1, ICPjuggla, Dozer316, francisco666, rom
    • IPDB link:: 3072
    • Updated: April 3, 2020
    • Categories:
  • This fun table from ICPjuggla and Dozer316 will give your fingers a good workout.

    I've given it a makeover with a new playfield and latest updates.  Enjoy :)

    1.1 is more challenging and skilled players can set the game difficulty to 100, if they want more.

    Also added some flipper shadows.

    1.2 has right side model restored and playfield colors modified.

    1.3 has new plastics from Strikekat.

    1.0 New playfield, lights, lighting, physics, sound and latest script updates from Thalamus and arngrim

    1.1 Slingshot and flipper alignment, physics, shadows.

    1.2 has right side model restored and playfield colors modified.

    1.3 has new plastics from Strikekat - Thanks.

    Currently, there are 0 users and 0 guests visiting this topic.
    Viewing 20 posts - 21 through 40 (of 57 total)
    • Author
      Posts
    • #167773
      Thalamus
      Moderator
      @thalamus
      ContributorMemberModerator

      I agree. Plays far to easy. Don’t know if this is the exact same version that I was given a few days ago. Aborted my game after I got bored on first ball. https://photos.app.goo.gl/8zjfvVJaHpjLjayr6 – at some point I was considering releasing my “physics” mod of this table, I must have played well over 100 games on it and I believe my GC is around 600M now. I might one day release it. Currently it is just a personal wip.

      #167786
      vothar
      Participant
      @vothar
      Member

      the mod is really nice, but i got a LOT of stutter in this version, it’s near not playable in the bottom third of the screen…

      i have no problem with the previous version (non mod) … but i didn’t find the graphics option that is not the same… blind

      #167788
      Dark
      Moderator
      @dark
      vipMemberContributor

      I agree. Plays far to easy. Don’t know if this is the exact same version that I was given a few days ago. Aborted my game after I got bored on first ball. https://photos.app.goo.gl/8zjfvVJaHpjLjayr6 – at some point I was considering releasing my “physics” mod of this table, I must have played well over 100 games on it and I believe my GC is around 600M now. I might one day release it. Currently it is just a personal wip.

      I haven’t tried this version but I always found the old one by ICP to be really hard (especially compared to previous vp9 versions).  Forget what it was exactly but I think it was balls always seem to bounce the wrong way on outlane posts and drain.  The real life table is fairly difficult from what I’ve gathered but I always felt that maybe a happier medium could be found.

      3dcreation

      #167791
      Thalamus
      Moderator
      @thalamus
      ContributorMemberModerator

      Outlane drains is really common on BSD yes. Some hate it, and I surely understand why. It often feels unfair, but, in fact, many times they can be avoided or at least reduced by shaking at the correct time. For me, if you nerf them too much, the  table becomes dull. Fortunately, it is a easy fix.

      #167806
      L0stS0ul
      Participant
      @l0sts0ul
      Member

      The real one I used to play was incredibly fast and was really hard. I think it was setup for a tournament as 500 mil was difficult to achieve. I felt the original vpx table was far to bouncy compared. I started mucking with the physics as well but could never get it right. Will try this one out tonight. I loved the real table.

      Datapoint from our league data. We have a good mix of serious players and novice.

      Bram Stoker’s Dracula
      Average: 123,854,080
      Top Score: 2,478,398,400
      Bottom Score: 2,261,310
      Roughly 300 plays

      #167831
      TNT2
      Participant
      @tnt2
      Member

      Dumb question……but how do they tweak real tables to make them more difficult? Say for tournament play?

      #167833
      L0stS0ul
      Participant
      @l0sts0ul
      Member

      Apart from software tweaks the biggest physical thing you can do is maximize the playfield angle using the leg levellers. I own three machines and there is a huge difference between an f-14 at 6.2 degrees and one at 7.2 which is about the variation you can get with standard leg levellers. Most tournament locations will set the machines very steep and then turn off ball saves and stuff.

