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  • This isn't your Grandpa's F-14 Tomcat!

    This is SLAMT1LT's Ultimate Pro version with all new sounds, music and dazzling visuals... only now it's taken to a whole new level with a massive action packed TerryRed PinEvent update!

    Now featuring all new RGB animated lighting, updated BAM physics, and some stellar new "real" beacon lighting (that looks dazzling in VR).... as well as a massive PinEvent update!

     

    PinEvent:

    With full PinEvent support, the table now has excellent DOF feedback, animated MX Led lighting, SSF, an action packed PuP-Pack and PUPDMD with complete support for ALL cabinet and desktop setups for ALL users.

    Enjoy additional cool features provided with PUP Stream options to see the PuP-Pack and FullDMD on the table's backbox, apron, playfield mini-screen, and desktop HUD in all views (desktop, cabinet, vr).

     

    Switch Between Modern and Retro:

    Use the Special Button to switch between Ultimate Pro mode (for updated modern music, PuPDMD and Videos), Original music, Afterburner music, and Arcade mode (Afterburner videos and music) at any time during gameplay! It's like 3 games in one!

     

    This makes for the most explosive F-14 Tomcat you've ever seen.

     

     

    REQUIREMENTS

    - PinEvent 1.4 or higher installed

    - Future Pinball

    - latest version of BAM

    - (optional) Pinup Player 1.45 or higher for PuP features

     

     

    PinEvent Features for this table:

    - DOF

    - MX Leds

    - PuP-Pack

    - SSF

    - PUPDMD

    - PUP Stream

     

    PUP-PACK OPTIONS:

    Option 0 - DMD, Backglass

    Option 1 - Real DMD, Backglass

    Option 2 - Full DMD, Backglass

    Option 3 - Full DMD on Backglass

    Option 4 - Backbox AIO - Square - Speaker Panel, Full DMD, Backglass

    Option 5 - Backbox AIO - 4x3 and 5x4 - Speaker Panel, Full DMD, Backglass

    Option 6 - PUP Stream - Desktop - FullDMD, Backglass

     

     

    TerryRed PinEvent mod and Table updates:

    - added new "real" Beacon Lighting using BAM mini playfield and hardware lights

    - added RGB animated sequences for inserts

    - added new RGB lighting to inserts

    - added decals for all inserts

    - added non coloured inserts to new 4K playfield image

    - added and adapted new 4K playfield redrawn image from @ganjafarmer

    - added PuP Afterburner videos for Arcade mode

    - completely updated the music to now have options to switch between Ultimate Pro, Original, Afterburner, Arcade

    - added full PinEvent support for DOF, MX Leds, PuP SSF, PUP DMD, PUP Stream

    - added fixes for Damage 100% (now properly makes the game act like a tilt, and ends Yakov mode)

    - adjusted physics in the xml and dynamic flippers code to prevent a cradled ball from falling through the flippers

    - updated table to support PinEvent 1.4

    - changed the colour of all item's in the game room to white to make it more visible in VR mode and with adjusted lighting

    - adjusted BAM lighting and post processing

    - added option for adjusting brightness for light inserts

    - added option for adjusting brightness for GI flashers

    - adjusted GI nano flashers colour to white

     

     

    INSTALLATION INSTRUCTIONS and MORE INFO:

    - you must read the full installation instructions and requirements!

    - it has simplified info for proper setup for DOF and Pinup Player features

    - I have PuP-Pack options for almost every setup out there

    - goto the first reply on the "SUPPORT Topic" tab linked below

     

    "F-14 Tomcat (Ultimate Pro) - PinEvent - Installation and Setup - START HERE"

    https://vpinball.com/forums/topic/f-14-tomcat-ultimate-pro-pinevent/#post-191898

     

     

    Thanks to:

    - Chaos & SLAMT1LT - original build

    - SLAMT1LT - Script, Music, Sound Design/Editing and Dots, Additional Artwork

    - Chaos - original artwork sourcing

    - Puma for topperlight

    - jpsalas for playfield and apron source

    - wtiger + ian for plastics source

    - ganjafarmer for new 4K playfield redraw image

    - ravarcade for the amazing updates to BAM and FP he has brought us over the last few years

    - Nailbuster for Pinup Player

    - Chris Leathley for Future Pinball

     

     

     

    For SLAMT1LT's latest Future Pinball tables, goto his website:

    https://speak1970.wixsite.com/slamspinballemporium

     

     

    INSTALLATION INSTRUCTIONS and MORE INFO:

    - you must read the full installation instructions and requirements!

