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    • Author: DJRobX
    • Version: 2.0
    • Views: 10741
    • File size: 61.82 MB
    • Downloads: 4284
    • File Author: DJRobX, Bord, Wrd1972, 32Assassin
    • IPDB link:: http://www.ipdb.org/machine.cgi?id=859
    • Updated: May 14, 2018
    • Categories:
  • I'm very excited to present the Fire! 2.0.

    This is a significant update to the VPX mod of UncleWilly and Randr's awesome Fire! table!   VPX 10.4 or better required, 10.5 beta recommended.

    Thanks to:

    Wrd1972 and Bord: Both of them have relentlessly worked to make 2.0 an amazing update!   My hat is off to them.    They went way above and beyond on this project and can't thank them enough.

    UncleWilly and Randr for their amazing VP9 original, and Randr for guidance on that left lock behavior.

    32Assassin for his VPX rebuild of the script and table. HauntFreaks for color-correcting sling areas so they light up properly. RustyCardores for PMD™ input. VPX team for the wonderful engine. NFozzy/Ninuzzu for fast flipper and ball shadow routines Flupper for primitive flippers

    - v2.0 - New 4k playfield All-New physics by Wrd1972 Major primitive, plastics, ramps, and shadow overhauls by Bord New smoothly animating fire cylinder animation during multi-ball and game end. Numerous other details fixed and refined.

    - v1.0 - Initial release

     

    Currently, there are 0 users and 0 guests visiting this topic.
    Viewing 20 posts - 21 through 40 (of 116 total)
    • Author
      Posts
    • #66644
      DJRobX
      Moderator
      @djrobx
      MemberModerator

      There is only one thing I dont like in VPX – unnatural backspin ;)

      Yeah I agree, it seems like we need a setting to turn that specific effect down.   I played with a lot of things in the X-men LE table in particular, which suffers from this also.   In that table, it’s much more difficult because you have both magnets and turntable that add randomness and velocity to the ball.    The ball can get flung very hard against a sharp surface, which sometimes causes a ton of unnatural spin, that mostly goes unnoticed until it gets to the inlanes.

      The only “solution” that seems to really help is to slow things down.

      Tom Tower was asking for the ball spin to become scriptable, that might open some taming possibilities also.

      #66656
      nFozzy
      Participant
      @nfozzy

      The flipper will put the most spin on the ball, but it’s going to lose all of it if hits something with a reasonable friction value. Ballspin issues are always from messed up object friction. For vp9 conversions, it’s best to reset all physics to default and then start over from there.

      #66682
      DJRobX
      Moderator
      @djrobx
      MemberModerator

      The flipper will put the most spin on the ball, but it’s going to lose all of it if hits something with a reasonable friction value. Ballspin issues are always from messed up object friction. For vp9 conversions, it’s best to reset all physics to default and then start over from there.

      I’m not sure what 32a did on this one, but on X-men LE, I selected every single wall, primitive, and ramp and set the values recommended in one of the VPF threads.  Still, every once in a while you’ll get this crazy spin that makes the right inlane seem like it’s  some kind of accelerator.  It’s less frequent after dialing down the magnets and turntables but still happens.  :(

      #66685
      DJRobX
      Moderator
      @djrobx
      MemberModerator

      > but it’s going to lose all of it if hits something with a reasonable friction value

      After reading this description I think I may understand what’s going on in X-men bit better.   I think what happens is the ball gets spin from the flippers, but never comes into contact with anything – the magnet + turntable deflect the ball without it ever contacting anything with friction.

      Because the ball spin is not scriptable, when the ball is stopped by the magnet, the spin is not dissipated.   I’ve seen this problem in some other cases too – the kickback on WCS94 is another example. I ended up destroying and recreating the ball to get rid of the unwanted spin, because the ball wouldn’t eject consistently due to the spin.

      #67114
      wrd1972
      Participant
      @wrd1972
      MembervipContributor

      I will add my HMLF physics to the table in a few days. ?

