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    • Author: Tom
    • Version: 1.0
    • Views: 1335
    • File size: 39.32 MB
    • Downloads: 515
    • File Author: Tom
    • IPDB link:: https://www.ipdb.org/machine.cgi?id=3873
    • Updated: October 19, 2020
    • Categories:
  • This was one of Sterns last ditch efforts to save Stern pinball in the mid 1980's.  Designed by Harry Williams and Brian Poklacki, this game never made it into production and only 6 prototypes were made.  I talked to Brian Poklacki and he said that he didn't have any resources and a manual was never made for this table.  Luckily with the help of Whridlsoncestood from Pinside who owns one of the few still remaining and dumped the rom years ago, I was able to get enough resources to bring this table to life.

    Since there were no manuals and no way to identify switches and light numbers, i basically made 100 switches and 100 lights on the table and watched how they interacted with each other to figure out how the table actually works.   This has been a huge pain in my butt but has also been fun trying to decode all of this.  I also was able to improve my Blender and Inkscape skills by redrawing the apron and decorative parts of the PF and made the lighting with blender.  With the help of @32assassin who got the basic table functions and script working, the table came to life over the last year.  He was instrumental in making the table play properly and for helping to figure out the magnet in the middle.  David, @scottt, Scotty VH came up with a really nice playfield redraw and the bumper cap images.  He also did a beautiful redraw of the backglass image and along with help from @wildman, we figured out the coding to make that work.  @Bord supplied all the dead bumper primitives, bumper cap and skirt images, play testimg, scripting and motivation for me to get this thing done after more than a year. @kiella aka Sixtoe for helping out with the plastic image.  This has also been very frustrating due to the detailed design and lack of resources and Sixtoe jumped in and made a really nice design that is really nice.  @Arngrim, thanks for getting the DOF in for this table on short notice, please dont forget to update your config tool.  If i have missed anyone please let me know, it has been a long journey to get this thing working.

    Basic concept, launch the ball and hit the dead bumpers in order to score points.  Nudging will be crucial in keeping the ball out of the center outhole.  The two wire rollovers at the top and the center magnet button advance the bumpers when hit.   Disclaimer****** the 4 red insert lights in the top middle may not be accurate.  I have worked very hard trying to figure out the lights and those are the last ones that i am iffy about.  I have seen 2 versions of the playfield and it is a prototype so it is what it is.  If anyone wants to work on that, the lights are all in the script and are labeled thoroughly.

    Thanks again to:

    @32assassin

    @Bord

    @scottt aka Scotty VH

    @wildman

    @arngrim

    @kiella aka Sixtoe

     

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    Viewing 20 posts - 1 through 20 (of 36 total)
    • Author
      Posts
    • #205617
      Tom
      Participant
      @armyaviation
      MemberContributor

      This was one of Sterns last ditch efforts to save Stern pinball in the mid 1980's.  Designed by Harry Williams and Brian Poklacki, this game never made it into production and only 6 prototypes were made.  I talked to Brian Poklacki and he said that he didn't have any resources and a manual was never made for this table.  Luckily with the help of Whridlsoncestood from Pinside who owns one of the few still remaining and dumped the rom years ago, I was able to get enough resources to bring this table to life.

      Since there were no manuals and no way to identify switches and light numbers, i basically made 100 switches and 100 lights on the table and watched how they interacted with each other to figure out how the table actually works.   This has been a huge pain in my butt but has also been fun trying to decode all of this.  I also was able to improve my Blender and Inkscape skills by redrawing the apron and decorative parts of the PF and made the lighting with blender.  With the help of @32assassin who got the basic table functions and script working, the table came to life over the last year.  He was instrumental in making the table play properly and for helping to figure out the magnet in the middle.  David, @scottt, Scotty VH came up with a really nice playfield redraw and the bumper cap images.  He also did a beautiful redraw of the backglass image and along with help from @wildman, we figured out the coding to make that work.  @Bord supplied all the dead bumper primitives, bumper cap and skirt images, play testimg, scripting and motivation for me to get this thing done after more than a year. @kiella aka Sixtoe for helping out with the plastic image.  This has also been very frustrating due to the detailed design and lack of resources and Sixtoe jumped in and made a really nice design that is really nice.  @Arngrim, thanks for getting the DOF in for this table on short notice, please dont forget to update your config tool.  If i have missed anyone please let me know, it has been a long journey to get this thing working.

      Basic concept, launch the ball and hit the dead bumpers in order to score points.  Nudging will be crucial in keeping the ball out of the center outhole.  The two wire rollovers at the top and the center magnet button advance the bumpers when hit.   Disclaimer****** the 4 red insert lights in the top middle may not be accurate.  I have worked very hard trying to figure out the lights and those are the last ones that i am iffy about.  I have seen 2 versions of the playfield and it is a prototype so it is what it is.  If anyone wants to work on that, the lights are all in the script and are labeled thoroughly.

      Thanks again to:

      @32assassin

      @Bord

      @scottt aka Scotty VH

      @wildman

      @arngrim

      @kiella aka Sixtoe

       

      Total of 32 users thanked author for this post. Here are last 20 listed.
      #205619
      Tom
      Participant
      @armyaviation
      MemberContributor

      @thalamus, i wasnt sure if over the last year you helped out on this table but its a very good possibility, thankyou for all of your help over the years and for your friendship.  @Randr, thankyou too for all you do for us here and for your help over the years to get to where i am now.