    - it has simplified info for proper setup for DOF and Pinup Player features

    - I have PuP-Pack options for almost every setup out there

    - goto the first reply on the "SUPPORT Topic" tab linked below

     

    "F-14 Tomcat (Ultimate Pro) - PinEvent - Installation and Setup - START HERE"

    https://vpinball.com/forums/topic/f-14-tomcat-ultimate-pro-pinevent/#post-191898

     

    TerryRed PinEvent mod 1.0

    - added new "real" Beacon Lighting using BAM mini playfield and hardware lights

    - added RGB animated sequences for inserts

    - added new RGB lighting to inserts

    - added decals for all inserts

    - added non coloured inserts to new 4K playfield image

    - added and adapted new 4K playfield redrawn image from ganjafarmer

    - added PuP Afterburner videos for Arcade mode

    - completely updated the music to now have options to switch between Ultimate Pro, Original, Afterburner, Arcade

    - added full PinEvent support for DOF, MX Leds, PuP SSF, PUP DMD, PUP Stream

    - added fixes for Damage 100% (now properly makes the game act like a tilt, and ends Yakov mode)

    - adjusted physics in the xml and dynamic flippers code to prevent a cradled ball from falling through the flippers

    - updated table to support PinEvent 1.4

    - changed the colour of all item's in the game room to white to make it more visible in VR mode and with adjusted lighting

    - adjusted BAM lighting and post processing

    - added option for adjusting brightness for light inserts

    - added option for adjusting brightness for GI flashers

    - adjusted GI nano flashers colour to white

    Currently, there are 0 users and 0 guests visiting this topic.
    Viewing 20 posts - 1 through 20 (of 41 total)
    • Author
      Posts
    • #191896
      TerryRed
      Moderator
      @terryred
      MemberContributorModerator

      This isn't your Grandpa's F-14 Tomcat!

      This is SLAMT1LT's Ultimate Pro version with all new sounds, music and dazzling visuals... only now it's taken to a whole new level with a massive action packed TerryRed PinEvent update!

      Now featuring all new RGB animated lighting, updated BAM physics, and some stellar new "real" beacon lighting (that looks dazzling in VR).... as well as a massive PinEvent update!

       

      PinEvent:

      With full PinEvent support, the table now has excellent DOF feedback, animated MX Led lighting, SSF, an action packed PuP-Pack and PUPDMD with complete support for ALL cabinet and desktop setups for ALL users.

      Enjoy additional cool features provided with PUP Stream options to see the PuP-Pack and FullDMD on the table's backbox, apron, playfield mini-screen, and desktop HUD in all views (desktop, cabinet, vr).

       

      Switch Between Modern and Retro:

      Use the Special Button to switch between Ultimate Pro mode (for updated modern music, PuPDMD and Videos), Original music, Afterburner music, and Arcade mode (Afterburner videos and music) at any time during gameplay! It's like 3 games in one!

       

      This makes for the most explosive F-14 Tomcat you've ever seen.

       

       

      REQUIREMENTS

      - PinEvent 1.4 or higher installed

      - Future Pinball

      - latest version of BAM

      - (optional) Pinup Player 1.45 or higher for PuP features

       

       

      PinEvent Features for this table:

      - DOF

      - MX Leds

      - PuP-Pack

      - SSF

      - PUPDMD

      - PUP Stream

       

      PUP-PACK OPTIONS:

      Option 0 - DMD, Backglass

      Option 1 - Real DMD, Backglass

      Option 2 - Full DMD, Backglass

      Option 3 - Full DMD on Backglass

      Option 4 - Backbox AIO - Square - Speaker Panel, Full DMD, Backglass

      Option 5 - Backbox AIO - 4x3 and 5x4 - Speaker Panel, Full DMD, Backglass

      Option 6 - PUP Stream - Desktop - FullDMD, Backglass

       

       

      TerryRed PinEvent mod and Table updates:

      - added new "real" Beacon Lighting using BAM mini playfield and hardware lights

      - added RGB animated sequences for inserts

      - added new RGB lighting to inserts

      - added decals for all inserts

      - added non coloured inserts to new 4K playfield image

      - added and adapted new 4K playfield redrawn image from @ganjafarmer

      - added PuP Afterburner videos for Arcade mode

      - completely updated the music to now have options to switch between Ultimate Pro, Original, Afterburner, Arcade

      - added full PinEvent support for DOF, MX Leds, PuP SSF, PUP DMD, PUP Stream

      - added fixes for Damage 100% (now properly makes the game act like a tilt, and ends Yakov mode)

      - adjusted physics in the xml and dynamic flippers code to prevent a cradled ball from falling through the flippers

      - updated table to support PinEvent 1.4

      - changed the colour of all item's in the game room to white to make it more visible in VR mode and with adjusted lighting

      - adjusted BAM lighting and post processing

      - added option for adjusting brightness for light inserts

      - added option for adjusting brightness for GI flashers

      - adjusted GI nano flashers colour to white

       

       

      INSTALLATION INSTRUCTIONS and MORE INFO:

      - you must read the full installation instructions and requirements!

