dB2s Terminator 3 Rise of the Machines (Stern 2003)
NOTE!!!!!!
the RPG animation needs to be scripted to the table in order for it to work.
the table you use needs to have a matching script . At moment only Jps version has this code.
This is a slight image upgrade from Stats version with authentic lighting.
I found an image in the service manual and manage to build a 3K image.
big thank you to Stat for his RPG animation and code.
make sure you get his modified script or the gun animation might not work
https://www.vpforums.org/index.php?showtopic=45525&hl=terminator
add a DOF 101 call to the GI if you want Dynamic GI lights
(backglas GI lights will turn off when the PF GI turns off)
Set GiCallback = GetRef(“UpdateGI”)
Sub UpdateGI(no, Enabled)
For each x in aGiLights
x.State = ABS(Enabled)
DOF 101, DOFOn
Next
For each x in aGIFlashers
x.Visible = Enabled
DOF 101, DOFOff
Next
End Sub
I also included a table that has a default apron, just in case you do not want to see the RPG gun
in the PF. Copy and Past the 3 primtives
Apron
Left Instruction Card
Right Instruciton Card
and finally import the 3 images
Download Info
- Author: 32assassin
- Version: 1.0
- Downloads: 421
- Updated: December 29, 2020