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    • Author: Knorr
    • Version: 1.3.1
    • Views: 12276
    • File size: 76.21 MB
    • Downloads: 4478
    • File Author: Knorr-Kiwi
    • Updated: July 26, 2018
    • Categories:
  • Here is my first offical release. This table took really long to create so i hope you will enjoy it. Thanks to mfuegemann, freneticamnesic, toxie and the vpdevs. Also thanks to clark kent and gigagula who tested the hell out of the table .

    The redraw of the playfield and the plastics are done by kiwi. Bumpercaps are from mjr. Flashercaps are from zany. Currently i use the soundfiles i have recorded from Dirty Harry, i hope i can update them in the future.

    If you play my table the first time don´t forget to delete the old nvram file to prevent errors.

    V1.3.1

    fix for ballsearching bug

    fix for insertmaterial

    V1.3

    updated physics by Clark Kent

    reworked inserts lights and Playfield

    baked in shadows and ambient occ.

    reduced polycount

    reworked Flasher

    reworked Ramps

    fixed some bugs with the claw crane

    added nfozzy´s FastFlips

    changed and added some soundfx

    V1.2

    new ramps made by flupper (thanks!!!)

    cleaned up script

    fewer timers for better performance

    small changes with the physics

    claw animation improved by shoopity (thanks for all the explaination!)

    bug fixes with pballs

    added missing sounds

    new enviroment, new lightning

     

    1.1

    Added controller.vbs

    Bug fixes

    Currently, there are 0 users and 0 guests visiting this topic.
    Viewing 17 posts - 61 through 77 (of 77 total)
    • Author
      Posts
    • #168013
      coreduo0099
      Participant
      @coreduo0099
      Member

      Quick update.. it is not the version, it seems to be the filename.. maybe tied to something weird in the registry.. TBD unless others have the same.  after posting I renamed my files like so:

      VPinballX.exe (which is 10.6.0 GA and it causes the issue)

      VPinballX_10.6.0.exe  works fine (same exe as above in same directory, just renamed)

      VPinballX_10.6.0b3778 works fine

       

       

      #168014
      coreduo0099
      Participant
      @coreduo0099
      Member

      Found it.  Sorry for clogging up everyone’s email notifications if subscribed.  while trying to fix a pinball X focus issue for this table with the pup pack I was experimenting with app properties and left a compatibility setting on I thought I had disabled…

      #170772
      Friffy1
      Participant
      @friffy1
      Member

      What an amazing table. The effort must have been tremendous. And it shows.

      I’m guessing it’s by design, but I figured magnasave buttons would control the claw. Seems that’s not the case. I saw no option in the script or anything. Anyway, just figured I’d ask in case I’m just missing something simple somewhere.

      Again, top-notch table!

      #184331
      macko
      Participant
      @macko

      Primero. Dar la Gracias. Magnifica mesa. Una gran consulta, Por que no me Funciona el Tilt?

      #194220
      macko
      Participant
      @macko

      Excelente!! Muchas gracias!!!!

      #195432
      xero
      Participant
      @xero

      I’ve been wanting this forever! The table works and I get machine sounds, but the game/ROM sounds don’t play :(

      Any suggestions? I ran VPinMame Test and checked the ROM, sound files all say ok. Also went through DMD and made sure all the audio settings were turned up, but still no sound effects.

      #195442
      Thalamus
      Moderator
      @thalamus
      ContributorMemberModerator

      Tried deleting nvram ?

      #195447
      xero
      Participant
      @xero

      Thanks for the quick reply! I’m pretty new to this so I’m not sure how to do that, however I have deleted the ROM/ZIP file and re-downloaded. I am experiencing this sound issue on both this table as well as Batman (Data East 1991, btmn_106). I managed to get some background music by enabling ALTsounds using F1, but that’s all I get and it’s REALLY quiet.

      I found this ROM sound pack which I thought might help but I’ve been unable to figure out how to ‘install?’ it.
      https://ipdb.org/machine.cgi?id=662

      #195606
      BlackPredator72
      Participant
      @blackpredator72
      Member

      Thanks for the quick reply! I’m pretty new to this so I’m not sure how to do that, however I have deleted the ROM/ZIP file and re-downloaded. I am experiencing this sound issue on both this table as well as Batman (Data East 1991, btmn_106). I managed to get some background music by enabling ALTsounds using F1, but that’s all I get and it’s REALLY quiet.

      I found this ROM sound pack which I thought might help but I’ve been unable to figure out how to ‘install?’ it.

      https://ipdb.org/machine.cgi?id=662

      Check this page: https://www.vpforums.org/index.php?showtopic=35576

      #195626
      Thalamus
      Moderator
      @thalamus
      ContributorMemberModerator

      @xero : I highly recommend that you get your roms from VPU. They are split sets, so, sometime you need to get more than one rom. Use pinmame to see what roms exists for the game in question. For more info on cleaning up and resolving issues. Look at our wiki. Since you are new, there might be a few subjects there which will get you further in understanding how to resolve this and future issues.

      #195709
      xero
      Participant
      @xero

      Thanks BlackPredator and Thalamus. I deleted and re-ran to update the nvram, still no sound fix. As mentioned, I hear bumper/flipper sounds perfectly and there is VERY quiet background music, but no other sound effects. I’m using the dm_lx4 ROM from VPU and running PinMAME test shows the sound should check out so it should be working ok…

      UPDATE: I was able to get sound effects by changing Resampling Quality to 1, however the game volume is still very quiet even though in-game volume is maxed and the flipper volume is VERY loud. Is there a way to turn down the mechanical sounds of the table?

      Attachments:
      #195713
      BlackPredator72
      Participant
      @blackpredator72
      Member

      Have you tried to change the volume of the table?

      https://www.vpforums.org/index.php?app=tutorials&article=44

      #195717
      xero
      Participant
      @xero

      AHA!!! That did the trick! I had no idea there was a volume menu accessable through the DMD! I tried the tilde (`) key, checking the = key, audio settings…. but the solution was the End key all along. THANK YOU SO MUCH!

      #195788
      Thalamus
      Moderator
      @thalamus
      ContributorMemberModerator

      That is how it is – being a pinball technician.

      #202377
      bietekwiet
      Participant
      @bietekwiet
      Member

      Thank you for the table!

      I have an issue: Which button(s) are assigned to move the claw?
      There are supposed to be 2 trigger buttons that move the claw on the real table and a top button to release the button.
      I have not found which buttons in VPX should correspond to those…magna save buttons don’t seem to be the ones.

      Any idea?

      #203656
      ktranth
      Participant
      @ktranth

      It looks like the script just automates/randomizes the claw? Not sure if it’s possible currently to change to Magnasave/Fire buttons– but that would be awesome!

      #203668
      Thalamus
      Moderator
      @thalamus
      ContributorMemberModerator

      What are you talking about ? I’m able to put the ball in the lane I want – just like the real pin ?!

    Viewing 17 posts - 61 through 77 (of 77 total)
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