      - it has simplified info for proper setup for DOF and Pinup Player features

      - I have PuP-Pack options for almost every setup out there

      - goto the first reply on the "SUPPORT Topic" tab linked below

       

      "F-14 Tomcat (Ultimate Pro) - PinEvent - Installation and Setup - START HERE"

      https://vpinball.com/forums/topic/f-14-tomcat-ultimate-pro-pinevent/#post-191898

       

       

      Thanks to:

      - Chaos & SLAMT1LT - original build

      - SLAMT1LT - Script, Music, Sound Design/Editing and Dots, Additional Artwork

      - Chaos - original artwork sourcing

      - Puma for topperlight

      - jpsalas for playfield and apron source

      - wtiger + ian for plastics source

      - ganjafarmer for new 4K playfield redraw image

      - ravarcade for the amazing updates to BAM and FP he has brought us over the last few years

      - Nailbuster for Pinup Player

      - Chris Leathley for Future Pinball

       

       

       

      For SLAMT1LT's latest Future Pinball tables, goto his website:

      https://speak1970.wixsite.com/slamspinballemporium

       

       

      #191898
      TerryRed
      Moderator
      @terryred
      MemberContributorModerator

      “F-14 Tomcat (Ultimate Pro) – PinEvent – Installation and Setup – START HERE”

       

      Here’s some cabinet gameplay (before the RGB table lighting update was added) showing the PuP-Pack and Full DMD option, as well as DOF and MX Leds.

       

      ….and more cabinet gameplay showing how you can switch between the different modes during gameplay at any time. This switches between Ultimate Pro music with PuP videos and PUPDMD, Original music, Afterburner music, and Arcade mode (Afterburner music and Videos).

       

      ….some Desktop gameplay (using PUP Stream to display the PuP-Pack), as well as showing the new updated RGB table and “real” beacon lighting.

       

      ….another video showing cabinet view gameplay.

       

      …and a nice video from Rastan350 playing the table in his great looking cabinet.

       

       


       

       

       

      F-14 Tomcat (Ultimate Pro) – PinEvent

      V1.01 – PE 1.0

      July 2020

      Table by SLAMT1LT and Chaos

      PinEvent mod, PUPPACK, PUPDMD, and table updates and fixes by TerryRed

       

       

      REQUIREMENTS:

      • Future Pinball
      • latest version of BAM
      • PinEvent 1.4 or higher
      • (optional) Pinup Player 1.45 or higher for PuP features

       

      DESKTOP USERS (not using DOF or PUP):

      • anyone who only wants to play the table (and NOT use any DOF or PUP features) just needs to install the PinEvent files.
      • after that, my PinEvent table mods will operate and play like a normal Future Pinball table.

       

      For DOF and PUP users:

      PLEASE, take the time to read through ALL of the instructions and options

       

       

      FUTURE PINBALL and BAM SETUP GUIDE:

      Before you go ANY farther, goto my guide to ensure you have Future Pinball and BAM setup correctly!

      https://vpinball.com/forums/topic/future-pinball-and-bam-mega-guide-by-terryred/

       

      BAM update

      You MUST install the latest update to BAM (1.5-295 when this was posted) for PinEvent based tables to work!

      https://www.ravarcade.pl/download

       

      PinEvent Install download:

      • PinEvent is required by everyone to use the table
      • it’s also needed for all DOF and PUP features

      https://vpinball.com/VPBdownloads/pinevent-dof-mx-pup-ssf-pupdmd-for-future-pinball/

       

      PinEvent Install Instructions and Setup:

      • it’s VERY important to have PinEvent, PuP and all PuP displays correctly setup FIRST!
      • This install guide will answer all your questions! Please, read and follow all of it!

      https://vpinball.com/forums/topic/pinevent-dof-mx-pup-ssf-pupdmd-for-future-pinball/#post-171545

       

      Install Pinup Player:

      http://www.nailbuster.com/wikipinup/doku.php?id=install_guide

      …then update to Pinup Player 1.4.5 or higher (its REQUIRED for PinEvent PuP-Packs):

      https://www.nailbuster.com/wikipinup/doku.php?id=release_notes

       

      DOF (Direct Output Framework)

      • if you are using DOF in a cabinet for feedback and lighting, you will need to be updated to DOF R3++
      • you will need to update your DOF config files from the DOF Config Tool website (to retrieve the PinEvent table’s DOF config)

      DOF R3++

      http://mjrnet.org/pinscape/dll-updates.html

      DOF CONFIG TOOL

      http://configtool.vpuniverse.com/login.php

       

      DOFLinx is NOT to be enabled while using PinEvent tables!

