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    Eclipse is basically a single level version of Gottlieb's 1981 Black Hole.  the targets that were on the lower level are moved up to the middle of the playfield, and the entrance to the hole is now a ball lock for multiball.  to get to multiball you first need to clear the 4 stand-up targets on the right side, then it lights the lower left hole for lock.  after you lock a ball you then need to clear the 4 stand-up targets to the right of the upper left flipper, which then lights the upper hole entrance through the spinner for lock.  once a ball is locked there as soon as the next ball launch hits a playfield switch it releases the other 2 balls for 3 ball multi-ball.  easy right.. not so much.  before someone gets there and asks (like anybody reads this) if you drain after locking the first ball it will kick the locked ball out before giving you the next ball and you will need to re-lock it, however it will be lit to lock it, don't have to do everything over.

    playfield and plastic images are from pinsider IamNaN without whom this would not have been made.  playfield image cleaned up by my buddy hauntfreaks (this has been in works awhile)

    included db2s made by hauntfreaks with some modifications by me, don't remember where the image came from

    bord did the awesome lighting/shadows and plastics, made swapable rubber primitives (see option in script to change from black rails/rubber to stock), fixed my primitives, and made the flipper primitives and probably other stuff I'm forgetting.  thanks man.

    table is setup in my usual portrait oriented cab settings, so you may need to rotate and adjust view settings if you are doing it wrong. ;)

    this was last saved in beta 10.6 (I think) but should work in 10.5 fine.

    1.0 initial release

    This topic contains 15 replies, has 14 voices, and was last updated by  Mark70 6 months ago.

    Viewing 16 posts - 1 through 16 (of 16 total)
    • Author
      Posts
    • #106541
       BorgDog 
      Participant
      MemberContributorvip

      Eclipse is basically a single level version of Gottlieb's 1981 Black Hole.  the targets that were on the lower level are moved up to the middle of the playfield, and the entrance to the hole is now a ball lock for multiball.  to get to multiball you first need to clear the 4 stand-up targets on the right side, then it lights the lower left hole for lock.  after you lock a ball you then need to clear the 4 stand-up targets to the right of the upper left flipper, which then lights the upper hole entrance through the spinner for lock.  once a ball is locked there as soon as the next ball launch hits a playfield switch it releases the other 2 balls for 3 ball multi-ball.  easy right.. not so much.  before someone gets there and asks (like anybody reads this) if you drain after locking the first ball it will kick the locked ball out before giving you the next ball and you will need to re-lock it, however it will be lit to lock it, don't have to do everything over.

      playfield and plastic images are from pinsider IamNaN without whom this would not have been made.  playfield image cleaned up by my buddy hauntfreaks (this has been in works awhile)

      included db2s made by hauntfreaks with some modifications by me, don't remember where the image came from

      bord did the awesome lighting/shadows and plastics, made swapable rubber primitives (see option in script to change from black rails/rubber to stock), fixed my primitives, and made the flipper primitives and probably other stuff I'm forgetting.  thanks man.

      table is setup in my usual portrait oriented cab settings, so you may need to rotate and adjust view settings if you are doing it wrong. ;)

      Total of 26 users thanked author for this post. Here are last 20 listed.
      #106544
       randr 
      Keymaster
      ModeratorMember

      Nice one! Not sure I’ve ever played it before👍🏻

      ********************************************************
      Messing with the VPinball app and push notifications.
      So if you haven't downloaded app yet what are you waiting for!?
      *******************************************************

      #106547
       Ben Logan2 
      Participant
      Member

      Another beauty, BorgDog. Thanks!  :yahoo:

      #106567
       Thalamus 
      Moderator
      ContributorMemberModerator

      I surely read all the release info so this excites me. Sounds really fun. Thank you very much BorgDog Hauntfreaks and pinside user lamNaN. I have a feeling this is going to be a new Alien Star for me. A game I just need to play, again and again.

      #106573
       STAT 
      Participant
      MemberContributor

      Thanks Man :good:
      Huh Hauntfreaks is back in Action ? :bye:

      #106591
       bord 
      Participant
      MembervipContributor

      You’re not kidding. That is a tough game.

      Turned out great. Thanks!

      #106630
       Micronaut 
      Participant
      Member

      thanks BorDog & Hauntfreaks  :bye:

      #106633
       Kalavera3 
      Participant
      Member

      Congratulations, the final result of this table is excellent. Some time ago I asked for resources to a pinball museum for this table and after a while I read that you were doing it, I really like thank you for sharing your work….

      #106664
       Schreibi34 
      Participant
      Member

      Man, i wish i have some time to play this one the next couple of weeks! Too busy! :cry:

      But from the picture it looks perfect! Thanks to all involved!

      #106670
       LTA 
      Participant

      this is alot of fun and looks gorgeous on my cabinet. Here are the settings I’m using for full screen on my vpin cabinet. Thanks man!

       

      inc =5

      fov =25

      layback =74

      xyrot =270

      x scale =0.95

      y scale =0.95

      z scale =0.98

      z =1

      x =-270

      z =-950

      #106677
       The Loafer 
      Participant
      Member

      Hey LTA!

      I’m pretty sure Z scale should never be adjusted, messes with the physics

       

      @toxie, @fuzzel:  Why is this field even adjustable when everyone states “don’t mess with it”.  Shouldn’t a default of “1.0” or whatever the author uses be locked down?

      #106694
       LTA 
      Participant

      Thanks didn’t know that!

      #106723
       digable 
      Participant

      could you post a pov for cabinet?  thanks!

      #106737
       senseless 
      Participant
      Member

      Thanks! Love the style :).

       

      #106767
       STAT 
      Participant
      MemberContributor

      here is my FS optimized POV ( rot. 270 )

      Attachments:
      #106800
       Mark70 
      Participant
      Member

      Thanks for another great one!

      --------------------------------------------------------------------------------------------------
      I am looking for T2 cabinet decals, please send pm for offers.
      --------------------------------------------------------------------------------------------------

    Viewing 16 posts - 1 through 16 (of 16 total)

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