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    • Author: BorgDog
    • Version: 1.01
    • Views: 4629
    • File size: 42.15 MB
    • Downloads: 2169
    • File Author: BorgDog
    • IPDB link:: https://www.ipdb.org/machine.cgi?id=729
    • Updated: January 16, 2019
    • Categories:
  • This is the solid state version of Dragon, Gottlieb also made this an EM version. When JP recently released his Charlie's Angels table I updated my spreadsheet of Gottlieb system 1 tables (yes I have a spreadsheet) and realized there was only one left that had not been done in VPX, the 1978 Dragon.  I decided it was time to make it.  Looked high and low for good resources, and ended up settling for ok resources, table image from vpf, backglass image from ipdb.  Both of them I did some doctoring to and then my buddy hauntfreaks did more.  but still can only do so much with so-so starts, so this is decidedly NOT a "4k" build.  I did find some decent plastics images, not great but decent, so those helped.

    One thing I did do new for this table is an improved vari-target primitive and animation.  All the ones I'd seen in the past have been just a slide back of an object that is just above the playfield level (transx for those in the know).  what I did is took that primitive and extended it below the table to an approximate distance to where the real one has a pivot point.  I then redid the scripting for it so the vari-target actually rotates around that pivot point like the real one (rotx).

    Big thanks to hauntfreaks for cleaning up and color fixing images for the playfield and the included db2s. Also big thanks to the ever busy bord for doing his fancy gi shadow treatment, much more detail then what I usually do.  Thanks guys!

     

    built in vpx.5 beta rev 3455

    1.01 - fixed dof config, thanks @kds70

    1.0 - updates via @bord.

    • new plastics images done by bord via some guy Jon on facebook ;)
    • Plastic scans from Pinball Unknown
    • swapped in bord's new flipper primitives
    • while everything is not perfectly lined up with the new plastics I decided to not mess with it until/unless I get a playfield scan to ensure accuracy.  The plastics are more correct, but it plays well so I left it.  most would probably not notice unless I had mentioned it.
    • since @Blacksad released a much nicer db2s I removed my version from the download get his ->  https://vpinball.com/VPBdownloads/dragon-gottlieb-1978-directb2s-db2s-b2s/

     

    0.97 - DOF config fix/update by arngrim -- Thanks!

    0.96 - updates. also forgot to mention that POV files for portrait and landscape are included in case you didn't notice.  Thanks blacksad for the nice backglass image, I'll let someone else, cough @Hauntfreaks cough, make an update, my version still included.

    • swapped in clearer text on the most visible shoot again
    • removed old ball control script since new mouse method in latest beta
    • made new big primitive wire rail near the star rollovers
    • fixed instruction card name (thanks Lighthouse for catching)
    • some other minor stuff I forget what

    0.95 - initial release

    Currently, there are 0 users and 0 guests visiting this topic.
    Viewing 20 posts - 1 through 20 (of 39 total)
    • Author
      Posts
    • #90391 Report
      BorgDog
      Participant
      @borgdog
      MemberContributorvip

      This is the solid state version of Dragon, Gottlieb also made this an EM version. When JP recently released his Charlie's Angels table I updated my spreadsheet of Gottlieb system 1 tables (yes I have a spreadsheet) and realized there was only one left that had not been done in VPX, the 1978 Dragon.  I decided it was time to make it.  Looked high and low for good resources, and ended up settling for ok resources, table image from vpf, backglass image from ipdb.  Both of them I did some doctoring to and then my buddy hauntfreaks did more.  but still can only do so much with so-so starts, so this is decidedly NOT a "4k" build.  I did find some decent plastics images, not great but decent, so those helped.

      One thing I did do new for this table is an improved vari-target primitive and animation.  All the ones I'd seen in the past have been just a slide back of an object that is just above the playfield level (transx for those in the know).  what I did is took that primitive and extended it below the table to an approximate distance to where the real one has a pivot point.  I then redid the scripting for it so the vari-target actually rotates around that pivot point like the real one (rotx).