      • you can’t have DOFLinx detect FP and running while a PinEvent table is running
      • this is because you don’t want both PinEvent and DOFLinx triggering DOF at the same time!
      • consult the PinEvent install guide for more info about pausing DOFLinx

       


       

       

      INSTALL the TABLE FILES and PUP-PACK

       

      The table zip file includes:

      • F-14 Tomcat (Ultimate Pro 1.01) – PinEvent 1.0.fpt
      • F-14 Tomcat (Ultimate Pro 1.01) – PinEvent 1.0.cfg

      Table file:

      • F-14 Tomcat (Ultimate Pro 1.01) – PinEvent 1.0.fpt
      • goes in your “FuturePinball\Tables” folder

      BAM CFG file:

      • F-14 Tomcat (Ultimate Pro 1.01) – PinEvent 1.0.cfg
      • this is a BAM cfg file for the table that will have a nice cabinet POV and backglass setup
      • goes in your “BAM\cfg” folder and must be named the same as the table file

      PUP-PACK

      • extract the FP_PE_F14_TOMCAT_ULT_PRO PuP-Pack from the PuP-Pack zip file and copy it to the “PUPVideos” folder

       

       


       

       

      PUP-PACK OPTIONS

      There are multiple options you can choose from for the PuP-Pack for various different cabinet or desktop setups. There is no need to copy and paste different media folders or pup files. Everything is now in one PuP-Pack folder.

       

      To choose your PuP-Pack Option:

      • go into the PuP-Pack folder, and double-click on the BAT file for the Option you want
      • this will copy the correct *.pup files (from the PuP-Pack_Options folder) to the main PuP-Pack folder
      • it will also copy a Option Selected.jpg (image showing what the PuP-Pack option looks like) and Option Selected.txt to help you verify what Option is being used
      • you will see a command prompt window showing the files have been copied, and what PinEvent / PuP settings are needed for that PuP-Pack Option (you can close the window)
      • your Pup-Pack is ready to go. Super easy!

      PuP-Pack Options

       

      It’s important to choose a PuP-Pack that is correct for your cabinet setup, and that it matches your PUPDMD settings!

      • your PuPDMDDriverType in PinEvent_Settings.vbs MUST match the PUPDMD you are using in the PuP-Pack
      • or if you are using “PinEvent – CUSTOM SETTINGS” in the table script… then that PuPDMDDriverType MUST match the PUPDMD you are using in the PuP-Pack

       

      DO NOT MODIFY THE PUP-PACK’s Screen Mode Settings!

      • the PuP-Pack’s Screen Mode settings (ForceOn, ForcePop, ForceBack, ForcePopBack,etc) are NOT to be changed!
      • they are set the way they are for a good reason in order for all layers of the PuP-Pack to work correctly!
      • the only time you can make a change is to disable an undesired PuP Screen feature (set to OFF), or to enable a Topper (ForceOn)

       


       

       

      Here are the PuP-Pack options you can choose from:

       

      Option 0 – DMD, Backglass

      • PuPDMDDriverType = 0 (DMD 4:1)
      • uses PuP “DMD” Screen’s size and position, which MUST be a 4:1 ratio resolution!
      • needs “PuP-Packs on Top” or FP Backglass disabled to see all PuP-Pack layers

      DMD

       

      Option 1 – Real DMD, Backglass

      • PuPDMDDriverType = 1 (Real DMD)
      • uses PuP “DMD” Screen’s size and position, which MUST be a 4:1 ratio resolution! (for real DMD must be 512×128)
      • needs “PuP-Packs on Top” or FP Backglass disabled to see all PuP-Pack layers

      Real DMD

       

      Option 2 – Full DMD, Backglass

      • PuPDMDDriverType = 2 (Full DMD 16:9)
      • uses PuP “Full DMD” Screen’s size and position, which MUST be a 16:9 ratio resolution!
      • needs “PuP-Packs on Top” or FP Backglass disabled to see all PuP-Pack layers

      FullDMD

       

      Option 3 – Full DMD on Backglass

      • PuPDMDDriverType = 2 (Full DMD 16:9)
      • Full DMD size and position is automatically set by the Pup-Pack
      • PuP “Backglass” Screen’s size and position MUST be a 16:9 ratio resolution!
      • needs “PuP-Packs on Top” or FP Backglass disabled to see all PuP-Pack layers

      Full DMD on BG

       

      Option 4 – Backbox AIO – Square – Speaker Panel, Full DMD, Backglass

      • PuPDMDDriverType = 2 (Full DMD 16:9)
      • uses PuP “Game Select” for reference (must be a 1:1 ratio)
      • size and position is automatically set by the Pup-Pack
      • might need “PuP-Packs on Top” or FP Backglass disabled to see all PuP-Pack layers

      BackBox AIO - Square

       

