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    • Author: BorgDog
    • Version: 0.999
    • Views: 6206
    • File size: 31.31 MB
    • Downloads: 1893
    • File Author: BorgDog
    • IPDB link:: http://www.ipdb.org/machine.cgi?id=536
    • Updated: September 27, 2017
    • Categories:
  • Gottlieb's 1978 Close Encounters, solid state version, continues my collection of system 1 tables.  I happened to pick up a Close Encounters parts cabinet that included a somewhat warped playfield in otherwise decent shape that I stripped down and scanned for the starting point for this.

    Includes, nfozzy's FastFlips flippers, rothbauerw's Ball Control script, ninuzzu's ball shadow routine (turn on or off at top of script, off by default), some logic and sound effect (roto target movement) from pinuck's vp9 table, and vp10.4 surround sound scripting.

    File includes an nvram file that sets the replay values to what is shown on the cards, place in vpinmamenvram folder.  Note, this is also set for extra ball play, so while the desktop and backglass will show "Number to Match" the display won't show match numbers as they are not in effect in add-a-ball mode. I could have scripted around that, but I checked my real system 1 machines and the Number to Match light is wired directly with the Game Over light, and does the same thing.

    Thanks to hauntfreaks for some primitive and graphics work and play testing.

    Had fun making the roto target primitives and getting it all to work and animate.  It's actually 15 seperate primitives all rotating together so that I could animate the individual ones when hit.

    built on latest beta 10.4 version 3209

    0.999 updated DOF with help from Arngrim, um other stuff I can't remember, swapped ball rolling sound to louder one, more other things, should keep a list or something

    0.991 fixed HSTD on cab, included haunts landscape pov

    0.99 initial release

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    Viewing 20 posts - 1 through 20 (of 67 total)
    • Author
      Posts
    • #64275
      BorgDog
      Participant
      @borgdog
      MemberContributorvip

      Gottlieb's 1978 Close Encounters, solid state version, continues my collection of system 1 tables.  I happened to pick up a Close Encounters parts cabinet that included a somewhat warped playfield in otherwise decent shape that I stripped down and scanned for the starting point for this.

      Includes, nfozzy's FastFlips flippers, rothbauerw's Ball Control script, ninuzzu's ball shadow routine (turn on or off at top of script, off by default), some logic and sound effect (roto target movement) from pinuck's vp9 table, and vp10.4 surround sound scripting.

      File includes an nvram file that sets the replay values to what is shown on the cards, place in vpinmamenvram folder.  Note, this is also set for extra ball play, so while the desktop and backglass will show "Number to Match" the display won't show match numbers as they are not in effect in add-a-ball mode. I could have scripted around that, but I checked my real system 1 machines and the Number to Match light is wired directly with the Game Over light, and does the same thing.

      Thanks to hauntfreaks for some primitive and graphics work and play testing.

      Had fun making the roto target primitives and getting it all to work and animate.  It's actually 15 seperate primitives all rotating together so that I could animate the individual ones when hit.

      #64280
      HauntFreaks
      Moderator
      @hauntfreaks
      vipContributorMember

      this is an awesome addition to anyone cab… great detail as always, super satisfying roto-target hit animation
      all the little primitive details might be missed but all combined they just make for a much more realistic game play
      GREAT job Borgie  :good: :yahoo: :good:

      side note:
      Borg sent me the some BG images last week… and I’ve started the B2S… it will be coming very soon

      3 users thanked author for this post.
      #64282
      Sven34
      Participant
      @sven34
      Member

      Thank you  BorgDog for Encounters  :good:

       

       

      #64283
      HauntFreaks
      Moderator
      @hauntfreaks
      vipContributorMember

      heres my landscape POV settings…

      CE_landscape_POV

      Attachments:
      2 users thanked author for this post.
      #64286
      BorgDog
      Participant
      @borgdog
      MemberContributorvip

      Hey, what’s that High Score to Date in the middle of your screen?

       

      edit: fixed, uploaded version 0.991 that also includes haunts landscape POV file

      #64290
      HauntFreaks
      Moderator
      @hauntfreaks
      vipContributorMember

      that was a screenshot from the last test version…

      #64292
      Mark70
      Participant
      @mark70
      Member

      Very nice table and the rotating wheel looks also very well.
      I like these Alien, UFO, Space themed tables.

      Thanks!

