dB2s Terminator 3 Rise of the Machines (Stern 2003)

8 Ratings
Screenshot

NOTE!!!!!!

the RPG animation  needs to be scripted to the table in order for it to work.

the table you use needs to have a matching script .  At moment only Jps version has this code.

 

This is a slight image upgrade from Stats  version with authentic lighting.

I found an image in the service manual and manage to build a 3K image.

big thank you to Stat for his RPG animation and code.

make sure you  get his modified script or the gun animation might not work

https://www.vpforums.org/index.php?showtopic=45525&hl=terminator

 

add a DOF 101  call to the GI if you want Dynamic GI lights

(backglas GI lights will turn off when the PF GI turns off)

 

Set GiCallback = GetRef(“UpdateGI”)

Sub UpdateGI(no, Enabled)
For each x in aGiLights
x.State = ABS(Enabled)
DOF 101, DOFOn
Next
For each x in aGIFlashers
x.Visible = Enabled
DOF 101, DOFOff
Next
End Sub

 

I also included a table that has a default apron,   just in case you do not want to see the RPG gun

in the PF.   Copy and Past the 3 primtives

Apron

Left Instruction Card

Right Instruciton Card

and finally import the 3 images

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