      Option 5 – Backbox AIO – 4×3 and 5×4 – Speaker Panel, Full DMD, Backglass

      • PuPDMDDriverType = 2 (Full DMD 16:9)
      • uses PuP “Game Select” for reference, which must be a ratio of 4:3 (1024×768) or 5:4 (1280:1024)
      • size and position is automatically set by the Pup-Pack
      • might need “PuP-Packs on Top” or FP Backglass disabled to see all PuP-Pack layers

      BackBox AIO - 4x3 and 5x4

       

      Option 6 – PUP Stream – Desktop – Full DMD, Backglass

      • PuPDMDDriverType = 2 (Full DMD 16:9)
      • uses PuP “Game Select” for reference (must be a ratio of 16:9), which is displayed on a dummy plug monitor (or equivalent)
      • size and position is automatically set by the Pup-Pack
      • FP is run in fullscreen and the PuP Stream options display the PuP-Pack and FullDMD on the HUD and table

      PuP Stream - Desktop

       

       


       

       

      FUTURE PINBALL BACKGLASS (PROBLEMS)

      • some PuP-Packs layers may not appear on top of the FP Backglass when the table starts
      • this is because the pup-pack usually starts before FP does. When the FP Backglass starts afterward, it pops on top of the PuP windows
      • you can get around this by either using a “Pup-Packs on Top” pupinit.bat file or by disabling the FP Backglass when using PuP-Packs

      “PUP-Packs on Top”

      • copy the pupinit.bat from the “PuP-Pack_Options\PuP-Packs on TOP\Cabinet – Multiscreen” to the main pup-pack folder
      • when the table and pup-pack starts, the pupinit.bat will run and try to sort out the layering of the FP and PUP windows (wait about 5 secs after table start)

      Disabling the FP Backglass and Arcade Mode (for PinEvent tables only, recommended)

      For more info on this solution, goto the PinEvent guide and read the section labelled FUTURE PINBALL BACKGLASS

      https://vpinball.com/forums/topic/pinevent-dof-mx-pup-ssf-pupdmd-for-future-pinball/#post-171545

       

       


       

       

      Desktop (Single Screen – Windowed) and PUP-PACKS

      • PUPDMD and PuP-Packs can be used with a single screen setup
      • you can use some, but not all of the Pup-Pack options
      • FP must be running in a Forced Borderless Windowed Mode to allow the PUP Windows to appear on top of the FP window
      • this may cause some stutter or performance issues due to running FP in a Windowed mode
      • depending on the PuP-Pack, you may need to use a “PUP-Packs on Top” pupinit.bat file to push the FP window below the PUP windows
      • if needed, just copy the pupinit.bat from the “PuP-Pack_Options\PuP-Packs on TOP\Desktop – Single Screen” to the main pup-pack folder
      • when the table and pup-pack starts, the pupinit.bat will run and try to sort out the layering of the FP and PUP windows (wait about 5 secs after table start)

      More info on how to setup FP in Borderless Windowed mode and “PUP-Packs on Top” can be found here:

      https://vpinball.com/VPBdownloads/pup-packs-on-top-use-pup-packs-on-a-single-screen-desktop-view-fp-vpx-fx3-etc/

       

      Desktop (Single Screen – Fullscreen) and PUP-PACKS (PUP Stream)

      • a much better option is to use the PUP Stream option to stream the PuP-Pack and PUPDMD windows into FP directly
      • you need to be able to display the PUP Game Select window on a dummy plug-monitor, or spare input of your monitor / TV connected to your video card
      • this gives you options to see the PuP windows on the Desktop view HUD, Apron cards, playfield mini screen, and on the FP Backbox
      • for more information on PUP Stream, read the PinEvent Install Guide

      Here’s a demo of PUP Stream in action:

       

       



       

       

      SUMMARY

       

      Installing and Using a PinEvent table and PuP-Pack

      If you have PinEvent and PuP correctly installed, setup and working, then adding a new PinEvent table should be as simple as:

      • install table files
      • install Pup-Pack files (if using any PUP features)
      • run the “Option xx – xxxx.bat” in the PuP-Pack folder that matches your cabinet / layout and your PUPDMD settings
      • make sure your front end isn’t running others unneeded apps or displaying media in the display areas of the PuP-Pack
      • update your DOF config files from DOF Config Tool (if using DOF features)
      • run the table
      • adjust the FP Sound and FP Music levels in game (if needed) to be able to hear / match the SSF sound levels (if using SSF)
      • done

      Be sure that you completely close the table and Future Pinball after exiting a game every time before trying to load and play another table!

       

      PROBLEMS?

      If the table, PuP-Pack, PUPDMD, or DOF still isn’t working, check the FAQ of the PinEvent Install guide.

      Debugger

      DEBUG MODE

      Also, you can try running the table in DEBUG mode (launch with F9).