      #64295
      arconovum
      Participant
      @nicholaschristopher
      MemberContributor

      Oh very nice borgdog.. I love it when authors put a bit of realistic old playfield images.. make it more real when you play.  :good:

      #64296
      randr
      Keymaster
      @randr
      ModeratorMember

      Nice CLEAN build as always borgdog thanks for the table!

      ********************************************************
      Messing with the VPinball app and push notifications.
      So if you haven't downloaded app yet what are you waiting for!?
      for IOS and Android

      ********************************************************

      #64297
      Thalamus
      Moderator
      @thalamus
      ContributorMemberModerator

      Wow. – The great Pinuck table finally now in VPX, and even release by BorgDog and HF ! Now this is exciting news. Thank you so much guys. A while back I remember I saw a post by Ben saying how he admired Pinuck’ tables. I downloaded and I was amazed what Pinuck was able to do on VP9. Now, seeing my …I must admit favorite EM and graphics guy releasing this table together. I can’t be anything less than excited to give it a try.

      Thank you – I’m sure this is going to be a jewel in the collection. :heart:

      Now … I’m tapping my feets waiting for Loserman to release his EMs. I’m sure that is going to feel like x-mas … or better.

      #64298
      Scotty VH
      Moderator
      @scottt
      ModeratorMember

      BorgDog!!!! Fine work here and I love the roto-targets!  Thanks so much!

      #64300
      HauntFreaks
      Moderator
      @hauntfreaks
      vipContributorMember

      Wow. – The great Pinuck table finally now in VPX, and even release by BorgDog and HF ! Now this is exciting news. Thank you so much guys. A while back I remember I saw a post by Ben saying how he admired Pinuck’ tables. I downloaded and I was amazed what Pinuck was able to do on VP9. Now, seeing my …I must admit favorite EM and graphics guy releasing this table together. I can’t be anything less than excited to give it a try. Thank you – I’m sure this is going to be a jewel in the collection. :heart:

      as much as I would love to take some credit, but this is 99.99% borgs work of art… I just throw my 2 cents in, I guess it would be more like 1 cent or is it, 0.1 cent??…. whatever… not much…  ;)   thanks tho…

      #64301
      bord
      Moderator
      @bord
      MembervipContributorModerator

      I was really looking forward to this one. Looks fantastic. Can’t wait to fire it up.

      Man do I love scanned playfields.

      #64302
      Andypc
      Participant
      @andypc
      Member

      Borgdog. Thanks another great table. You need to adjust the height of the back plactics by +2 to stop the issues seen in the picture above on the “A” of Alone. :good:

      1 user thanked author for this post.
      #64304
      jbg4208
      Participant
      @jbg4208
      Member

      Looks beautiful! Thanks Dan!  :good:

      #64305
      BorgDog
      Participant
      @borgdog
      MemberContributorvip

      Borgdog. Thanks another great table. You need to adjust the height of the back plactics by +2 to stop the issues seen in the picture above on the “A” of Alone. :good:

      Missed another one didn’t I.  Fixed on my copy, will wait for more bugs/issues to be found before uploading again.  Thanks!

      #64307
      Thalamus
      Moderator
      @thalamus
      ContributorMemberModerator

      Wow. – The great Pinuck table finally now in VPX, and even release by BorgDog and HF ! Now this is exciting news. Thank you so much guys. A while back I remember I saw a post by Ben saying how he admired Pinuck’ tables. I downloaded and I was amazed what Pinuck was able to do on VP9. Now, seeing my …I must admit favorite EM and graphics guy releasing this table together. I can’t be anything less than excited to give it a try. Thank you – I’m sure this is going to be a jewel in the collection. :heart:

      as much as I would love to take some credit, but this is 99.99% borgs work of art… I just throw my 2 cents in, I guess it would be more like 1 cent or is it, 0.1 cent??…. whatever… not much… ;) thanks tho…

      .

      [deleted]

      #64312
      Ben Logan2
      Participant
      @benlogan2
      Member

      Solar Ride and this beauty in the same week! Thanks, Borg. Can’t wait to fire it up.

      #64333
      TXT11
      Participant
      @txt11
      Member

      I like this one but not sure if I like the aged playfield look…. :whistle:

      #64336
      STAT
      Participant
      @stefanaustria
      MemberContributor

      First i thought, what you mean with HSTD … Language Thing for me …. “Hauntfreaks Super Table Doing”  :unsure:
      Of couse no  ;-) ( often YES ) … so thanks BordDog, and a bit HF ;-)

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