      If someone wants to do further testing on the 4 red inserts, please have at it.  I can email videos of gameplay, there is also one on google under Cue Stern Pinball.

      • This reply was modified 1 month, 2 weeks ago by Tom.
      #205622
      bord
      Moderator
      @bord
      MembervipContributorModerator

      Tom! Great work. Fun to watch this come together and just as fun to finally get to play. Maybe not a complex rule set but very fun to do some nudging and play something really unique.

      Thank you.

      #205635
      Tom
      Participant
      @armyaviation
      MemberContributor

      instuction card for Popper attached

      Attachments:
      1 user thanked author for this post.
      #205639
      Thalamus
      Moderator
      @thalamus
      ContributorMemberModerator

      Sweet. Downloading now. I don’t expect this to become my favorite table. However, I really appreciate the effort behind the build. Started smiling as I read the table desc. I do remember doing that debugging, not on 100 lights and switches though. Applaud you for sticking with it and thank you so much for creating this. I really love to have a few oddities in the collection too and this one of course is perfect in that regard. :rose: :heart:

      #205651
      Arngrim
      Participant
      @arngrim
      DOF MinisterMember

      great story about the table getting life in vpx @Tom, we don’t always imagine the efforts, the knowledge and skill sharing, kudos to the team involved, i will enjoy it even more now that i know the story of the build :)

      #205661
      randr
      Keymaster
      @randr
      ModeratorMember

      Tom you have some very good table choices! I truly love how you take the odd tables and bring them to vp. Someday I will get some time to try this and your last flipperless one :) thanks for sharing

      ********************************************************
      Messing with the VPinball app and push notifications.
      So if you haven't downloaded app yet what are you waiting for!?
      for IOS and Android

      ********************************************************

      #205665
      nanuk
      Participant
      @nanuk
      Member

      another very rare table to add to my collection im sure ill enjoy this one a lot thank you

      #205666
      Goldchicco
      Participant
      @goldchicco

      Thank you to the entire team!!!!!!

      #205675
      Rajo Joey
      Participant
      @joey2001
      Member

      Thanks for the table.

      Here are my wheels for this table. One with the original backglass and some alternative ones.

      As always you find my wheels in my MEGA-account or in the PinUp Popper media-database in better quality:
      https://mega.nz/#F!IFsxBbCD!04cfuNEJi5hwuYxL6CvQIg

      Cue (Stern 1982)Cue (Stern 1982) Alt 1Cue (Stern 1982) Alt 2Cue (Stern 1982) Logo

      5 users thanked author for this post.
      #205688
      Bendo
      Participant
      @bendo
      Member

      Thank you so much for the work you put in to make and share an old table like this !!!

      #205705
      flstclasic
      Participant
      @flstclasic
      Member

      Been following and waiting patiently for this one. Great job Tom!

      #205723
      JR
      Participant
      @jfr1
      Member

      Wow, this came together perfectly.  Fun ride following along.  Thanks Tom and team!!  Really appreciate these curious tables from the past and sounds like this required extra effort to pull off.  And what a neat story about Harry Williams designing tables for Stern.  And this was his last design I believe?

      Thanks again!

      #205729
      Jopp
      Participant
      @joppnl
      Member

      Amazing that with all of the teams effort we can now play such a rare table!

      Thanks! :good: :good: :good:

      My favorite pinball machine?
      Where I can put my name on as Grand Champion....

      #205763
      Friffy1
      Participant
      @friffy1
      Member

      I’d love to give this a go, but I’m finding the ROM impossible to find.  Any ideas?

       

      – Tom

      #205764
      outhere
      Moderator
      @outhere
      MemberContributorvipModerator

      I’d love to give this a go, but I’m finding the ROM impossible to find. Any ideas?
      Tom


      @friffy1

      http://vpuniverse.com/forums/files/file/5583-cue-prototype/

      1 user thanked author for this post.
      #205797
      drumdude777
      Participant
      @drumdude777

      Agreed with the others — we the recipients of the developers’ hard work don’t have much of an idea of how much hard work and time goes in to these. I also enjoyed the story of its creating. The table is very unique and I look forward to playing it. I watched a youtube video of some gameplay so it kind of gave me another itch to play it. To all the developers, I thank you very much for making this hobby amazing.

      1 user thanked author for this post.
      Tom
      #205814
      Tom
      Participant
      @armyaviation
      MemberContributor

      No shit, I bet I watched that YouTube video 50-75 times.   Probably more actually.  I just recently got 2 others and had most of the table done by then

      #205862
      Friffy1
      Participant
      @friffy1
      Member

      Very kind of you.  Silly of me not to search VPU specifically!

      #205886
      Thalamus
      Moderator
      @thalamus
      ContributorMemberModerator

      Two thoughts kept coming back to me as I played this. The first one. We are very lucky that Roger Sharp had better alternatives to pick from, showing his skill for the committee in New York. The second one. It is actually more fun to play than I expected. Annoyed, not being able to get them all to see what happens then. And, I don’t want anyone to tell me. I’m some day going to find that out without cheating. Thanks again Tom. :good:

    Viewing 20 posts - 1 through 20 (of 36 total)
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