      I have included messages that indicate:

      • what is detected as installed (DOF, PUP)
      • what mode FP is run in (desktop, Cabinet, VR)
      • what PinEvent profile is being used
      • if PinEvent Custom Settings from the table script are being used
      • what you have set for the “default” PuPDMDDriverType
      • what PuPDMDDriverType is actually being used
      • what is enabled and being used (DOF, PUP, SSF, PUPDMD, etc)
      • what DOF / SSF / PUP triggers are being used in real time
      • and more!

      It can be very helpful to narrow down what is happening behind the scenes!

       

      CHECKLIST

      This is a more thorough checklist of what you should do for EVERY new PinEvent table and Pup-Pack install:

      • ALWAYS follow instructions on the download PAGE!
      • copy the FP PinEvent table to your Tables folder and any other files it uses to their respective folders
      • copy the PuP-Pack to the PUPVideos folder
      • in the PuP-Pack folder, run the”Option xx – xxxx.bat” for the PuP-Pack option you want based on your PUPDMD needs
      • only if required, disable the PuP-Pack screens for features you are NOT using (Topper, Backglass, DMD, SSF)
      • be sure the PUPDMD used in the PuP-Pack is correct for your cabinet / setup and it matches your PUPDMD settings!
      • if you require a custom PinEvent or PUPDMD setting for the table, edit the PinEvent Custom Settings in the table script to match your needs
      • there may be user “table” options at the top of the table script you might want to check out
      • be sure there is no front-end media set to display on the screens / areas of the PuP-Pack when launching the table
      • be sure the front-end isn’t launching FutureDMD or pupdmdcontrol.exe (if using PUPDMD features)
      • be sure DOFLinx is disabled / paused while launching  and playing PinEvent tables
      • when running the FP table, adjust the FP Sound and Music if needed (using HOME/END and PAGEUP/PAGEDOWN) to allow the PUP SSF to be heard better

       



       

      FAQ:

       

      PinEvent_FP FAQ

       

      If you have problems or questions about PinEvent tables or related issues, the FIRST place you should goto is the extremely helpful PinEvent Install Guide and the nicely organized PinEvent FAQ at the bottom of the guide.

      You will find answers to most problems or other questions there.

      https://vpinball.com/forums/topic/pinevent-dof-mx-pup-ssf-pupdmd-for-future-pinball/#post-171545

       

      You should also have used my Future Pinball, BAM, DOF, PUP, VR and front-end Mega-Guide to properly setup Future Pinball and BAM the right way to avoid any problems related to Future Pinball and BAM’s setup in the first place. It’s very helpful and will save you lots of headaches!

      https://vpinball.com/forums/topic/future-pinball-and-bam-mega-guide-by-terryred/

      • This reply was modified 4 months, 1 week ago by TerryRed.
      4 users thanked author for this post.
      #191901
      -RpT
      Participant
      @rpt
      Member

      Awesome Terry!

      Spent most of yesterday working on Future Pinball setup (as well as some hardware repairs)… was wondering why no DOF but i think because that table didn’t have it yet (Indy Stern) :mail:    Once base DOF is working, Pinevent is the priority, looking forward to trying this out!

      1 user thanked author for this post.
      #191908
      mg6134
      Participant
      @mg6134

      Thanks Terry!!!

      It’s so amazing what your able to do with these tables, They look and play so much better. Not to mention how easy you’ve made it to install and work for every setup. Really appreciate everything your doing.

      1 user thanked author for this post.
      #191910
      Rastan350
      Participant
      @rastan350

      Great stuff Terry! Makes an already fun table even more fun. Love the Afterburner stuff you added and lighting is always top notch on the table and the MX. Physics seem pretty good too :)

      Terry already did some great videos showing it off but here it is on my setup along with my first impressions. I couldn’t seem to get the smile off my face LOL.

      Thanks,
      Nick

       

      2 users thanked author for this post.
      #191926
      elvinu
      Participant
      @elvinu
      Member

      SOLVED – I was using the wrong PinUpPlayer.ini and pupinit.bat files

      Damn, I hate being the first one to chime in with a problem.

      For starters, thank you so much TerryRed for all your hard work on this table and all the other tables you work on.  I hope you have finally passed your Kstone.

      Can’t wait to play this. Been keeping up with the videos and that spinning light effect looks amazing.

      Here’s my problem . . .

      I’m a single screen user (1920×1080) so I chose Option 6. The 2 screens are appearing on my main screen rather than my dummy screen.

      F14

      I double checked my other Pinevent tables and they are working correctly where the screens appear on my second dummy screen.

      Halloween copy

      I reran PinUpPlayerConfigDisplays.bat to double check the Game Select screen which is the one I assume controls where those screens go and it was set to Display # 1 which seems wrong but it did work for the other tables since the Screen positions were 1920 X, 0 Y (which positions it to my dummy screen to the right).

