What's new 1.1 : some minor visual adjustments, mainly missing bulb meshes in important places.
This is an update to "The Clash," released in 2018, a mod to JPSalas' Rock Encore table. This is a "heavy" mod with significant changes to game flow and play. MODS ARE NOT PERMITTED.
I wanted a game with longer game play and more 3D models to make it more visually appealing (especially for the VR crowd). I've added three pop bumpers, a kicker, and raised the center loop to a plexi and wire ramp. I've also created a new backglass. See installation and changlog notes for details on changes. I hope you enjoy.
There are a lot of people who helped me with various parts of this. All help was greatly appreciated, big and small.
Executive Producer: JPSalas
Engineers: Flupper, Bord, Thalamus
Audio Engineer: Xenonph
Crew: Schreibi34, Loserman76, Scottywic, The Loafer, RiK, LynnInDenver, cyberpez, DJRobX, Bambi Plattfuss, DocPinball, Carny Priest, Arngrim, nfozzy,
After thinking about it, I've decided to release without providing the music tracks. Instructions are below on how to add yourself. If you added The Clash music to the previous version, this will use the same files. Securing and formatting songs yourself adds complexity I know. But it's the right thing to do. And The Clash is definitely worth it.
Recommended Song List, 18 song version:
CLSHA00 - Outside Broadcast or Magnificent Dub, CLSH1 - Revolution Rock, CLSH2 - I'm Not Down, CLSH3- Lightning Strikes, CLSH4- Spanish Bombs, CLSH5- This is Radio Clash, CLSH6- Clampdown, CLSH7- Clash City Rockers, CLSH8 -Death or Glory, CLSH9 - London Calling, CLSH10- Should I Stay or Should I Go, CLSH11- Overpowered by Funk, CLSH12 - Rock The Casbah, CLSH13- Let's Go Crazy, CLSH14- Train in Vain, CLSH15 - I'm So Bored with the USA, CLSH16- Safe European Home, CLSH17- Police on my Back, CLSH18 -Gates of the West
My adds for 24 song version:
Police and Thieves, White Man (In Hammersmith Palais), Hateful, I Fought the Law, The Beautiful People Are Ugly Too, Magnificent 7
(Please note: Song lengths (in milliseconds) in the script may not be accurate for your song additions. (I often edited out song beginnings if there was some chatter or slow intro). [ Song info is found on lines 430-478. Song lengths must be entered in two places, one is stop and one is start song] See below for how to calculate song lengths in milliseconds.
NOTE: Distribution of this table or its related files on a computer, virtual pinball machine or storage device, which is SOLD as part of a commercial product, or sharing this file on a public website, or via a file transfer process, is not allowed.
Add music: Buy The Clash songs you want and convert to .mp3 and rename them similar to the recommendations, then place in your Music folder. Determine the length in milliseconds of each song using software like Audacity; this allows for looping the song if you good enough to play through an entire song.
224300 milliseconds = 3 minutes 44 seconds 300 milliseconds.<<song length
3 mins x 60 secs x 1000 = 180000, plus 44 secs. x 1000 = 224000, plus 300 milliseconds = 224300
The zip file includes both the VPX and directb2s file. The "clash.zip" file is the ROM, unique to "The Clash." LCD DMD users should turn off "use external DMD" on this table if using Freezy's.
Ver 1.1 Includes scripting, as intended for the "Pro" version, with 6 more songs, listed under "worth considering" in comments. (NOTE: The song names should be named CLSH1.mp3 thru CLSH24.mp3, and CLSHA00.mp3 for attract mode song, and placed in Music folder.)
Ver 1.1B Is the 18 song scripting from the first The Clash table if you already have those songs, or want only 18 songs. File names CLSH1.mp3 thru CLSH18.mp3 and CLSH00A.mp3 for the attract song.)
If you want to reduce the number of songs: go to lines 430-478 in the script and remove the lines until you have "cases" to match your song count in both the "start" and "stop" music sections. (I suggest commenting out the lines in both sections by putting a ' at the start of the lines you don't want. (This means the line is not read for instruction, but in case you want to add more songs later, the scripting is still there.) Remember Case 0 (zero) is song #1. Then change the number on the line "t = INT(## * RND(1) )" to the song count. So, for 5 songs, the ## would be "5". If you add songs later, change this number. Reverse process if you're a big fan of The Clash and you want more songs!
1.1 Versions are minor adjustments. Noticed some bulb meshes were not showing.
1.1 24 Song Version
1.1b 18 song version (original 18 songs)
- This topic has 33 replies, 17 voices, and was last updated 5 months, 3 weeks ago by .
- You must be logged in to reply to this topic.