      My VP Pincab /MAME Arcade Specs: MSI Micro-ATX Z390m MOBO, Core I5-9600K CPU @ 3.70GHz, 16GB NVRAM, Nvidia 1660 Super,

      40" PF Sony gaming LED TV, Dual 23" monitors in the backbox , Pinscape w. expansion board, Full DOF - Full MAME arcade support

      1 user thanked author for this post.
      #67241
      Umpa
      Participant
      @umpa
      Member

      I get a ball stuck when I try to go up the ladder. It has happened twice. Anyone else?

       

      Attachments:
      #67257
      STAT
      Participant
      @stefanaustria
      MemberContributor

      Had a few Games (and pers. HS 3.9M ;-)  ), but sorry no,
      Ball rolls always up / or behind that, back to the left or right

      #67292
      DJRobX
      Moderator
      @djrobx
      MemberModerator

      I have seen the ladder “trap” the ball if it comes down on top of it, but the table will eventually raise it to free it.   I haven’t seen it look like it does in your photo, interesting…

      #69490
      Mister Transistor
      Participant
      @mistertransistor

      For some reason the flippers don’t work for me, no problems with other tables.  Using VPX Beta 10.4.0 rev 3224.  Do I need to enable or tweak something to get the fast flippers working?  TIA!

       

      #69507
      Jesperpark
      Participant
      @jesperpark
      Member

      Try updating to the latest 10.4 beta which is 3242.  I seem to remember having a similar problem with this table and a beta around 3224 ish

      1 user thanked author for this post.
      #69508
      Mister Transistor
      Participant
      @mistertransistor

      That did it!  Thank you very much!!

       

      #77034
      TerryRed
      Moderator
      @terryred
      MemberContributorModerator

      We actually have this table here in Ottawa Pinball Arcade. Really neat table, so I’m glad to see a VPX version! The only thing missing is the video of Mrs. randr doing the Fire! dance. :) That should be made into a fantasy B2S file…. haha!



      @randr

      Well…since PuP is now available….how about a PuP-Pack version instead!

      edit:  I have an updated version on a newer reply in the thread.

      #77037
      randr
      Keymaster
      @randr
      ModeratorMember

      This might make me actually stop dragging my feet and finally install this PuP player on the cab :)

      ********************************************************
      Messing with the VPinball app and push notifications.
      So if you haven't downloaded app yet what are you waiting for!?
      for IOS and Android

      ********************************************************

      #77038
      TerryRed
      Moderator
      @terryred
      MemberContributorModerator

      This might make me actually stop dragging my feet and finally install this PuP player on the cab :)

      Just watch my install videos first…then you should have no problems…and since you don’t use a Pin2DMD I don’t think you’ll have any issues.

      It’s a VERY simple PuP-Pack…but I’m sure you and the Misses will get a good laugh from it.

       

      #77039
      randr
      Keymaster
      @randr
      ModeratorMember

      I’ll install it this weekend. I have to now ;)

      ********************************************************
      Messing with the VPinball app and push notifications.
      So if you haven't downloaded app yet what are you waiting for!?
      for IOS and Android

      ********************************************************

      #77048
      TerryRed
      Moderator
      @terryred
      MemberContributorModerator

       



      @randr

      I just couldn’t resist…..

      #77049
      randr
      Keymaster
      @randr
      ModeratorMember

      Awesome. But you should have had arngrims daughters original fire dance split screen to double the fun! That would have been perfect then! :)

      ********************************************************
      Messing with the VPinball app and push notifications.
      So if you haven't downloaded app yet what are you waiting for!?
      for IOS and Android

      ********************************************************

      #77054
      TerryRed
      Moderator
      @terryred
      MemberContributorModerator

      Awesome. But you should have had arngrims daughters original fire dance split screen to double the fun! That would have been perfect then! :)

      I can’t find his video…forgot where you linked it…

      #77055
      randr
      Keymaster
      @randr
      ModeratorMember

      In my video description on you tube I link to his

      ********************************************************
      Messing with the VPinball app and push notifications.
      So if you haven't downloaded app yet what are you waiting for!?
      for IOS and Android

      ********************************************************

      #77057
      randr
      Keymaster
      @randr
      ModeratorMember

      ********************************************************
      Messing with the VPinball app and push notifications.
      So if you haven't downloaded app yet what are you waiting for!?
      for IOS and Android

      ********************************************************

    Viewing 20 posts - 21 through 40 (of 116 total)
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