      I tried setting it to screen 2, but that didn’t change anything. I also set it to screen 2 and forced the X and Y to 1920 and 0 but that didn’t change anything.

      Lastly I set it to screen 2 (which was my screen 1) but I changed the X position to 500 (which slides it to the right a bit). I did this just to see if I was affecting those two screens. Nothing changed.

      I then compared the screen values in the PinUpPackEditor to my other Pinevent tables to see if I accidentally chose the wrong option but they seemed fine. For example, the values were very similar to my Pinevent Halloween table.

      Note I did run the other 3 pinevent tables right after doing all this and they were ok.

      Is there some other program or bat file or something in the script I should be using to adjust the location of those 2 screens so I can manually move them to my dummy screen?

      TIA

      • This reply was modified 4 months, 1 week ago by elvinu.
      1 user thanked author for this post.
      #191928
      TerryRed
      Moderator
      @terryred
      MemberContributorModerator

      @elvinu

       

      The only way that could happen is if you have a custom pinupplayer.ini file in the pup-pack folder that is forcing Game Select to always display on your main screen instead of your dummy plug. If you look at the pup-pack in the pup-pack editor, you’ll see it works the exact same as the others by using Game Select (pup display 6) as it’s CustomPos reference.

      If in doubt. you could always try manually positioning Game Select on your monitor 2, then try copying pinupplayer.ini to the pup-pack folder and see if that forces it to work correctly for you.

      #191938
      Brad1X
      Participant
      @brad1x

      This is amazing, now I have to install future pinball.

      Also a side note thanks Terry for the great videos and instructions for setting up the pinball software (pinup system etc.) , made setting up my cab super easy.

      #191954
      elvinu
      Participant
      @elvinu
      Member

      if you have a custom pinupplayer.ini file in the pup-pack folder

      That was my problem.  Thank you (as always) for figuring out my stupid mistakes.

      I get in the habit of always copying my set PinUpPlayer.ini and pupinit.bat files that I use for VPX tables.  I forgot that I have a separate set for Pinevent tables.

      Once I copied over my pinevent versions, the 2 screens moved to my dummy screen to the right.

      However, the screens on the table didn’t display the two screens.  They remained white with text saying what they were.

      I then went into the F-14 script and changed:

      usePinEvent_Custom_Settings = false

      to TRUE

      and then the 2 screens popped up on in the table screens.

      I was able to set

      usePinEvent_Custom_Settings

      back to false and the fix remains so now it looks like this which is awesome:

      F14 fixed

      And btw, I’ve got headphones on and this is the best sounding table I’ve heard yet.

      Thanks again TerryRed!!!!

      #191975
      Blamer
      Participant
      @blamer

      Hey Terry,

      first of all thanks for sharing your (amazing) work.

      I’m using Future Pinball with a two screens settings (Option 3 – Full DMD on Backglass) with BAM set up with a Kinect2 sensor.

      I had to change screen 5 in screens.pup to ForceOn in order to see it, but that’s not a problem.

       

      What I’d like to get rid of is the descriptions of the events I’m often getting (in form of description|code) as if I was in a sort of debug mode.

      Is it possible? Should a video be triggered instead of the description I’m seeing?

       

      Thank you!

       

       

      • This reply was modified 4 months, 1 week ago by Blamer.
      #191985
      TerryRed
      Moderator
      @terryred
      MemberContributorModerator

      Hey Terry,

      first of all thanks for sharing your (amazing) work.

      I’m using Future Pinball with a two screens settings (Option 3 – Full DMD on Backglass) with BAM set up with a Kinect2 sensor.

      I had to change screen 5 in screens.pup to ForceOn in order to see it, but that’s not a problem.

      What I’d like to get rid of is the descriptions of the events I’m often getting (in form of description|code) as if I was in a sort of debug mode.

      Is it possible? Should a video be triggered instead of the description I’m seeing?

      Thank you!

      Not sure what you mean by description….but my guess is you are seeing extra pupdmd code which indicates you are not updated to pup 1.45 (as mentioned in the PinEvent FAQ).

       

      Also, you should not be changing anything in the pup-pack settings to be able to see everything properly(they are set the way they are for a reason). You should be disabling the Future Pinball Backglass (for PinEvent tables only) so that you will be able to properly see all layers of all PuP-Packs (not all tables are made the same way). All this is covered in the PinEvent install guide in the Future Pinball Backglass section (for how to disable the FP backglass) and the PuP-Pack Options section.