      Big thanks to hauntfreaks for cleaning up and color fixing images for the playfield and the included db2s. Also big thanks to the ever busy bord for doing his fancy gi shadow treatment, much more detail then what I usually do.  Thanks guys!

       

      Total of 31 users thanked author for this post. Here are last 20 listed.
      #90405 Report
      Ben Logan2
      Participant
      @benlogan2
      Member

      Dragon came out looking great, Borg, Haunt and Bord. Thanks!

      #90406 Report
      Pinbolt
      Participant
      @pinbolt
      Member

      Thank you, great release.

      #90413 Report
      randr
      Keymaster
      @randr
      ModeratorMember

      Thanks borgdog lookS great

      ********************************************************
      Messing with the VPinball app and push notifications.
      So if you haven't downloaded app yet what are you waiting for!?
      for IOS and Android

      ********************************************************

      #90420 Report
      bord
      Moderator
      @bord
      MembervipContributorModerator

      Plays great, @borgdog. Love the system 1s. Thanks for all you’ve done to make them happen in VPX!

      #90422 Report
      The Loafer
      Participant
      @theloafer
      Member

      Considering the limited assets I think it turned out great!  Love the system 1’s, wish Gottlieb had done more in that EM/SS style.

      #90425 Report
      vicviper
      Participant
      @vicviper

      the score LED’s are not working

      #90431 Report
      Scottacus
      Participant
      @scottacus
      MembervipContributor

      I’m interested in getting back home to try this one out.  The new vari-target sounds very cool and is one of those things that pushes the realism of these tables forward.

      #90447 Report
      HauntFreaks
      Moderator
      @hauntfreaks
      vipContributorMember

      the score LED’s are not working

      were going to need a bit more info then that fella…
      there not working where DT view?… the B2s??…

      #90448 Report
      vicviper
      Participant
      @vicviper

      on the DT view

      #90449 Report
      HauntFreaks
      Moderator
      @hauntfreaks
      vipContributorMember

      I’m interested in getting back home to try this one out. The new vari-target sounds very cool and is one of those things that pushes the realism of these tables forward.

      a look under its skirt… and its mechanical craziness
      hole2

      Attachments:
      #90452 Report
      BorgDog
      Participant
      @borgdog
      MemberContributorvip

      on the DT view

      Are you on the latest beta version? Do the score lights work on the other system 1 tables I’ve put out?

      #90453 Report
      vicviper
      Participant
      @vicviper

      nope, they use too but as  soon as I installed the latest VPX they stopped working

      #90454 Report
      vicviper
      Participant
      @vicviper

      im on 10.5

      #90455 Report
      BorgDog
      Participant
      @borgdog
      MemberContributorvip

      some of the earlier 10.5 versions had issues with backdrop lights, download the new update from today and try that if you are not on it already.

      #90457 Report
      vicviper
      Participant
      @vicviper

      That fixed now I can see my score

      thanks a lot

      #90460 Report
      randr
      Keymaster
      @randr
      ModeratorMember

      How can anyone not like these classic pins! i mean just look at this table and tell me that this is not awesome stuff.

      Thanks guys once again :good:

      ********************************************************
      Messing with the VPinball app and push notifications.
      So if you haven't downloaded app yet what are you waiting for!?
      for IOS and Android

      ********************************************************

      #90462 Report
      vicviper
      Participant
      @vicviper

      yes the backglass artwork is what I’m attracted  too

      That’s what separates the classic pins from the modern pin, the artwork

      #90468 Report
      Lighthouse
      Participant
      @lighthouse

      Beautiful pinball table, perfect in everything and the physics are the best
      I have this problem that I can not solve:
      When I load the table I see the instruction card but when I start a game it disappears. This does not happen to me in any other table. I have everything updated.
      Big Thanks !!

      Attachments:
      #90504 Report
      Micronaut
      Participant
      @micronaut
      Member

      excellent table, :good:
      I really like the first solid state tables of gottlieb
      thank you guys, it’s wonderful to look at and it plays great  :bye:

    Viewing 20 posts - 1 through 20 (of 39 total)
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