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    Big thank you to GTXjoe for his table resrouces.

    some of this resources are built from pictures, witch means that some of the plastics, PF and most noticeable the apron  are warped better resources are welcomed

    adjusted moving target angle because it was disappearing

    This topic contains 23 replies, has 13 voices, and was last updated by  STAT 6 months, 3 weeks ago.

    Viewing 20 posts - 1 through 20 (of 24 total)
    • Author
      Posts
    • #106054
       32assassin 
      Participant
      Member

      Big thank you to GTXjoe for his table resrouces.

      some of this resources are built from pictures, witch means that some of the plastics, PF and most noticeable the apron  are warped better resources are welcomed

      #106057
       randr 
      Keymaster
      ModeratorMember

      Great table 32! Thank you

      ********************************************************
      Messing with the VPinball app and push notifications.
      So if you haven't downloaded app yet what are you waiting for!?
      *******************************************************

      #106065
       Thalamus 
      Moderator
      ContributorMemberModerator

      Thank you very much 32a. I’ve just barely tried this on VP9 before. Not a table I know much about so this will be fun.

      #106066
       bord 
      Participant
      MembervipContributor

      Great to see this. I think we need more VPX Zaccarias, personally. Wish there were better resources out there.

      #106069
       32assassin 
      Participant
      Member

      I have more but I’m probably only going to release this

      https://www.dropbox.com/s/abgtev9lzu63m78/tm.PNG?dl=0

      when I figure out how to move lights via the script.

      I tried about 4-6 different methods and none of them work.

       

      see a table you like help me find the resources so that I can finish it
      https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0

      #106070
       KiwiBri 
      Participant
      Member

      Awesome!  I was lucky enough to play the real machine a few years ago. Its an amazing machine in real life

      Thanks for this 32A

      #106071
       bord 
      Participant
      MembervipContributor

      I have more but I’m probably only going to release this

      https://www.dropbox.com/s/abgtev9lzu63m78/tm.PNG?dl=0

      when I figure out how to move lights via the script.

      I tried about 4-6 different methods and none of them work.

      That would be awesome. Happy to collaborate if you want to do rendered light textures on meshes instead of real VP lights. Should be easier to move via script.

      #106076
       RYSr (Rich) 
      Participant
      Member

      Thanks for the table 32

      I have a problem when launching the ball. It only moves to the start of the wireform and falls back to the tip of the plunger.

      #106082
       32assassin 
      Participant
      Member

      I adjusted the hidden ramp so that the ball would match the primitive wire ramp and did not updated the plunger area.

      bug fix as been fixed and a new version has been uploaded.

      see a table you like help me find the resources so that I can finish it
      https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0

      2 users thanked author for this post.
      #106099
       Winterpooch 
      Participant

      fantastic, thank you. I’m a fan of Zaccarias, I used to own a Magic Castle which i loved. Zac’s are so colourful, so different. But they are a b1itch to work on, and kinda flaky.

      Look forward to Time Machine! that moving platform is cool, I played one at a Pinball meet recently.

      I can hope that someone has some good resources for Magic Castle. It would be so cool if a backglass could be done that replicates the door / Zacula B-)

      #106108
       Thalamus 
      Moderator
      ContributorMemberModerator

      Downloaded it yesterday before the update and I lost balls through those metal ramps on the raised playfield. I think your original idea is that those should be collidable. Before I put them as such. I got a partly trapped ball on the left flipper while cradle and it cam off the ramp on the right. I’m on the latest beta if that matters.

      Fun table though. I’m must be getting old, because in what must be around 80% of the chances I had to save the ball with those outlane came too fast for me :-(

      #106112
       STAT 
      Participant
      MemberContributor

      Thanks Man,
      and wow yes, Time Machine with the Moving Bumpers, really cool, love the VP9.

      #106122
       STAT 
      Participant
      MemberContributor

      While i was on my search for a better BG, i have found this:
      http://www.zaccaria-pinball.com/repro/frank/index.html
      Maybe someone Need some Images.

      And here is my FS optimized POV File …

      Attachments:
      1 user thanked author for this post.
      #106131
       Micronaut 
      Participant
      Member

      very funny table, i like zaccaria`pinball machines. :heart:
      thanks for this great job, 32assassin. :good:
      your creations are always wellcome  :rose:

      #106143
       Mark70 
      Participant
      Member

      little report, sometimes the ball stucks next to the upper left flipper. (Edit: just saw it was already mentioned by Thalamus)

      If anyone wants this machine to speak german:
      https://www.vpforums.org/index.php?app=downloads&showfile=614

       

      --------------------------------------------------------------------------------------------------
      I am looking for T2 cabinet decals, please send pm for offers.
      --------------------------------------------------------------------------------------------------

      #106183
       32assassin 
      Participant
      Member

      I was having a hard time trying to figure out how the ball would get stuck on the upper playfield.

      I then noticed and don’t know how or why all the wire ramps where set as toys AND!!!! the physical walls for the ramps where set to 0

      updated version has been uploaded.

      see a table you like help me find the resources so that I can finish it
      https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0

      #106201
       Johward 
      Participant

      I have just downloaded version 1.0 but still have the issue that the ball can not shoot because it is too far to the left of the plunger.
      Does nobody else have the issue?

      I play VPX newest beta

      #106203
       Thalamus 
      Moderator
      ContributorMemberModerator

      Don’t know. Still haven’t tried the new update. I just fixed the ramp on first release. Sound weird though that it still isn’t fixed ?

      #106205
       32assassin 
      Participant
      Member

      I created a new problem by fixing an existing problem

      their was no hidden (right) wall in the plunger area to keep the ball centered to the plunger

      fix has been added

      see a table you like help me find the resources so that I can finish it
      https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0

      #107267
       Andypc 
      Participant
      Member

      Great Table. Thanks. The left ramp appears to disappear when raise? I tried with both 10.5 and 10.6

    Viewing 20 posts - 1 through 20 (of 24 total)

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