      1 user thanked author for this post.
      #191988
      Shoe71
      Participant
      @shoe71

      Recieving a pinball meditation error script error Line 1099 object not a collection. Not sure what this issue is. I have the other PinEvent tables working without issue Jaws, Halloween etc…

      #191996
      TerryRed
      Moderator
      @terryred
      MemberContributorModerator

      Recieving a pinball meditation error script error Line 1099 object not a collection. Not sure what this issue is. I have the other PinEvent tables working without issue Jaws, Halloween etc…

      This table is no different than the other PinEvent tables for what is required. Be sure you have the latest BAM, PinEvent 1.4, and pup 1.45 installed. Make sure you completely close FP after exiting a table.

      Also… depending on when you downloaded the other PinEvent tables and PuP-Packs, they may be out of date as they were all updated to support Pinevent 1.4, and had some more updates and features, etc.

      #192013
      bombaj35
      Participant
      @bombaj35

      which option to choose with a desktop with one monitor

      #192015
      TerryRed
      Moderator
      @terryred
      MemberContributorModerator

      which option to choose with a desktop with one monitor

      Fullscreen and PUP Stream

      For desktop single screen, I HIGHLY recommend connecting a spare output from your video card (not the motherboard) to a dummy monitor plug (they are cheap) or to a spare input of your TV / monitor to act as a dummy monitor plug. This will allow you to setup the pup “Game Select” screen on that dummy plug to display the pup-pack on there. You would use the “PUP Stream – Desktop” pup-pack Option (and PUP Stream enabled) to stream the pup-pack directly into FP itself, while still being able to run FP in FULLSCREEN which is highly recommended. This works very well for desktop users as shown in my demo video.

      Forced Borderless Windowed

      If you can’t use that option, then you must run FP in forced borderless windowed mode (as described in the FP and BAM Mega guide), which can run stutterry for some people, and you also need to force the pup-pack on top of the FP window (using “pup-packs on top”). This is not ideal and may not run well for you. If you can only use this option (due to lack of outputs on your video card), then you would need to setup your pup Backglass and FullDMD screens in the top corners of your desktop. then use pup-pack Option 2 “FullDMd, Backglass”. Make sure PUP Stream is disabled if using this.

       

      #192081
      Blamer
      Participant
      @blamer

      TerryRed wrote:

      Not sure what you mean by description….but my guess is you are seeing extra pupdmd code which indicates you are not updated to pup 1.45 (as mentioned in the PinEvent FAQ).

      Also, you should not be changing anything in the pup-pack settings to be able to see everything properly(they are set the way they are for a reason). You should be disabling the Future Pinball Backglass (for PinEvent tables only) so that you will be able to properly see all layers of all PuP-Packs (not all tables are made the same way). All this is covered in the PinEvent install guide in the Future Pinball Backglass section (for how to disable the FP backglass) and the PuP-Pack Options section.

      You were right, I thought I already had the latest version up and running but I was clearly wrong.

      Everything now works as it’s supposed to.

      Thanks again for your support and work!

      • This reply was modified 4 months, 1 week ago by Blamer.
      #192104
      Wanderer189
      Participant
      @wanderer189

      My ball keeps getting stuck on me when I launch it. I attached a screen shot. Doesn’t happen in the actual slam version or other PinEvents I have.

      Nothing Yet

      • This reply was modified 4 months, 1 week ago by Wanderer189.
      Attachments:
      #192106
      Friffy1
      Participant
      @friffy1
      Member

      Recieving a pinball meditation error script error Line 1099 object not a collection. Not sure what this issue is. I have the other PinEvent tables working without issue Jaws, Halloween etc…

      Yep…  Mine Guru’d as well.  No issues with other PinEvent tables.  I’ll check my versions of everything to be sure and report back.

      #192126
      TerryRed
      Moderator
      @terryred
      MemberContributorModerator

       

      For anyone having issues…be sure you have updated everything to the latest version:

      • there is a newer version of BAM recently released (1.5-295)
      • pinup player 1.45 (if using any pup features)
      • dof R3++ (the latest version!) if using DOF
      • PinEvent 1.4
      • the newest version of each PinEvent table and pup-pack. Before F-14 was released, the other PinEvent tables and pup-packs were updated to work with PinEvent 1.4 and PUP Stream features.
      • if using a Pup-pack, be sure you are using the correct pup-pack option for your setup…and be sure your pupdmddrivertype is correct for your setup and the pup-pack you are using

      I just installed the newest BAM and everything is working fine.

      Also be absolutely sure you completely close FP after exiting a table before reloading the same table or trying another table.

      Some people need to run FPLoader.exe as administrator on their system for BAM to work correctly (due to their security admin settings on their system).

       

       

      #192127
      Wanderer189
      Participant
      @wanderer189

      I just did a fresh install of everything on new PC, still getting the stuck ball (using on desktop)

      Nothing Yet

      • This reply was modified 4 months, 1 week ago by Wanderer189.
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