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    • Author: Flupper
    • Version: 1.2
    • Views: 12865
    • File size: 163.61 MB
    • Downloads: 3940
    • File Author: Flupper, Ben Logan, Bodydump
    • Updated: March 20, 2017
    • Categories:
  • Diner for VPX. Many thanks to: Tamoore, Bodydump, Ben Logan, George and Clark Kent.

     

    Contrast can be changed in-game with MagnaSave keys

    table is angle dependant to some degree, so in both FS and DT view, perspective changes result in artefacts on the transparent ramps

    use day/night slider with care, due to many unlit primitives (better use ContrastSetting variable in script)

    When using GlowBats and GlowBall, you can lower the day/night slider a lot

    Many options in the beginning of the script

     

    For best performance and stutter free experience, these are my settings:

    - FPS limiter/sync 1 and Maximum pre-rendered frames 1

    - Force exclusive fullscreen (otherwise I get ball stutter with a directb2s)

     

    Requires VPX 10.2, Please let me know if there are any issues.

    In the permission to MOD I ask that you contact me first, as I am really curious what you want to change. If I like the changes, I will ofcourse add them to this release.

    In version 1.2:

    fix for GI not on at first game

    fix for inserts showing only black

    potential fix for GI not on (issue similar to black inserts)

    in version 1.1:

    merged 2 lights-layers, improving performance by 8%

    added flipperbats shadows for the primitive Bats

    added flasher fade effect (afterglow on the flasher primitive)

    several DOF related changes proposed by Arngrim

    slingshot rom sound fix

    reduced some texture sizes without visual impact

    some small visual fixes

    Currently, there are 0 users and 0 guests visiting this topic.
    Viewing 20 posts - 1 through 20 (of 143 total)
    • Author
      Posts
    • #50437
      Flupper
      Participant
      @philippe

      Diner for VPX. Many thanks to: Tamoore, Bodydump, Ben Logan, George and Clark Kent.

       

      Contrast can be changed in-game with MagnaSave keys

      table is angle dependant to some degree, so in both FS and DT view, perspective changes result in artefacts on the transparent ramps

      use day/night slider with care, due to many unlit primitives (better use ContrastSetting variable in script)

      When using GlowBats and GlowBall, you can lower the day/night slider a lot

      Many options in the beginning of the script

       

      For best performance and stutter free experience, these are my settings:

      - FPS limiter/sync 1 and Maximum pre-rendered frames 1

      - Force exclusive fullscreen (otherwise I get ball stutter with a directb2s)

       

      Requires VPX 10.2, Please let me know if there are any issues.

      In the permission to MOD I ask that you contact me first, as I am really curious what you want to change. If I like the changes, I will ofcourse add them to this release.

      Total of 34 users thanked author for this post. Here are last 20 listed.
      #50442
      Thalamus
      Moderator
      @thalamus
      ContributorMemberModerator

      Oh man. Just had a couple of rounds on this table and I must say, what a piece of art ! And not only that – it plays as good as it looks. Having 750 gtx ti 4G vram and I had no problem running it in window mode. Need a break, a coffee, and then back to play this beauty.

      #50447
      randr
      Keymaster
      @randr
      ModeratorMember

      Not near a computer to try it but judging by the screenshot it looks AMAZING!

      Thanks Flupper :good:

      ********************************************************
      Messing with the VPinball app and push notifications.
      So if you haven't downloaded app yet what are you waiting for!?
      for IOS and Android

      ********************************************************

      #50448
      STAT
      Participant
      @stefanaustria
      MemberContributor

      Amazing, as i said in the other Page … the great Road to Fun:
      32assassins and JPs Tables, Darks Tables, Sliderpoints Tables, BorgDogs Tables, wrds Tables, Frens Tables and Updates, STTNG, and now this … can anyone tell me, what Masterpiece should i Play next … :yahoo:

      #50449
      rothbauerw
      Moderator
      @rothbauerw
      ModeratorContributorMembervip

      Definitely a work of art Flupper!  Between this table and STTNG, it’s hard to imagine tables getting much better.  These are nearly perfect.

      Current Project: Perpetual updates of VPX physics.

      #50450
      Drybonz
      Participant
      @drybonz
      Member

      Really great… I have to stop playing and just stare at all the nice reflections and lights from time to time.  Thanks, Flupper.    :good:

      #50451
      Dark
      Moderator
      @dark
      vipMemberContributor

      Thanks Flupper, great work.

      3dcreation

      #50453
      Dark
      Moderator
      @dark
      vipMemberContributor

      This update really is begging for a db2s update as well, the old b2s (non db2s) one was really good, it had nice people animation.  Wildman’s get’s the job done but it leaves something to be desired for the people animation.  I’m hoping someone’s up to the task.

      3dcreation

      #50456
      robwaade
      Participant
      @robwaade
      Member

      glow in the dark balls awesome idea got my kids attention to try it kept em off playstation for 10 min wife also liked em table is awesome on detail too  :good:

      #50461
      wrd1972
      Participant
      @wrd1972
      MembervipContributor

      Dark,

      I got some pics of a real Diner backglass last weekend. I am certain they have glare and may have limited value. Will look tomorrow and send them to Wildman to see if he might do a new BG.

      My VP Pincab /MAME Arcade Specs: MSI Micro-ATX Z390m MOBO, Core I5-9600K CPU @ 3.70GHz, 16GB NVRAM, Nvidia 1660 Super,

      40" PF Sony gaming LED TV, Dual 23" monitors in the backbox , Pinscape w. expansion board, Full DOF - Full MAME arcade support

      #50462
      TNT2
      Participant
      @tnt2
      Member

      Wow Flupper. This is amazing.

      #50473
      RustyCardores
      Moderator
      @rustycardores
      MemberModerator

      This is amazing!  Well done and THANK YOU!

      I’m loving the extra attention paid to two system audio. :)

      #50475
      robertms
      Participant
      @mophead
      Member

      This is epic.

      #50476
      Clark Kent
      Participant
      @clarkkent
      MemberContributor

      Dark, I got some pics of a real Diner backglass last weekend. I am certain they have glare and may have limited value. Will look tomorrow and send them to Wildman to see if he might do a new BG.

      The characters inside should wiggle while playing. I wonder if this could be done in some way…

      #50477
      ninuzzu
      Participant
      @ninuzzu
      vipMember

      Superb work flupper! Thanks for this gem

      #50480
      senseless
      Participant
      @senseless
      Member

      I couldn’t think of a better present on my birthday! Thanks Flupper for making an already perfect day even more perfect! Great release that demonstrates the power of the pinball community :). One to be proud of!

      #50482
      STAT
      Participant
      @stefanaustria
      MemberContributor

      Theres already one directb2s with wiggle Peoples, but also the complete Window does this.
      I also wanted to do a newer directb2s File, but Single People Images and clear Window Images needed … ( but ok, waiting for Wildmans Version )

      #50484
      Flupper
      Participant
      @philippe

      What I have for a backglass are these:

      https://www.pauls50s.de/media/product/e4a/flipper-diner-f1774-404.jpg

      IMG_1260

      IMG_1263

      1 user thanked author for this post.
      #50486
      Tom Tower
      Spectator
      @tomtower
      vip

      This work is insane, speechless  :good:

      #50488
      bord
      Moderator
      @bord
      MembervipContributorModerator

      Really beautiful stuff combined with terrific physics. Can’t thank you enough for your contributions to this community.

    Viewing 20 posts - 1 through 20 (of 143 total)
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