      On a side note it’s also amazing what shopping a machine can do. Overhauling the flippers and solenoids, new playfield rubbers and flipper rubbers, a good waxing. When I wax my machines they play so different for about a week.

      #167835
      L0stS0ul
      Participant
      @l0sts0ul
      Member

      Another thing that can really play a difference in difficulty is the playfield setup. I spent about an hour last night tweaking Lane guides and scoop kick-outs to get my new stranger things pinball machine playing well. There were three shots in particular that were causing a ton of unpredictable play. Now that I’ve tweaked the lane guides the orbits are now feeding the flippers and not the slings making that much safer for instance.

      #168016
      htamas
      Participant
      @htamas
      Member

      Thanks for the mod, it looks really good.

      However, I agree that this version is too easy. I killed Dracula on my first try and that is rather difficult on the real table or ICPjuggla/Dozer’s version. I switched back to that because this becomes a little boring after a while. Not that the other would be perfect, there is something weird about that one, especially its flipper handling and how the ball behaves when hit with the tips of the flippers, but still more challenging to master.

      Attached is my POV file (works with both versions).

      Attachments:
      #168065
      htamas
      Participant
      @htamas
      Member

      at some point I was considering releasing my “physics” mod of this table, I must have played well over 100 games on it and I believe my GC is around 600M now. I might one day release it. Currently it is just a personal wip.

      I’d love to see your tweaked version released.

      #168067
      Tom
      Participant
      @armyaviation
      MemberContributor

      Me too!!!

      #168069
      Thalamus
      Moderator
      @thalamus
      ContributorMemberModerator

      Yeah. Well. That is me in a nutshell. I tend to play a game, then start to work on it – leave it, come back and do some more all the time. Right now it is in a ugly state but plays close to where I want it and that is not how I want to release it. I’ve shared it with a few and well, as expected, I did get some feedback on things they thought I should change. Most of them have been very good tip, that I will take with me when/if I continue on it. However, if any of you guys that I’ve shared it with, want to continue using my changes. Please feel free to do so. I’m not sure when I’ll pick it up to improve next time.

      #168090
      Kach069
      Participant
      @kach069

      I thought I was the only one who thought it was a bit easy.  It looks really, really good though.  I also dig the new sound… B-)

      #168145
      Bigus1
      Participant
      @bigus1

      Ok, 1.1 is up and is a lot less forgiving. I’ve been waiting for any other issues to surface before rushing to update. I’ve been conscious of not going too far with the difficulty, but you can crank-up the game difficulty from 50 to 100 for extra challenge :)

      4 users thanked author for this post.
      #168146
      JR
      Participant
      @jfr1
      Member

      Thanks….but poo…I was beginning to think I was getting better ;)

      #168147
      Godisnothere
      Participant
      @godisnothere

      I really like how great it looks, but One thing I’d like to mention, the ssf is soo much weaker on this one then before the mods. I wish you could combine both worlds. but seriously though looks great.

      #168148
      L0stS0ul
      Participant
      @l0sts0ul
      Member

      Thanks for the work on this. One of my favorite machines to play.

      I think there is a plastic mold missing on the right above the alter shot though. I believe it is on the original so maybe just hidden or something?

      missing_model

      IMG_20190104_173549662 (2)

      #168201
      Bob Albright
      Participant
      @bobalbright
      Member

      Going to download now. Hope I like the changes. I thought your first version played well..a little easy?..yes, but is still a lot of fun. Not all tables need to be so brutally hard..especially when you have friends over who are not as skilled in pinball.

      "And in the end, the love you take is equal to the love you make"

      #168298
      naeromagus
      Participant
      @naeromagus
      Member

      Really liking what you have done with this table as concerning updates. It looks so much better thank you and also the original author(s)  for this release one of my constant go to tables

      #168381
      htamas
      Participant
      @htamas
      Member

      Thank you for the update, this with game difficulty at 75 is much better :)

      I set the night->day cycle to the second mark from all the way to the left, applied my POV, and this is the one I’m playing now. :good:

    Viewing 20 posts - 21 through 40 (of 57 total)
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